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Forums - Nintendo Discussion - Official Nintendo E3 thread-14 days to go! Post Predictions! Luigi's Mansion 2 release date for E3? Presentation date- June 5th 9AM/5PM (UK)

Conegamer said:

NEW WIIU CONTROLLER PICTURE REVEALED! CONTAINS ANALOGUE STICKS!

Nice. I prefer this to last year's model. More info. here:

http://www.destructoid.com/rumor-wii-u-controller-trades-its-nubs-for-sticks-227720.phtml

This is still only a rumour, but it looks pretty official. 

 

A few other interesting points:

 

  • What are the two white squares (under D-Pad and next to power button)? Are they new buttons?
  • The WiiU logo is present, so the name is likely final.
  • The + and - buttons have relocated underneath the 4 face buttons.
  • It seems as though it is being charged by a 3DS/DSi charger, which makes sense.
  • The edges of the device seem much slicker, and the whole thing looks slimmer.
Thoughts? I think it looks quite nice!

 

Sweeeet dude :-O I think it STILL looks awesome! But those Sticks do take away a bit of the slim impression...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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Conegamer said:
DanneSandin said:
Conegamer said:
DanneSandin said:
 

I really hope they DO a redesign! Or else I'm not getting it :(

IGN made a pretty good list of things that needs to change...

Do you have a link? 

And what's wrong with the current design? Nothing IMO. Sure, the battery life is a touch short (tends to be 4 hours on max. brightness for me, 10 hours on lowest), and the screen smudges easily, but these are things that are easily overcome and really are non-problems. I'm not sure what an extra circle pad would solve...

Here it is: http://ds.ign.com/articles/122/1220512p1.html

I think they have a point in everything they're listing there. And adding a second circle pad would mean that you don't have to get that god damn awefull boat for certain games.

I must say, I do agree with most of the points, and that image at the bottom looks very nice...

But, as I said, no game released yet or to be released, to my knowledge, NEEDS the second pad. Making it a part of the actual console would mean more devs would use it (naturally), which means people with the original would be short-changed. 

It dous look nice, doesn't it? I actually think you need the add on to play resident evil, no? Anyways, adding a second circle pad would allow for more options for the dev's to do things with their games. There's a reason why two analog sticks are on every console controller after all... And it's not cuz it's pretty, cuz it ain't ^^



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Pokemonbrawlvg said:
Mega Rumor! Retro might be working on a Star Fox and Metroid collaboration! Take this with a major grain of salt!

"Star Fox & Metroid: Fusion Saga"

■Some folk at Retro Studios wanted to develop a new ip that involved 3rd person sci-fi action with intense aerial combat.
■Others apparently were leaning towards taking the Star Fox helm.
■Nintendo sees Retro Studios as a very competent developer and worked with them in creating the hybrid title of Star Fox – Metroid: Fusion Saga.
■The title has multiple gameplay mechanics and needed a wide staff of talent to incorporate the many ideas.
■The story begins as you control Fox McCloud and the Star Fox team on deep space mission in your Arwing, flying through a Meteos-like stage. As you enter a light speed warp, there’s a collision with an orange ship (Samus’) and the game continues with you now plummeting to a planet as Samus in her craft. You’re in mild control of her ship, using the Wii U controller to look around and touch screen press the lit up buttons to prepare for impact (while the TV stays locked on what you see out of the cockpit). You’re now on land, as a “yet again” stripped down Samus Aran with the most basic of weapon abilities, in first person perspective, traversing through this unknown planet.
■The game switches off between intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.
■The Star Fox stages represent what the series is best known for, including the chatter and coming to the aid of the rest of your team, all range mode battles, and on rails stages.
■The Metroid part of the game puts you alone, void of human or any talking character contact, and like the Prime series, sees you gaining upgrades, battling bosses, and in this case, repairing your ship.
■The game is said to be epic in size, scope, ambition.
■The pacing has been perfected to not interrupt what the feeling is behind either franchise, since Star Fox is more often known for being acceptable to have short sessions with and Metroid rather the opposite. You can opt to continue playing either just Samus’ part or Fox’s part without crossing over for much of the main game (or play it as it’s scripted back and forth), but will eventually have to complete both, as the characters will ultimately meet up.
■There will be later parts in the game where you do get to control Samus’ ship and fly it Star Fox style.
■Likewise, Fox McCloud will be controllable by foot (both the above and this bullet point represent a period in the game after the two sides meet up) and be played via 3rd person perspective. Think of Jet Force Gemini with Fox’s known agility as he’s portrayed to having in the Smash Bros. series. (Fox will move more like Ryu Hayabusa from Ninja Gaiden and less like he did in Star Fox Adventures).
■Though a tentative title, the idea behind the story of “Fusion Saga” is both a play on the fact that the two series are fusing together into one game and of course, a storyline behind Andross using Metroids to enhance himself, his army, etc.
■Star Fox – Metroid: Fusion Saga is wholly a satisfying adventure game as Samus, an equally electrifying aerial combat game as Fox, and something that delivers an exciting, special change that fans will love.
■In consideration was the Star Fox portion having 4 player co-op online, but instead the game will have leaderboards for time and percent complete for all parts of the game and multiplayer will be simply versus mode based.

http://mynintendonews.com/2012/05/19/retros-new-game-to-be-star-fox-metroid-fusion-saga/

To be truthful, I don't believe this one bit, but the site is the same one who leaked Donkey Kong Country Returns and Playstation All-Stars: Battle Royale. Thoughts?

