| Ostro said: I think you are talking about online reviews here. The internet is full of negative comments about everything. I don't know why but it seems to be cool to talk bad about anything and seem well informed because you know about so many things. Just ignore the internet (or mass media) and go for those that do it for fun/hobby, not for money. Take a look at small magazines and dig through them and you will find lots of good ones that don't even review games but tell you the positive things about them and why you should check them out yourself. I don't really understand the "repititve" reason anyway. Every game is. Just because environments change or you get items or stats with bigger numbers throughout the game doesn't make it non-repititive. I could play Mario games for hours straight (for weeks, not just one day), also plenty other games that do not offer much variety. I actually can't name any game that is not repititive. I haven't bought the game yet but I will. I like these games because of the fun and not being serious. There's enough severity in real life, I don't need it in games that are supposed to make me relax and forget about everyday stuff. |
All games are repetitive, but most try to hide it with the introduction of new ideas along the way.
Imagine playing 2D Mario with just one background (No swimming sections, no side scrolling levels etc.) only 3 different type of enemies, no powerups, obviously no Yoshi and so on and make it 6 hours long.
That would obviously be the worst 2D Mario ever.
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In Lollipop Chainsaw you go into a room and see a counter of how many enemies you need to defeat. Kill them, you then see something explode and you jump into a new area. Another counter and so on.
Thankfully the whole game isn't like that, but it sucks when you need to hit every zombie like 6 times (in the beginning whe you're underpowered) until they're "dead".












