Zim said:
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The time between the 360's announcement and release was short because Microsoft didn't want to let the competition to have time to undercut them - which is basicly what Nintendo is doing right now. Microsoft didn't have any other competition to announce ahead of before, so they didn't NEED to give it any real heads up. Now they've known for a year that Nintendo had the WiiU releasing this year. It just doesn't make sense that they wouldn't try doing SOMETHING to steal the potential away from Nintendo, unless they had nothing reasonable ready. And they wouldn't have nothing usable ready unless it's likely not releasing until 2014. I dunno, yeah, I could be wrong, but it just doesn't seem reasonable.
More multiplats, yes, were lost due to it being weaker, but I'm just talking more games in general. A number of developers put out a lot of stuff early on in the Wii's lifetime - not daunted by knowing about it being weaker ahead of time - but never did again later on, and it was because the wagglemachine just couldn't do good numbers with the kinds of games they wanted to. Most of their games had horrid nonsensical waggly controls, or else tried to work around the waggle in a really mediocre way. None of them managed to put out anything decently controlled. There were a significant number of multiplats specially built for the PS2 earlier on in the generation that weren't ported to the Wii. Power doesn't explain that.
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