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Forums - Sony - LTTP: I just finished Uncharted 3

I agree and disagree about the pacing. I agree that the beginning was slower, but I thought that was the better part, because the end felt so rushed. It seemed like they made 75% of the game and then "Oh shit we need to finish this asap".

Also yeah the ending was suuuch a cop-out. When the credits started rolling I didn't believe that the game was actually over.


ALSO, did anyone else think that at the end, when they were pulling the relic thing out of the water, that it was going to be the relic from U1 that Drake pushed into the water at the end? I did.

 

EDIT:  I have to say though that the online portion is phenominal.  I only played through the SP once, but the MP just keeps pulling me back.



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

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9087 said:

Here are my random thoughts on the game. Yeah its late. Dont like it, dont read it. 

 

- Opening Fight scene is cool and shows off the much improved hand to hand combat

- Enemy A.I is highly improved over the first 2 games, and only second to Killzone

- Lazarevi is still the best Uncharted Villain IMO

- Going back in time to play as young Nathan Drake was really, really cool. 

- The pacing at the beginning isnt very good. Seems slow paced and boring for the first few chapters.

- In addition to slower pacing, it seems its unbalanced as well... With very few shoot outs to start with, and LOTS of puzzles up until Chapter 11. Then after that, theres almost no puzzles. The action REALLY picks up from there. The graphics on later chapters also seem much better than the graphics in the first few levels.

- Ship Wreck and Cruising for a Bruising are two of the most epic, incredible levels in ANY GAME EVER.... and Ive played a lot of games from NES all the way up to this generation.

- The ending is way too similar to U2. With a collapsing hidden city. Wayyyyy to much like U2. 

- The Sand.... looks.... so good.

- Audio is the best in the series. The guns sound nice, unlike the first 2 games. 

- More selection of guns than the first 2. 

- More variety of enemies. 

- Story wise... was hoping for a bit more. No mention of Cutter or Chloe at the end either. 

- End Boss fight seemed like a cop out. 

 

OVERALL: Good, but not better than U2. Some parts are amazing but it wasnt as well put together as the first two games. The pacing is off up until the mid-chapters. Still a very enjoyable experience. Cant wait until Uncharted 4 on PS4. 

 

 

Nice post!

I agree on almost all the points you made

Your summary at the end also hits the nail on the head!!! Great stuff.

Sadly I have not even finished the game...I got to about 95% through then my old PS3 got the YLOD. When i got a new one, I never felt the urge to get back into it. The game just doesnt do it for me...ive played through U1 countless times, and almost as much times through U2, but U3 messed up some where. Still a good game, and worth atleast a 1 or 2 playthroughs.

But yeah main issues I had was how it was all put together, pacing, and the revamped shooting mechanics.

In fact when I did decide to get back into it...i played it for about an hour then I put U1 and started playing it...i played through about half the game AGAIN before i knew it. After that got right back into U2 as well...



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

I didn't get UC3 for open world gameplay. I'm not THAT stupid, haha. The keywords in my original post were BORDERLINE INSULTING. Linearity is common in video games and, if done right, I don't have a problem with it. I do not believe UC3 delivered in that particular department, though. I also should mention that I've yet to play the first two UC games.



Yesterday I played Gears of War 3 a bit, and I got to say its crap compared to UC. The cahracters are so slow the shoting mechanics are meh... and the main protagonist is an annoying cunt.

UC 3 had not the atmosphere of the 2nd one main melee combat was much better. And the changed weapons where not necessary. Great game but not as good as Amongst Thieves.



Jay520 said:
homer said:
I especially enjoyed the chase during the young Drake chapters. Also, plane scene was poorly done imo. Should have been a larger plane that spins so you run around the wall sort of like that scene in Inception with the spinning room.


never forget....

http://gamrconnect.vgchartz.com/post.php?id=3841556


I forgot about that. Still a good idea though.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

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Uncharted 3 is the best game of the series and one of the best games ever for me ! Uc1 and uc2 too much shootouts with annoying and repetitve enemies also uc3 has some of the best and most epic set pieces in a video game,but it's not flawless of course but it's better than first two games.

