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Forums - Sony - So... is Twisted Metal a failure?

Kresnik said:

Not that I really know the full story of Apocalypse, but releasing around the same time as the 2011 Earthquake/Tsunami really hurt the game.  It never came out in Japan, release dates were constantly pushed back in the USA/UK, and shipments stopped to Australia for quite a period.

Still wouldn't have had stellar sales, but I would imagine it would've done a lot better (closer to 1 million) had none of this occurred. 

That's crap. Release dates often get pushed around. The countries it didn't release or where shipments stopped weren't going to make a big difference in overall sales either.

I could argue Twisted Metal had some of the same problems. It wasn't released in Japan. Its release was pushed around. Yet it has still managed to sell considerably better than MS: Apocalypse.

There is often excuses on why a game flopped. In the case of MS: Apocalypse, maybe people didn't like previous games in the series.



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Mr Puggsly said:
Kresnik said:

Not that I really know the full story of Apocalypse, but releasing around the same time as the 2011 Earthquake/Tsunami really hurt the game.  It never came out in Japan, release dates were constantly pushed back in the USA/UK, and shipments stopped to Australia for quite a period.

Still wouldn't have had stellar sales, but I would imagine it would've done a lot better (closer to 1 million) had none of this occurred. 

That's crap. Release dates often get pushed around. The countries it didn't release or where shipments stopped weren't going to make a big difference in overall sales either.

I could argue Twisted Metal had some of the same problems. It wasn't released in Japan. Its release was pushed around. Yet it has still managed to sell considerably better than MS: Apocalypse.

There is often excuses on why a game flopped. In the case of MS: Apocalypse, maybe people didn't like previous games in the series.


Why is it crap? Stop and think about it for a second.

The game has a set release date for the UK.  That release date is delayed indefinitely (http://www.telegraph.co.uk/technology/video-games/8383384/UK-release-of-Motorstorm-Apocalypse-delayed-in-light-of-Japan-tsunami.html).  

The game releases, at a later date, with absolutely no advertising which has all been pulled due to the parallels with the disaster.  Of course it's going to hurt sales.

You could say the same for Twisted Metal, sure, but TM had quite a lot advertising around its new release date while Motorstorm didn't at all.  It kind of just snuck under the radar and released - people in the know would buy it, most people would miss it.  A lot like Starhawk.

Again, I'm not saying the game would have had crazy sales, it probably would have struggled to get to 1 million.  And I'm not saying there weren't other factors too - the game was very similar to Split/Second which had already been out a year, and it wasn't as good a game as Pacific Rift.  But to say that none of the troubles with the release had an effect on the number of copies shifted is just really silly.



d21lewis said:
It sold ten times better than I expected it to. I've said time and time again that the game was a product of a bygone era. It may as well had been a game based on Ren a Stimpy. There's just no audience for a game like that.


man id buy some ren an stimpy games as quickly as id buy some poplers to munch on 

 



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Lol i thought it will be at this years e3. I didnt know it was already out never saw it on TV, Amazon or any local store.



JazzB1987 said:
Lol i thought it will be at this years e3. I didnt know it was already out never saw it on TV, Amazon or any local store.


if you did'nt know it was already out,then you probably were'nt going to buy it anyways.Any game that I want I know when it's going to come out,regardless of how popular it is. It's called looking it up on the internet,are gamestop.com. 



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I've bought it and loved the game. It's rare to find good spliscreen coop games today. Nice graphics too, very impressive. And no big problems in online mode (probably, last game update).

Anyway, they should had delayed the game to fix connectivity issues and not just release that way and fix it later.



was going to be a downloadable until they put more work into it. Not a failure but also not what sony wanted.



Being in 3rd place never felt so good

How big was eat sleep play anyway? I read about 30 people at the end credits, thats veeery small team, probably they already got profit? :)



Here's what I wrote on DAVID JAFFE's Youtube a couple months ago:

(If this comes out looking wonky, please excuse, I'm on a mobile browser)

 

 

"David Jaffe,

I'm an original PS1 & TWISTED METAL 1 & 2 fan, so I was ecstatic when TWISTED METAL 2012 was announced...as far as I was concerned, it was a bonafide day 1 purchase no matter what.

Unfortunately, the rampant issues with the online as well as a halfmade single player has totally disillusioned my desire for purchase.

I don't know if it was Sony's fault, or you personally or your company...but someone let TWISTED METAL & its fans down.

I'm sad about that Jaffe...truly."



I would've preferred a smaller, more focued PSN release to say the least...



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