By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Resident Evil 6 Uses Regenerating Health And Will Be Two Disks On 360

MDMAlliance said:
Revelations was a pretty good survival horror. Resident Evil 6 does look pretty good either way, though. I'm not really going to be able to get it though.

Resident Evil - Revelations on 3DS is definitely survival horror

The console games starting with Resident Evil 5 seem to be going the action route which is fine but people expecting survival horror get disappointed.



Around the Network
ZaneWane said:
funny how some still complain about disc swapping but not forced mandatory installation

I disagree with all the Crysis 2 quotes in your signature because I have played Crysis 2 on PS3 and I have played Uncharted 3 (also PS3) and while Crysis 2 is a good looking game, it has minimal animation variety, loading screens, graphical glitches, non interactive set-piece moments, etc.

Uncharted 3 is the platinum standard for gaming character/story/progression/graphic/art/sound quality and it also is gold standard in gameplay.



For a survival horror, it seems like health items are necessary.

Going this direction doesn't sound good on paper. But I'm still interested.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
For a survival horror, it seems like health items are necessary.

Going this direction doesn't sound good on paper. But I'm still interested.


Read the thread. The article is fishing for hits. It's BS. 

The health only regens to the top of the current health block. In the demo there are 6 blocks for Chris and I forget how many for Leon/Jake and the girls but I think maybe the same. So if you get knocked down to half a block it will regen to one block and nothing more. To get anymore than that you need to use healing items. A Green and Red herb = pills and 1 pill = 1 block. 

Personally I found the demo much harder than RE5 too. I died first time in Chris and Jake's scenario. I would also categorize the demo as Leon's section being classic RE (Very few enemies, lots of quiet tension building etc), Chris's as being RE5 (Most like the Desperate Escape DLC) and Jake's as being like a modern take on RE:3 I suppose (Huge enemy constantly hounding you).

There is no CoD style just hide away and health fully regens. 



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

re is dead to me.
ZombieU is the real RE



Around the Network
NightDragon83 said:
 

Well I think it all started when Capcom decided to shake things up a bit for the 4th installment to keep things fresh.  After Code Veronica, you had the REmake on GC which was awesome of course, but RE0 was underwhelming, then the mediocre gun survivor games, Dead Aim, Outbreak etc.  So when both fans and critics responded really well to RE4's more action focused (but still sticking to its survival roots) gameplay, I guess Capcom just decided that thats what most gamers wanted of the series.

The Outbreak games aren't gun survivor games and definitely aren't mediocre.  There's only one problem with the Outbreak games, or two if you count Capcom held back content from the beta to release it all as a seperate game, and that's the garbage load times.  You have to think if Capcom sabotaged their own games with such poor load times in some sort of deal with Sony releasing the PS2 HDD.

The Outbreak series are my favored titles over every game in the series except for Resident Evil 2.  A lot of stages feature enemies that can't be killed,  zombies being no longer retained to a single area, as well as enemies that will keep coming.  Ammo is extremely limited, even more so in any of the older Resident Evil titles, but there are a lot of items that you can use besides guns.  It's got a scenario styled system with very little story, so it's pretty much like playing Resident Evil 5 except choosing your stage instead of just being thrown there after every event.

One of the best, if not the best looking PS2 games.  Would look amazing in HD, and if Capcom fixed load times, added the online back along with voice chat, and bundled both games into a single game called Resident Evil Outbreak but include all the fixes that were done in Outbreak File 2 such as moving while aiming, etc, we'd have an amazing survival horror.  I mean it's not like many people played either of the original Outbreak titles anyways, so it'll bring back survival horror and people who didn't play this amazing series of games will be like.  O_O.  That or.  What did we see in Resident Evil 4 other than it being your standard blow everything away shooter with the Resident Evil tank controls with retarded AI zombies or Los whatever they're called?

-

Even if it does seem like Capcom is trying to remove Resident Evil as far away from survival horror that it possibly can, I'm still getting Resident Evil 6.  Not that I'm a fan of Resident Evil 4 at all, but the ability to play with a friend always makes a crappy game that much better(well, a decent game atleast.)  Resident Evil 5 was good even with its lackluster gameplay just because you had a friend there to mow all the zombies down with you.  Besides.  As stupid as regenerating health is, the same could be said about the ability to bring your partner back to life a near endless amount of times.



Last of us boom!
Med kit FTW!



il be buying the 1 disc/install version

should be a good game, res5 was best coop experiance this gen simply superb this will be no different



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

in other words Resident Evil 6 will be Gears of War (or any other tps this gen) - yay, that's just what the franchise needed

if you find sarcasm you may keep it



Resident Evil 4 is credited as being influential in the execution of Dead Space, and after playing Dead Space and games like Uncharted I prefer my Third Person to be Action Horror to Survival Horror. For me this is a positive, but I can understand the negative reactions from you all, sadly I think this will gain the series a new crowd of fans who desire fast paced action, which given the success of Uncharted, CoD, Halo, Gears etc. Those kind of crowds are just as financially viable an option for Capcom as traditional fans of the series, perhaps even more so.



Playstation gaming for 18 years this 2012