TheShape31 said:
The Wii U will no doubt do the same, as you've said. This will be the first Nintendo console I don't buy, and that's a discouraging thought. If I could buy the console with the Pro Controller packed in, I would consider it. But the tablet will be required, along with its touch-screen and motion capabilities for in-game controls. I will no doubt be skipping any other console, as well, that attempts to force these gimmicks into every game. I also agree that these new VR units have me more enthused about gaming than anything I can remember. Games progress by creating more immersive experiences, and there's no better way than to feel like you are there (granted, with high enough resolution). When the game is displayed to take up your entire peripheral vision, it's something I can't wait to explore. I'll just be patient enough to wait for further iterations of these devices with a standard of HD resolution. |
I appreciate this and agree as far as Z:TP, the Mario Galaxy's and DKCR where the motion felt at times tacked on and unnecessary. However for Metroid Prime and Z:SS it made these franchises (and others like Godfather, Bully, etc) more interesting because of the feeling of immersion motion gives. I won't get a WiiU if the wiimote/nunchuk are not fully supported in these types of games.







