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Forums - Gaming - Wii U is "effectively a 360" says Microsoft

Well, it's PR talk so it's no surprise to hear this, but I just don't get the general consensus behind this opinion. Games like Pikmin 3 and Project P-100 (in addition to Assassin's Creed 3, Aliens, Darksiders, etc) would be right at home visually on the 360 or PS3 RIGHT NOW in their matured lifespan... and WiiU hasn't even been released yet.

Gears of War handily dwarfed the 360's launch games just a year later, so saying that WiiU is "basically on par with Xbox 360" based solely on what we've seen so far is quite premature; particularly considering what we know/have heard concerning specs.



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Wow, a dig at the Pro controller from MS top brass? Does he comment on vgchartz gametrailers or something..



"Spencer was even complimentary of Wii U, saying how he liked Ubisoft's ZombiU and the use of the second screen in general."

Well, Ubisoft is a third party developer, and Microsoft are also planning on utilizing a second screen through Smartglass.

Thanks a lot for the complement, Microsoft.



archbrix said:
Well, it's PR talk so it's no surprise to hear this, but I just don't get the general consensus behind this opinion. Games like Pikmin 3 and Project P-100 (in addition to Assassin's Creed 3, Aliens, Darksiders, etc) would be right at home visually on the 360 or PS3 RIGHT NOW in their matured lifespan... and WiiU hasn't even been released yet.

Gears of War handily dwarfed the 360's launch games just a year later, so saying that WiiU is "basically on par with Xbox 360" based solely on what we've seen so far is quite premature; particularly considering what we know/have heard concerning specs.


The Wii U has a quad-core processor based on the Power7 processor running at 3GHz.  The Xbox 360 has a tri-core based on the Power5+ processor running at 3.2GHz.

The challenge is this.  If we look at the specs, there is an improvement over the Xbox 360, but the problem is one report has suggested that the processor in the Wii U is nerfed at 2 hardware threads per core, rather than 4 hardware threads.  Thus the improvement in processing power over the 360 is significantly less.

I don't think Microsoft is arguing that the power of the Wii U is a 1:1 facsimile of the Xbox 360.  However, so far I don't think any of the reports that have come out have suggested that it is so significantly better than the Xbox 360 that a developer couldn't easily develop a game for both the 360 and the Wii U given the similarity in hardware and controller scheme with the Pro controller.

In other words, I think Microsoft is trying to suggest to developers.  Hey, if you have something you're doing specifically for the Wii U, you can probably make it work just as easily on the Xbox 360.  The flip side of that possibly being just as true.

 



if he really wasn't worried about the WiiU he would not have th eneed to say this stuff.

Also 360 is on par with xbox as call of duty 3 looks like an xbox game, not to mention the other launch titles.



 

 

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Farsala said:
I imagine porting a lot of 360 games to Wii U would not be too profitable until the Wii U sells a lot....

You are mistaken. Porting usually costs around 10%-20% of the cost of the game itself, if we are talking an average of 20 millions to create a game, that is between 2 and 4 millions to create the port. To recover that investment the company needs to sell between 60.000 to 120.000 copies of the game and even if the install base is small that number is somewhat easy to achieve. The ports will not be VERY profitable, but any additional copy beyond 120.000 is pure profit for the company so it is a very low risk investment.

Actually, to be able to release the same across 3 plataforms instead of just 2, will be one of the main reason the publishers will try to slow the jumping to the next generation as much as possible, because now their games can earn more money with little more effort.



4 X360 memory chips duct-taped together and an overclocked CPU.

Or would that cause a China Syndrome?



Monster Hunter: pissing me off since 2010.

lol them fighting words

Usual PR, no biggie



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Great news. Halo coming to WiiU.



Epic_Bro_Fist said:
Mad55 said:
Epic_Bro_Fist said:
IamAwsome said:
The only way they would know the exact specs is if they stole a Wii U and tore it open.


Wouldn't it be possible for MS to just ask Epic about the specs of the Wii U since Epic as a publisher would have probably gotten a dev kit?

Well that would be pretty shady of epic to do and Im pretty sure Nintendo doesn't  want them to.

I imagine that Epic's loyalty  would lean on Micrsofts side of the court.

Enough to face legal reprecussions?

No doubt everyone who has an early dev kit signed an NDA.