| Mr Puggsly said: For a survival horror, it seems like health items are necessary. Going this direction doesn't sound good on paper. But I'm still interested. |
Read the thread. The article is fishing for hits. It's BS.
The health only regens to the top of the current health block. In the demo there are 6 blocks for Chris and I forget how many for Leon/Jake and the girls but I think maybe the same. So if you get knocked down to half a block it will regen to one block and nothing more. To get anymore than that you need to use healing items. A Green and Red herb = pills and 1 pill = 1 block.
Personally I found the demo much harder than RE5 too. I died first time in Chris and Jake's scenario. I would also categorize the demo as Leon's section being classic RE (Very few enemies, lots of quiet tension building etc), Chris's as being RE5 (Most like the Desperate Escape DLC) and Jake's as being like a modern take on RE:3 I suppose (Huge enemy constantly hounding you).
There is no CoD style just hide away and health fully regens.







