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Forums - Gaming - What real 'next gen' is there actually in the Wii U...?!

JGarret said:
You can´t judge things based on launch games...that said, I think Nintendo should´ve shown at least one game, just one, whose graphics clearly surpassed what the 360 and PS3 can achieve.Since Iwata himself has been saying they´re targeting core gamers first, maybe playing that card would´ve made a good difference.

That´s why I think showing only launch/launch window games is a dumb policy...give people a more mid term view of things.


I agree. Nintendo should have showed a game where graphically speaking, was superior to the current gen. We know the Wii U can deliver graphics that are on par with the current generation, but can it do more? In my opinion, I think it can do more but that remains to be seen. Nintendo's silence on this tick me off, just tell us already lol It would have been great to see a Final Fantasy game that utilizes the GamePad function but it is Square Enix, it'll come in 3 years once announced lol 

What series would you guys like to see on the Wii U?



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chapset said:

gen 6 to gen 7

gen 7 to wii U

wtf happenned ;D

games were tailored to PC back then, now they are tailored for 360/PS3, that's pretty much what happened, the FMVs in ME3 looked atrocious on PC, I'd rather they rendered everything real time on PC since the PC can handle it, but nope, tailored to 360/PS3.



Keep in mind we know even less about the next Playstation/Xbox consoles. Maybe Nintendo doesn't want to show their hand. They testing the waters for Sony and Microsoft. Every complaint we have about the Wii U will be rectified when the next PS3/360 comes along. Also, everything Nintendo does right will likely be copied. Maybe Nintendo wants Sony and Microsoft to have dev kits out to developers and have their specs written in stone. Then, Nintendo will say, "You fools! Little did you know that there was a switch on the bottom of the Wii U that kicks it into awesome mode!"



Noel_Kreiss said:
JGarret said:
You can´t judge things based on launch games...that said, I think Nintendo should´ve shown at least one game, just one, whose graphics clearly surpassed what the 360 and PS3 can achieve.Since Iwata himself has been saying they´re targeting core gamers first, maybe playing that card would´ve made a good difference.

That´s why I think showing only launch/launch window games is a dumb policy...give people a more mid term view of things.


I agree. Nintendo should have showed a game where graphically speaking, was superior to the current gen. We know the Wii U can deliver graphics that are on par with the current generation, but can it do more? In my opinion, I think it can do more but that remains to be seen. Nintendo's silence on this tick me off, just tell us already lol It would have been great to see a Final Fantasy game that utilizes the GamePad function but it is Square Enix, it'll come in 3 years once announced lol 

What series would you guys like to see on the Wii U?

It can do more, it only took 1 year or less for Ubisoft to get AC3 to a playable state on Wii U at E3 2012, if it's running in that state in such a short time, it can definitely do more.



d21lewis said:
Keep in mind we know even less about the next Playstation/Xbox consoles. Maybe Nintendo doesn't want to show their hand. They testing the waters for Sony and Microsoft. Every complaint we have about the Wii U will be rectified when the next PS3/360 comes along. Also, everything Nintendo does right will likely be copied. Maybe Nintendo wants Sony and Microsoft to have dev kits out to developers and have their specs written in stone. Then, Nintendo will say, "You fools! Little did you know that there was a switch on the bottom of the Wii U that kicks it into awesome mode!"


It's not like MS and Sony can't buy a few Wii Us' and figure out what hardware it's using by taking them apart and testing them, Nintendo just has a different business strategy.



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thetonestarr said:

Oh, there absolutely is a big difference there. But right now, anybody doing something multiplat is a moron if they don't at least look into porting it to WiiU too. Right now, it's going to be easy as pie to port the games, and they'll absolutely find enough sales to at least make it worthwhile (already-developed games that are easy to port really only need to make 50,000-100,000 sales to turn a profit on the port).

This is going to end up getting them all used to working on it while also giving WiiU a respectable early lineup. Respectable early lineup = more early adopters. More early adopters = larger potential market. And larger potential market = developers are more interested in taking advantage of it.


And since games can be 100% traditional on the WiiU without sacrificing ANY potential buyers whatsoever (except those that refuse to play things that don't use the screen), I really don't see devs not being interested. It just doesn't make sense. The only reason we didn't see more games on the Wii wasn't because it was weaker. There was almost absolutely zero concern there (save from companies like Epic, who are very few and far between). The main issue was that devs didn't want to have to do motion controls, or wanted to be able to do more than the Wiimote + nunchuck could offer WITHOUT motion controls, and the Classic Controller sales were far too low to do that. There just wasn't a big enough market on the Wii for traditional games.

