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Forums - Gaming - Sony: Why Vita gives us an advantage over Wii U

Jumpin said:
AlphaCielago said:
Well, we will first need to see if the Wii U will connect to the 3DS in a similar way that the Vita connects to the PS3 and the 3DS has a processor.

I was about to post something similar. The capabilities of Vita and PS3 would be more similar to Wii U + 3DS connectivity. While there is the potential for linking the devices up, it is not going to be the same sort of experience as a Wii U controller and a Wii U game console which have a fully integrated experience.

IE:

* Can the Vita interact with the television screen the same way that the Wii U can (throwing shuriken at specific targets on the screen).

* How about the Golf game on the Wii U controller, where a Wii remote can be used to hit a ball on the Wii U screen and into the main TV screen?

 

Well, one thing that the Vita/PS3 integration has, is that at least the Vita has a proper gaming interface, unlike the Microsoft Smart Glass.


1. No, that feature uses the IR and would be hard to replicate unless using the PlayStation Eye to see the Vita and use the Vita's gyro to pinpoint the accuracy of your throws. Either way it makes more sense to use Move and Wii Motes doesn't it? Wii U wins on this front for ease of use but its nothing new.

2. Yes, the Vita could do this since it uses gyroscope to simulate this feature. In fact almost everything the Wii U does in regards to a second screen can be done by the Vita.

The issue is support, since the Wii U is dedicated and ready in box the support should be available for almost all titles. There is the confusion over integration as well. The Wii U seems very smooth with streaming connectivity, can the Vita do the same thing? Will there be lag? It's no SmartGlass (which as is seems to lack dedicated one on one interaction meaning it is NOT even close to being Wii U esce) but if there is any lag due to the way the Vita connects than the Wii U wins. I personally doubt PS3 will be the route best fit for the Vita. The PS3 was made to work with the PSP and due to the rocky PS3 start support for that is still finding ground. The Vita was made with the PS4 in mind and if there was any forethought to dual capabilities, then there will be some sort of solution to ensure seemless integration at Wii U levels. Will the Vita have a software function similiar to remote play that opens it up to a dual streaming output from the PS4? Right not I'm not sure what they are using to integrate that LBP2 daul functionality but if it runs smoothly than similiar gameplay (outside IR) will exist between Wii U and PS4. Which I think is perfect because if the other two consoles are significantly more powerful than the Wii U, the PS4 will benefit from high end games and dual screen games, getting all the multiplats and making it the system that plays everything outside of exclusives. That's what I really want from it because that makes a sweet system.



Before the PS3 everyone was nice to me :(

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Affordable hardware is an asset, powerful hardware is an expensive liability. You would assume that a large corporation would have management that would learn such a simple lesson.



The Vita is a portable console. The PS3 is a home console. The Wii U is a console with a tablet controller. Let's just leave it at that, Sony.

any attempt to act like the Vita is anything else and we get a repeat of
-The 3DTV they sold last Christmas that could let two players have their own screen
-The PS2 HDD
-The Playstation Move
-The Eye Toy
-The Pocket Station

All of this tech that people spend their hard earned money on and don't have much reason to use them (I have a PS Move, btw. I don't use it and neither do you.) because they just don't get support. Launch a PS4 with a pack-in Move, Vita, Eye Toy 3, or whatever and we'll talk. Adding it to the existing console and touting it as a feature almost never succeeds. Even the Dual Shock on the PS1 was poorly implemented until they released it standard on the PS2.



What is all this talk of the Wii U gamepad having things the PS Vita doesn't? It has the toy senser and an IR light to turn on the tv. Just on the technology side, what works on the gamepad works on Vita PS3.



Kynes said:
So now Sony is handling Vita as the new move?

That would explain a lot.



Monster Hunter: pissing me off since 2010.

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This doesn't really make any sense. The Wii U comes with the GamePad in the box so developers will use it. Sony is having trouble selling the Vita by itself so how are they going to convince developers to create games that require both it and a console? Will the PS4 ship with a PS Vita as it's controller? I doubt it.



Looks like the PS brand will keep declining in the foreseeable future.



 

 

 

Chark said:
Jumpin said:
AlphaCielago said:
Well, we will first need to see if the Wii U will connect to the 3DS in a similar way that the Vita connects to the PS3 and the 3DS has a processor.

I was about to post something similar. The capabilities of Vita and PS3 would be more similar to Wii U + 3DS connectivity. While there is the potential for linking the devices up, it is not going to be the same sort of experience as a Wii U controller and a Wii U game console which have a fully integrated experience.

IE:

* Can the Vita interact with the television screen the same way that the Wii U can (throwing shuriken at specific targets on the screen).

* How about the Golf game on the Wii U controller, where a Wii remote can be used to hit a ball on the Wii U screen and into the main TV screen?

 

Well, one thing that the Vita/PS3 integration has, is that at least the Vita has a proper gaming interface, unlike the Microsoft Smart Glass.


1. No, that feature uses the IR and would be hard to replicate unless using the PlayStation Eye to see the Vita and use the Vita's gyro to pinpoint the accuracy of your throws. Either way it makes more sense to use Move and Wii Motes doesn't it? Wii U wins on this front for ease of use but its nothing new.

2. Yes, the Vita could do this since it uses gyroscope to simulate this feature. In fact almost everything the Wii U does in regards to a second screen can be done by the Vita.

Are you sure? From what I understand, the Vita doesn't have a means by which a motion controller can interact simultaniously with it and the television screen. From the Golf demo, it shows that Wii Remotes can track from both the Wii U controller and the televsion; as the Wii U controller does have a means to be tracked (essentially comes with its own sensor bar).



I describe myself as a little dose of toxic masculinity.

thehusbo said:


Well can that can addressed in a number of ways- price cuts/bundles/new games. They are just saying vitas capabilities gives it an advantage over what the wii u tablet can do.


Of course, it may be able to do more. But is it needed? The WiiU is supposed to be your screen when the TV is used for different things and it is supposed to be lag-free. I doubt the Vita will be as lag-free and the statement that both Sony devices, PS3 and Vita, have their own power through processors doesn't really imply that it would be lag-free if they went the WiiU-way with PS3 and Vita.



God, you people are dense. There's nothing the wii u van do the ps3/vita combo can't. All you wii fans are really trying hard to down play this, but you can't. At all...