Of course Wii U is a next-gen console. Generations aren't measured by power....
Of course Wii U is a next-gen console. Generations aren't measured by power....
Yes, but that's surely only logic. I can't believe anyone would disagree because of some insignificant graphical fidelity.
Ajescent said:
I'm "hating" because I absolutely hate "dick-waving" threads, they piss me off no end. |
But it isn't? Perhaps the thread title could've been more evenly named, but the question is certainly valid.
For my part, i have my own names for the generations that i feel validly describe each of them
1: The Early Years: Odyssey, Pong, Telstar
2: The 8-bit Dark Ages: 2600, Vectrex, Channel F, Intellivision, Colecovision, 5200
3: The 8-bit Golden Age: NES, Master System, 7800
4: The 16-bit Revolution: SNES, Genesis, T16, Neo Geo
5: The 3D Format War: PS1, N64, Saturn, 3DO, Jaguar
6: The 3D Middle Age: PS2, Xbox, GC, DC
7: The Interaction Revolution: Wii, 360, PS3
And a separate list for handhelds
1: The Early Years (different from console early years, but still): Microvision, Game & Watch
2: The Full-game Revolution: Game Boy, Lynx, Game Gear
3: The Color Age: GBC, NGPC
4: The 32-bit Advance: GBA, NGage
5: The Interaction Revolution: DS, PSP
6: ???: 3DS, Vita
The 7th generation was more about breaking down barriers of what games are and how users interact with them than anything else. The real advent of "non-games," the incorporation of Web 2.0 philosophy into game design making the online gaming experience far more dynamic, there is a common thread between Wii and PS360 that transcends motion controls or attempts to call this the "HD Generation" that leaves the Wii out of it.
In hoping that we'll see at least 720p set as a real minimum standard finally on Wii U, perhaps this coming gen can be the HD Generation, but we have to see if there's anything else Sony and Microsoft will do to create a common thread there.

Monster Hunter: pissing me off since 2010.
Mr Khan said:
But it isn't? Perhaps the thread title could've been more evenly named, but the question is certainly valid. For my part, i have my own names for the generations that i feel validly describe each of them 1: The Early Years: Odyssey, Pong, Telstar And a separate list for handhelds The 7th generation was more about breaking down barriers of what games are and how users interact with them than anything else. The real advent of "non-games," the incorporation of Web 2.0 philosophy into game design making the online gaming experience far more dynamic, there is a common thread between Wii and PS360 that transcends motion controls or attempts to call this the "HD Generation" that leaves the Wii out of it. In hoping that we'll see at least 720p set as a real minimum standard finally on Wii U, perhaps this coming gen can be the HD Generation, but we have to see if there's anything else Sony and Microsoft will do to create a common thread there. |
Perhaps I'm being overly unfair. Whilst I agree that WiiU does kick start the next generation, I don't agree with how the thread was presented
| Conegamer said: Yes, but that's surely only logic. I can't believe anyone would disagree because of some insignificant graphical fidelity. |
It goes way beyond that. At the root, generations were about power. Along the way, the main thread is graphical power.
In the end, it's a mix of this and that (timing of existence, and power).
It hardly fell next gen when the majority of those 23 Wii U games shown were this gen titles. 'Hey gamers now you can finally play the games you already played on your X360 and PS3 or will play on X360 and PS3 on an Nintendo console and we even force you to get this tablet thing with it that is an new awesome improvement in gaming because we say so and if people don't think it is awesome call them haters go nintendo fanboys go'
No idea though why some peope don't see it as next gen...Clueless..X_X..
happydolphin said:
It goes way beyond that. At the root, generations were about power. Along the way, the main thread is graphical power. In the end, it's a mix of this and that (timing of existence, and power). |
Key word is bolded.
We've moved on past them times, as the most important thing was to be able to actually DO stuff with the console (3D, colour, HD), whereas now the most innovation comes from input.
| Conegamer said:
Key word is bolded. We've moved on past them times, as the most important thing was to be able to actually DO stuff with the console (3D, colour, HD), whereas now the most innovation comes from input. |
You can argue that the most innovation comes from input, but that would be your opinion. I think the guys at EPIC would find your point very debatable.
Also, one thing you can't argue is that all consoles were more powerful than their predecessors. Is it correlation or coincidence is yours to judge, I believe power to be a key factor in the advancement of generations as given by the evidence. Even the exceptions (Wii) are more powerful than their predecessors. It's a point you can't just brush off in a one sentence counter-point.
happydolphin said:
You can argue that the most innovation comes from input, but that would be your opinion. I think the guys at EPIC would find your point very debatable. Also, one thing you can't argue is that all consoles were more powerful than their predecessors. Is it correlation or coincidence is yours to judge, I believe power to be a key factor in the advancement of generations as given by the evidence. Even the exceptions (Wii) are more powerful than their predecessors. It's a point you can't just brush off in a one sentence counter-point. |
Of course each generation will be more powerful than the previous, but only because the parts are cheaper, so you obviously get more power.
But devs want to be able to do more things with the HW, to attract more customers. Power only increases costs, whereas input increases inginuity. And there's yet to be (I believe) a most powerful console of a gen which sells the most units; certainly not as of late. So power clearly isn't the most important factor.
It's all about the games.
| Conegamer said:
Of course each generation will be more powerful than the previous, but only because the parts are cheaper, so you obviously get more power. But devs want to be able to do more things with the HW, to attract more customers. Power only increases costs, whereas input increases inginuity. And there's yet to be (I believe) a most powerful console of a gen which sells the most units; certainly not as of late. So power clearly isn't the most important factor. It's all about the games. |
Oh my god. If it was all about the games, we'd be at the NES right now. What do you mean by it's all about the games, you mean as in giving better games due to technical improvements??
The same can be said about graphical and technical power (the Wii motion and the WiiU controller are also thanks to some very powerful hardware, especially the WiiU), so it goes both ways. Camon.