And i think uncharted 2 is a bit overrated don't you guys think so?



sub-zero-TM said:
Uncharted 3 is the best game of the series and one of the best games ever for me ! Uc1 and uc2 too much shootouts with annoying and repetitve enemies also uc3 has some of the best and most epic set pieces in a video game,but it's not flawless of course but it's better than first two games.

And i think uncharted 2 is a bit overrated don't you guys think so?

In the same boat as you mate.

 

@OP
Did you fully understand the plot? Here is some random dudes analysis that I read like very recently:

 

 

 

"It was just earlier this week that I was drinking down a glass of water, eyes drifting to my computer screen, watching a review on Max Payne 3 when, all of a sudden, it hit me -- Uncharted 3's last level was brilliant.

[Section below explains my foundational opinion behind the Uncharted games in general. Quite a long read, but probably more than necessary in order to fully absorb the next lines of text that follow, and construct a wholly genuine stance on the matter along the way.]
_______________________________________

Now, to put it in perspective, Uncharted 3 was, to me, exactly what I expected it to be; moderately disappointing. So when numerous critics began flooding Metacritic and Gamerankings with reviews and several gamers started getting their hands on it and playing it for themselves, I was inevitably unsurprised by the general reaction (that is, excluding what...Greg Miller had to say, anyway). On the other hand, whatever it lacked in pristine level design and polish (that, when ignored, can actually make the game become quite the thrill) it definitely made up for in its writing and character development; and by character development, I'm referring to one: Nathan Drake.

I've been praising the Uncharted series' execution of storytelling for a frequent amount of time now, and if there was any one person who'd tracked my activity in Uncharted-related discussions for the past year, he or she would probably be mildly irritated by now, simply because of how repetitive and monotonic they all sound in relativity to each other. But to be honest, I just can't exactly state it in any other way; the Uncharted series showcases one of the finest examples of storytelling in current-generation gaming that I've ever seen.

To start off, Drake's Fortune almost flawlessly captured the essence of the pulp-action genre and masculine, snarky hero archetype that seemed to always have a way out of nearly every kind of predicament; on the other hand, Among Thieves raised that bar, creating a practically seamless gameplay experience with a story and script that wasn't just convincing, but immersive and settling; however, in Drake's Deception, the once straight, predictable formula of storytelling that Naughty Dog has shown in the past (with impressive delivery, nevertheless) is subtly twisted, and riddled with so much more symbolic metaphors and contemplative (almost philosophical [but thankfully not]) depth that I myself had to shake away a smile or two after thinking of the sheer level of skill that Amy Hennig (the writer) has ingrained into that profound lil' mind of hers to be capable of making such a patient, reflective tale. And what a tale it is.
_______________________________________