But WiiU's userbase will be 100% traditional-game capable. And since graphically, it won't be lacking either (even in comparison to neXtbox/PS4, it's really going to be more like the difference between current 360 vs current top-of-the-line PC at most), the devs that were once iffy on graphical capability won't be anymore.

And actually, the WiiU will be also setting the first standard for next generation, especially since Sony and MS didn't announce anything this year - meaning they probably aren't releasing until 2014 (honestly, if they were releasing next year, they would have announced something at E3 to try stealing any attention from WiiU that they possibly could. Hold back the competition as much as possible, etc, etc). Two years as the best thing on the market will make WiiU's initial installbase pretty respectable, even if it starts off particularly slow. Assuming it starts off really slow, they'll have an installbase of 20m by PS4/neXtbox release, and if it's a runaway success, could be around 50m. Either way, it'll have been wildly successful financially for Nintendo. Remember, GCN turned a consistent profit, keeping Nintendo always in the black, at only 22m final installbase.


There is no way they are both leaving it until 2014. You are forgetting there was only a 6 month or so gap between announcing the 360 and releasing it. Not only this but Sony and MS need the profits from these later years. Announcing their next gen offering too early would hurt sales during the most profitable stage. Especially when this early on they would have nothing to show and would have to use target renders. Which really they didn't need when the UE4 tech demo, Agini's philosophy and watch dogs were already showing what their next gen machines would be like. 

Either MS or Sony will launch holiday 2013. I wouldn't be surprised if it was both of them. If only one does then the other will likely launch March 2014. 

Also the reason we didn't see more games on wii was 100% because it was weaker. Well actually that it lacked features which I think a lot of people tie into being weaker. You couldn't simply downport games like assassin's creed because the Wii's archtiecture was outdated and couldn't handle many things. It wasn't just a case of lowering resolution, texture quality etc. It was a case of having to rebuild the engine. The Wii U has hopefully fixed that problem. As it sounds as though it has all the modern features it should need. Where you can simply downport things easily.



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

Anyone who honestly expected Nintendo to blow their entire load at E3 obviously doesn't have a clue about the industry, and hasn't been paying attention to Nintendo at all during the last gen either. Very rarely has Nintendo showcased actual games that are more than 6 months away from an expected release date this gen, unless it's something major like a Mario or Zelda title.

What was shown was pretty much exactly what I was expecting... the simpler games targeted at the expanded / casual gamers, and the big exclusives like Pikmin 3 and ZombiU that gave us a glimpse as to what the system is actually capable of. And then of course there were the 3rd party multiplat games, which were exactly as you'd expect... ports of PS360 titles running just as good if not better, with a couple extra features and control options added in for good measure.

Nintendo was focused solely on the Wii U's projected launch lineup at E3, and once we get closer to launch, we'll start seeing more rollouts of future titles leading up to 2013 and beyond, when Nintendo is going to need to deploy the really big guns to stave off the presumed launches of the successors to the HD twins.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

hunter_alien said:
FromDK said:

Why are U guys talking only about 720 p...? it also does 480p And 1080p..

And the nextbox (and if it comes ps4) will not be much better than wii U.. becurse nintendo are going back to having a power beast.. just like N64 and GC.. and the differents. will be like 360 vs ps3 (one year betwen)


Yes, the Wii-us tech that is based on 5 year old PC tech will be a power beast Just wait and see your power beast raped, when the PS4/X3 comes out. The truth is that Nintendo dropped the ball. If the console could have run games like TLoU in full 1080p at 60 fps, then, maybe then it would have had something under its hood. Thus far its on par with 360/PS3, and no matter what Nintendo fans dreamt of, this is the reality they will face for the next 5-6 years

Why do you think it'll be that much better? Have you even played the Wii U? A better question, have you even played the PS4/NexBox? No, you haven't. Plus, you don't know what the next gen of Sony and M$ consoles will bring.



Sal.Paradise said:

Who are you trying to fool with these? Honestly? Anybody that's played a Wii knows that this is not what it looks like.

I love Dolphin but man does it shit up forum discussions

I'm pretty sure that's the whole point of his arguement. Like Khuutra said, once you put a Nintendo game into an HD Emulator it looks absolutely gorgeous. We hope that's what PokeClaudel means!



