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Forums - Nintendo Discussion - How is the 3DS really doing compared to the DS in the U.S? 3DS/DS sales gap~

I want graphs, Spurge.

We have graphs again.



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

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sethnintendo said:
DieAppleDie said:
Ninpie
- 3D is difficult to get into, most people get their eyes hurt the first time they watch the 3D, and they tend to avoid it
- Vita is doing bad partly because of that also
- In EU the crysis is stronger now, and last year in Japan when it was launched
- The 3ds is more expensive than the DS

OK?


Did you state that Vita is doing bad because of 3D or something else?  Vita doesn't have 3D

I believe the bolded was in reference to the 3DS looking like an upgrade to the DS rather than a new handheld, and that the Vita has a similar problem.



Thanks for making a thread spelling it out in plain English for everyone Ryan. The 3DS outpacing the original DS especially in America has been known for awhile, and yet mainstream industry analysts like Pachter continue to put the notion out there that the 3DS is just stinking it up in sales.

I remember during one of Gametrailer's E3 Bonus Round episodes Pachter was bashing the sales of the 3DS, and then Shane quickly pointed out that it had sold more than the original DS had at the same point in its life, and Pachter responded with something like "oh, that's just marketing spin" or something. Since when is a statistical fact that disproves the whole point he was trying to make about 3DS sales being terrible considered "marketing spin"?

Plus, unlike the original DS, the 3DS had some big heavy hitters in its 1st year like Mario 3D Land and MK7, whereas the only notable games the DS had within its first year were a port of SM64 and Nintendogs, unless you include holiday '05 which gave us MK DS and Metroid Hunters.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

TWRoO
correct



amp316 said:
I want graphs, Spurge.

We have graphs again.

He can't... we can't launch align them, and even if we could, we can't get them to cummulate, so it would be hard to compare regardless. Then again, I posted the graphs here -> http://gamrconnect.vgchartz.com/post.php?id=4697358

He'd just need to post them into OP.



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the_dengle said:
NintendoPie said:

An App won't have as much of an affect as an actual game for the 3DS.

The app itself isn't the important thing. The effect that Pokédex 3D Pro, Dream Radar (which isn't so much an app as a mini-game), and the aforementioned 3DS-exclusive functions have together is making it clear that the best console to play B2/W2 on is the 3DS. We don't have to discuss "how big" an effect these things together will have on 3DS hardware sales: I just pointed out that they received an 18% boost the week of B2/W2's release in Japan.

DS received a larger boost percentage-wise, but in actuality DS hardware sales only increased by about 700 units over the previous week, while 3DS hardware sales increased by about 11,000 units, in spite of the recent XL announcement. Again, if it weren't for the release of Pokémon that week, 3DS sales likely would have dropped -- and they were sustained through the next week, likely in part due to the strong release of Culdcept, but perhaps more likely due to the continued strong sales (over 400k) of Black and White 2.

I propose that 3DS hardware will receive at LEAST a 25% boost in America and Europe the week of B2/W2's release in those regions. It's not anywhere near the enormous boost the DS received from the release of Black and White, but this isn't Black and White.

Point is, don't rush the 3DS Pokémon games. They'll come. They don't have to come in the console's first year. Check it out: the GBA launched in America in '01, Crystal came out about a month later, Ruby and Sapphire came out in '03. The DS launched in '04, Emerald came out in '05, Diamond and Pearl came out in '07. What's happening here in 2012 is business as usual for GameFreak.

I never said it didn't have an affect, I said it wouldn't have as much of an affect as an actual game.



Very good ;)