Does SmartGlass (note spelling) make the Wii U controller irrelevant? No.
It doesn't because the Wii U controller is a purpose built device.
- SmartGlass is a free application that's available for any iOS, Android, Windows Phone, or Win8 device.
- SmartGlass offers developers the ability to generate code once, and have it usable on multiple devices, rather than develop an app for each platform.
- SmartGlass gives the Xbox an alternative display, alternative input device, and remote control of the Xbox.
- SmartGlass is the primary input method for IE on Xbox. IE on Xbox will utilize SmartGlass for input and navigation.
- SmartGlass will provide alternative display and interactive entertainment options for TV shows, by providing viewers with synchronized content based on where they are in the broadcast with either on-demand or live streams.
- SmartGlass will provide an alternative input method for gaming. What form gamers see that in is up to developers, however my guess is you'll most likely see that in multi-player family style games. For instance, imagine Battleship (no not the horrible movie but the classic game) where each player actually uses a SmartGlass enabled device for their side of the board, and the main TV screen displays where and when you've hit. Or a multi-player version of Uno where not only can you have multiple people across Xbox LIVE, but also multiple playing on a single console. Each SmartGlass display would have the players cards, but the TV screen would show the table and how many cards the other players have.
There are a lot of things SmartGlass enables on the Xbox. There are a lot of new experiences it will make possible. Regardless of what it does better, what the Wii U controller does better, or what the PS Vita and and will do for the PlayStation, it is Microsoft's answer to it. In some ways it is a better solution. In other ways it possesses short-comings.
Microsoft isn't billing it as being better than the Wii U controller, they are billing it as a means to alternative entertainment possibilities on the Xbox.
That being said, consider for just one moment the possibilities if SmartGlass proves successful with developers of both games as well as entertainment content. If Microsoft ever did develop an integrated display within a controller, then the content is already built for it. Microsoft doesn't have to do anything to make the technology a success, doesn't have to do anything to acclimate developers to it, it's there and it'll work. Be it on a Microsoft device or another device.







