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Forums - Gaming - EA: SmartGlass is a "killer initiative" that "puts positioning pressure" on Nintendo

GamesIndustry

The general consensus from most of the people we've talked with in the industry is that Xbox SmartGlass is a very smart move for Microsoft. Publishers seem genuinely excited by it (almost more so than by Wii U - though, that's purely anecdotal) and this was perhaps best exemplified by EA Labels boss Frank Gibeau who could hardly contain his enthusiasm for SmartGlass during E3.

"We love SmartGlass. I think it's a killer initiative. I really like it a lot," he told GamesIndustry International. "It ties into what we're trying to do as a company. What we're trying to do as a developer of games is - we're looking at multi-screen environments as being really key in what's happening in gaming. You play games on your mobile. You play games on your PC. You play games on your console. So giving people more access points through multiple screens is a great thing."

EA Sports' Madden franchise was one of the few actual gaming examples used to illustrate SmartGlass during the Microsoft E3 briefing.

"Having SmartGlass capabilities, where it can talk between machines in a consistent way is fantastic, so we think there's a lot of innovation and the Madden example that they showed is just scratching the surface of play calling, play construction," Gibeau said. "You can imagine being able to do things in a shooter, where you're calling in command modes or squad based commands. So I think it's a great idea, the fact that they're going to standardize an API that we can write to, so we can make it a seamless experience for the customer, whether it's a Windows Phone, an Android, or an iOS is great."

EA Sports head Andrew Wilson also sounded off on the importance of SmartGlass to us.

"I think it's very important for a couple of reasons. SmartGlass will bring in a whole new audience to gaming, but with respect to SmartGlass integration with a console experience it is changing the way people interact with consoles. If you look at Madden or FIFA this year, they have a series of multi-screen applications that allow you to manage your connected career or manage your FIFA Ultimate team while you're in front of the screen or while you're away from the screen. What that's enabling is people to engage in a world that's very, very important to them that they're very passionate about even while they're away from their 60-inch television. So when we look at the future and what Microsoft is planning to do at an API and SDK level that only makes our job easier to deliver a gameplay schema that's absolutely prevalent in the way gamers play today," he said.

"If you think about playing someone online and you're playing someone really tough and rather than scroll through a bunch of plays you could draw a completely new play because you're seeing holes in their coverage and you can do that on-the-fly and it's fully integrated... that's pretty cool. So we're excited about it. We started it last year and we're doing it across our portfolio this year. And once we have that SmartGlass feature integrated with Xbox 360 I think we can deliver even cooler stuff," Wilson added.

Some have pointed out that SmartGlass, while not identical to what the Wii U game pad offers, could put Nintendo in a tough spot. Gibeau agreed.

"It does definitely put positioning pressure on Nintendo because you don't have to buy a new system. Most likely, you already have a smartphone and you already have a 360, so it does a really good job of positioning for the platform and we're very excited about it," he said.

Both Wii U and SmartGlass are set to reach the public later this year. We'll be watching closely.

http://www.gamesindustry.biz/articles/2012-06-19-ea-smartglass-is-a-killer-initiative-that-puts-positioning-pressure-on-nintendo

 



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Smart man.



This is good to hear as it means 3rd parties may see real interest in utilizing the gamepad, especially if at least one other next-gen hardware console has a relatively similar option.

However, I'm positive we'll see a similar option on PS4 now too.



It's EA, they'll jump on anything



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

The only real benefit the SmartGlass has over the Wii U Gamepad is that you can take it wherever you want, while the Gamepad have to be in the reach of the system, the simple fact that the SmartGlass doesn't have any kind of button layout makes it pointless for console type of gaming imo, unless of course you have three hands



Nintendo and PC gamer

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osed125 said:

The only real benefit the SmartGlass has over the Wii U Gamepad is that you can take it wherever you want, while the Gamepad have to be in the reach of the system, the simple fact that the SmartGlass doesn't have any kind of button layout makes it pointless for console type of gaming imo, unless of course you have three hands


Any feature you want or can take "wherever you want" will also be on WiiU through the same phones and tablets. That was confirmed during E3.

Actual gameplay interactions are different tho as smartglass will either be a touch controller only or a separate map/menu device on your lap/table in front of you.



I'm not sold on it, but since I have a tablet ill try it.