Once again, in ''Uncharted 3'', the last level pits Drake against "demons born of smokeless fire"; so far, all of the games in the ''Uncharted'' series has had a finalé composed of supernatural enemies that, in one way or another, reflect the themes of the story -- (the Descendants in ''Drake's Fortune'' representing recklessness and mystery, the Guardians in ''Among Thieves'' representing the scale in which his adventures measure up to, etc.) however, in the third installment, the story takes a much more personal turn, focusing on the struggle that Drake has within himself in regard to just how far he's willing to go to understand the true meaning of 'greatness', and whether or not deceiving himself into believing that expending the lives of thousands of men (and possibly even his own friends) is worth it along the way; as expected, at the end of the game, after Sully is 'shot by Talbot', Nate enters into a fierce, distorted battle with "demons born of smokeless fire", just as Salim had told him earlier in the game. Later, we find out that this was all a hallucination and was triggered solely by the water that he had drunk from the fountain earlier in the level, causing him to go berserk and confront his deepest fears, or "demons"; thus, the whole point of the last level was to display a symbolic representation of Nathan Drake's most challenging, crushing struggle within his own mind, in which the life of adventure and life of killing was, really, simply a facade to bury what he really was: a "scared, filthy little runaway" (as Marlowe had previously said) from Cartagena, merely trying to create an identity that made him invulnerable to pain, fear, and demoralization, when in reality, it only buried him under more psychological insecurity and disarray. In spite of all of this self-deception, however, once the last level is confronted, Drake metaphorically finds the courage to find and take down all of his demons and finally, finally emerge as the man that he truly is -- not Nathan Drake, or a mass murderer, or even a treasure hunter -- but simply, a man with struggles just like all the rest of us. Which is why, in ''Uncharted 3'', the final, supernatural enemy represents the theme of overcoming and self-deception. After all, it wasn't until he was inflicted with that hallucinogenic nightmare did Drake finally realize that, out of all of the enemies that he's faced, and all of the predicaments he was capable of rolling out of just in the nick of time, the single one that was capable of standing in his way and taking the lives of those he loved and, most prominently, Sully, wasn't just a bullet, or a falling building, but himself, and the demons that resided within him.

Putting it that way, though, I honestly thought that that was pretty damn smart, and, once again, very well-executed by Naughty Dog, in terms of an elegant blend of raw, introspective depth with gameplay. Although, I'm still completely amazed that I hadn't noticed the connection sooner. (But then again, perhaps I was somewhat..."distracted" by the slight disappointments I had running through my mind by the time I had reached that point, lol. .)

I still don't think that that completely makes up for the infuriating difficulty spike, but I guess, in a metaphorical way, it would make sense if Naughty Dog had truly wanted to convey just how formidable and almost undefeatable such 'enemies' really were. So, in that sense, I guess it at least slightly lightens the grudge, lol.

Regardless, what do you guys think? Thinkin’ that you had known that all along and hadn’t realized that nobody else didn’t? Or that, as profound as it was, it was still rather off-beat of ND to make us “think” that Sully was dead (or even further, fails to make any difference to the quality of the game itself at all)?

[NOTE: Of course, one can argue, "Who gives a sh*t anymore, the game's already been out for half a year, anyway.", but for the sake of a lack of any other mention of this, why not discuss it now, lol? Either way, it might bring up some other interesting ideas to the table that some here might've missed, 'ey. So what the hell. Besides, it took forever to type up that whole thing, lmao.]

Tl;dr, there's more than meets the eye with UC3's last level.

For show."

 

___

And my own opinions on your points xP =

- Opening Fight scene is cool and shows off the much improved hand to hand combat

^Agreed.

- Enemy A.I is highly improved over the first 2 games, and only second to Killzone

^Yes and no. I dislike how they got picture perfect aim >_>

- Lazarevi is still the best Uncharted Villain IMO

^No. Talbot basically being the joker of the Uncharted series <3. No background story what so ever: But there sure as hell is mystery :3.

- Going back in time to play as young Nathan Drake was really, really cool. 

^More like FUCKING COOL. DID YOU SEE SULLY IN HIS GLORY DAYS? :P

- The pacing at the beginning isnt very good. Seems slow paced and boring for the first few chapters.

^Majorly disagree. The pacing of Uncharted 3 in general has one of the best pacings of a video game to me. I can't for the life of me understand why I beat the game 20 times litterary (LITTERARY) but I believe it's because I truly enjoy the ride and the pacing is a huge part of that. I want to beat Uncharted 2 again, but it's... I don't know. I just can't stand the amount of shooting without any breaks and I wasnt actually too fond of the spray in UC2 whereas UC3 actually has recoil thus I have to kind of try harder to aim.

- In addition to slower pacing, it seems its unbalanced as well... With very few shoot outs to start with, and LOTS of puzzles up until Chapter 11. Then after that, theres almost no puzzles. The action REALLY picks up from there. The graphics on later chapters also seem much better than the graphics in the first few levels.

