thx1138 said:
3 generations but with different contexts, all of them legitimate. With the N64, it was overbearing tactics by Nintendo during the SNES years, and the decision to go with 3rd party unfriendly cartridges vs cheap CDs that chased 3rd parties away. With the GameCube, Nintendo bent over backwards to appeal to third party publishers, but sales suffered in comparison with sales on other consoles - the PS2 had a much larger user base, and the XBox didn't have enough 1st party software, so it's base had to support the 3rd parties. As such the GCN got the least amount of attention, and typically the worst reviews. As the console's sales tailed off, there were fewer and fewer reasons to keep supporting the system. Now with Wii, Nintendo has a chance to actually put up some decent 3rd party numbers, but the 3rd parties have to do their part. There are many 3rd parties making profit on the system, and a handful of million sellers already. But after 2007, the excuses are pretty much exhausted. Relationships are widely repaired. Wii has the largest user base and is much cheaper to develop for than the competition. If we see *quality* third party titles consistantly fail or underperform on the Wii, then they really have no hope.
RE4 isn't Nintendo. Nor was RRR or Red Steel (I won't bother with M&S - while technically a Sega title, it stars the Nintendo mascot - this is as much an exception as Soul Calibur 3 was on the GCN).
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And the point is...? GH sells well on all systems. It's hard to say that indicates anything about Nintendo gamers.