Zim said:
thetonestarr said:

Oh, there absolutely is a big difference there. But right now, anybody doing something multiplat is a moron if they don't at least look into porting it to WiiU too. Right now, it's going to be easy as pie to port the games, and they'll absolutely find enough sales to at least make it worthwhile (already-developed games that are easy to port really only need to make 50,000-100,000 sales to turn a profit on the port).

This is going to end up getting them all used to working on it while also giving WiiU a respectable early lineup. Respectable early lineup = more early adopters. More early adopters = larger potential market. And larger potential market = developers are more interested in taking advantage of it.


And since games can be 100% traditional on the WiiU without sacrificing ANY potential buyers whatsoever (except those that refuse to play things that don't use the screen), I really don't see devs not being interested. It just doesn't make sense. The only reason we didn't see more games on the Wii wasn't because it was weaker. There was almost absolutely zero concern there (save from companies like Epic, who are very few and far between). The main issue was that devs didn't want to have to do motion controls, or wanted to be able to do more than the Wiimote + nunchuck could offer WITHOUT motion controls, and the Classic Controller sales were far too low to do that. There just wasn't a big enough market on the Wii for traditional games.

But WiiU's userbase will be 100% traditional-game capable. And since graphically, it won't be lacking either (even in comparison to neXtbox/PS4, it's really going to be more like the difference between current 360 vs current top-of-the-line PC at most), the devs that were once iffy on graphical capability won't be anymore.

And actually, the WiiU will be also setting the first standard for next generation, especially since Sony and MS didn't announce anything this year - meaning they probably aren't releasing until 2014 (honestly, if they were releasing next year, they would have announced something at E3 to try stealing any attention from WiiU that they possibly could. Hold back the competition as much as possible, etc, etc). Two years as the best thing on the market will make WiiU's initial installbase pretty respectable, even if it starts off particularly slow. Assuming it starts off really slow, they'll have an installbase of 20m by PS4/neXtbox release, and if it's a runaway success, could be around 50m. Either way, it'll have been wildly successful financially for Nintendo. Remember, GCN turned a consistent profit, keeping Nintendo always in the black, at only 22m final installbase.


There is no way they are both leaving it until 2014. You are forgetting there was only a 6 month or so gap between announcing the 360 and releasing it. Not only this but Sony and MS need the profits from these later years. Announcing their next gen offering too early would hurt sales during the most profitable stage. Especially when this early on they would have nothing to show and would have to use target renders. Which really they didn't need when the UE4 tech demo, Agini's philosophy and watch dogs were already showing what their next gen machines would be like. 

Either MS or Sony will launch holiday 2013. I wouldn't be surprised if it was both of them. If only one does then the other will likely launch March 2014. 

Also the reason we didn't see more games on wii was 100% because it was weaker. Well actually that it lacked features which I think a lot of people tie into being weaker. You couldn't simply downport games like assassin's creed because the Wii's archtiecture was outdated and couldn't handle many things. It wasn't just a case of lowering resolution, texture quality etc. It was a case of having to rebuild the engine. The Wii U has hopefully fixed that problem. As it sounds as though it has all the modern features it should need. Where you can simply downport things easily.

The time between the 360's announcement and release was short because Microsoft didn't want to let the competition to have time to undercut them - which is basicly what Nintendo is doing right now. Microsoft didn't have any other competition to announce ahead of before, so they didn't NEED to give it any real heads up. Now they've known for a year that Nintendo had the WiiU releasing this year. It just doesn't make sense that they wouldn't try doing SOMETHING to steal the potential away from Nintendo, unless they had nothing reasonable ready. And they wouldn't have nothing usable ready unless it's likely not releasing until 2014. I dunno, yeah, I could be wrong, but it just doesn't seem reasonable.

More multiplats, yes, were lost due to it being weaker, but I'm just talking more games in general. A number of developers put out a lot of stuff early on in the Wii's lifetime - not daunted by knowing about it being weaker ahead of time - but never did again later on, and it was because the wagglemachine just couldn't do good numbers with the kinds of games they wanted to. Most of their games had horrid nonsensical waggly controls, or else tried to work around the waggle in a really mediocre way. None of them managed to put out anything decently controlled. There were a significant number of multiplats specially built for the PS2 earlier on in the generation that weren't ported to the Wii. Power doesn't explain that.



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