^Disagree on the graphics part. Cartagena, Chateu, London and Yemen are all insane. But ofcourse theres much more of a spectacle when you're in a fucking sea or a desert haha. Not sure what you mean about unbalanced as like I said: I enjoy the pacing. The whole game had the "One last time... then I'm done" feeling to it, especially as people around Drake were starting to question his motives which led me to question.. myself in a way haha. Even the last fight which I will get to later down the road.

- Ship Wreck and Cruising for a Bruising are two of the most epic, incredible levels in ANY GAME EVER.... and Ive played a lot of games from NES all the way up to this generation.

^YEPP :P

- The ending is way too similar to U2. With a collapsing hidden city. Wayyyyy to much like U2. 

^Although it's not. Drake basically overcomes an addiction and realizes that true greatness isn't defined based on your name or where you come from. Its what you do that defines you as a person. So fucking beautiful in my opinion <3. If we're talking pure what happend to Ubar and Shambala, yeah sure: Both get fucked haha. But the talk Sully and Drake had almost teared me up, when they walk and the music hits the high notes.. and you see the plane. <333

- The Sand.... looks.... so good.

DAT SAND!

- Audio is the best in the series. The guns sound nice, unlike the first 2 games. 

Yepp. On the race to the cruise ship, the music there as you jump from boat to boat is really wicked awesome.

- More selection of guns than the first 2. 

^Yesh

- More variety of enemies. 

^Yesh

- Story wise... was hoping for a bit more. No mention of Cutter or Chloe at the end either. 

^No and yes. I was expecting a popcorn story like Uncharted 2, where we have to stop the bad guy because I want the next cool thing to happen (Which still applies to Uncharted 3) but the plot actually stimulated me and THAT was what truly surprised me. They actually went into the personality of Drake. They were touching on it in UC2 when Lazarevic said: "Ask yourself: How many people have you killed? Just today?" , but that was about it.

I'd love to see more of Chloe and Cutter afterwards aswell, sure.

- End Boss fight seemed like a cop out.

No no no no. You might not like it, but bear with me for a second bro:

Uncharted => Fist fighting, gunning, climbing & setpieces no? As I was playing, I litterary felt the "This is it..." and it starts with a brawl as the city is being sunk by the Rub al Khali. I then get to climb and I get to shoot. But what was the most amazing point of the final fight was how I was thinking at the time I reached it.

I believed Talbot was a magician. I thought there was something messed up with him. And here we are, he's standing infront of me, and I am infront of him. What does this .."magician" do? He pulls out.. a knife. Thats right. A KNIFE. He's no magician, hes no machine. He's a human being. And for nearly losing Sully, I was fighting with so much anger and hatred that ..oh god. I seriously can't describe what a powerful feeling Uncharted 3 had for me. I ADORED the game, more than ANY other game that I have played to this day.

 

I just wanted to share my views, and I completely respect yours aswell :). Oh and mate: I HIGHLY Suggest you replay it. You will seriously enjoy it even more, just try it! Beat it ONCE more for me <3 xD



Well, the games aren't neccasarily continuations, so it's not terribly unusual, haha. And, like I said before, linear doesn't mean bad and it can be done right.



monkeymonk65 said:

Well, the games aren't neccasarily continuations, so it's not terribly unusual, haha. And, like I said before, linear doesn't mean bad and it can be done right.



Amen to that brother.



Well i personally enjoyed Uncharted 3 the most. And i needed about 13 hours to complete the game. For Uncharted 2 i only needed about 11 hours.
Cant wait what Naughty God will bring for Uncharted 4.

What i dislike in Uncharted 3 ( or the hole Uncharted Series)

-sometimes very stupid KI
- longer chapters ( i prefer more chapters, some chapters are as long as two or three in Uncharted 2)
- the last two chapters were to much shoot outs
- ending reminds me too much of Uncnharted 2