I actually like the idea! How could this be a bad idea? Anyways, if there's one studio that could pull it off it's Retro!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
Conegamer said:

NEW WIIU CONTROLLER PICTURE REVEALED! CONTAINS ANALOGUE STICKS!

Nice. I prefer this to last year's model. More info. here:

http://www.destructoid.com/rumor-wii-u-controller-trades-its-nubs-for-sticks-227720.phtml

This is still only a rumour, but it looks pretty official. 

 

A few other interesting points:

 

  • What are the two white squares (under D-Pad and next to power button)? Are they new buttons?
  • The WiiU logo is present, so the name is likely final.
  • The + and - buttons have relocated underneath the 4 face buttons.
  • It seems as though it is being charged by a 3DS/DSi charger, which makes sense.
  • The edges of the device seem much slicker, and the whole thing looks slimmer.
Thoughts? I think it looks quite nice!

 

Sweeeet dude :-O I think it STILL looks awesome! But those Sticks do take away a bit of the slim impression...

True, but it still looks pretty slick and cool. And it's the games that matter anyway, and having the sticks will make the games easier to control.



 

Here lies the dearly departed Nintendomination Thread.

DanneSandin said:
Pokemonbrawlvg said:
Mega Rumor! Retro might be working on a Star Fox and Metroid collaboration! Take this with a major grain of salt!

"Star Fox & Metroid: Fusion Saga"

■Some folk at Retro Studios wanted to develop a new ip that involved 3rd person sci-fi action with intense aerial combat.
■Others apparently were leaning towards taking the Star Fox helm.
■Nintendo sees Retro Studios as a very competent developer and worked with them in creating the hybrid title of Star Fox – Metroid: Fusion Saga.
■The title has multiple gameplay mechanics and needed a wide staff of talent to incorporate the many ideas.
■The story begins as you control Fox McCloud and the Star Fox team on deep space mission in your Arwing, flying through a Meteos-like stage. As you enter a light speed warp, there’s a collision with an orange ship (Samus’) and the game continues with you now plummeting to a planet as Samus in her craft. You’re in mild control of her ship, using the Wii U controller to look around and touch screen press the lit up buttons to prepare for impact (while the TV stays locked on what you see out of the cockpit). You’re now on land, as a “yet again” stripped down Samus Aran with the most basic of weapon abilities, in first person perspective, traversing through this unknown planet.
■The game switches off between intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.
■The Star Fox stages represent what the series is best known for, including the chatter and coming to the aid of the rest of your team, all range mode battles, and on rails stages.
■The Metroid part of the game puts you alone, void of human or any talking character contact, and like the Prime series, sees you gaining upgrades, battling bosses, and in this case, repairing your ship.
■The game is said to be epic in size, scope, ambition.
■The pacing has been perfected to not interrupt what the feeling is behind either franchise, since Star Fox is more often known for being acceptable to have short sessions with and Metroid rather the opposite. You can opt to continue playing either just Samus’ part or Fox’s part without crossing over for much of the main game (or play it as it’s scripted back and forth), but will eventually have to complete both, as the characters will ultimately meet up.
■There will be later parts in the game where you do get to control Samus’ ship and fly it Star Fox style.
■Likewise, Fox McCloud will be controllable by foot (both the above and this bullet point represent a period in the game after the two sides meet up) and be played via 3rd person perspective. Think of Jet Force Gemini with Fox’s known agility as he’s portrayed to having in the Smash Bros. series. (Fox will move more like Ryu Hayabusa from Ninja Gaiden and less like he did in Star Fox Adventures).
■Though a tentative title, the idea behind the story of “Fusion Saga” is both a play on the fact that the two series are fusing together into one game and of course, a storyline behind Andross using Metroids to enhance himself, his army, etc.
■Star Fox – Metroid: Fusion Saga is wholly a satisfying adventure game as Samus, an equally electrifying aerial combat game as Fox, and something that delivers an exciting, special change that fans will love.
■In consideration was the Star Fox portion having 4 player co-op online, but instead the game will have leaderboards for time and percent complete for all parts of the game and multiplayer will be simply versus mode based.

http://mynintendonews.com/2012/05/19/retros-new-game-to-be-star-fox-metroid-fusion-saga/

To be truthful, I don't believe this one bit, but the site is the same one who leaked Donkey Kong Country Returns and Playstation All-Stars: Battle Royale. Thoughts?

I actually like the idea! How could this be a bad idea? Anyways, if there's one studio that could pull it off it's Retro!

Pretty much this. Any other company and I'd have lost hope in it.



 

Here lies the dearly departed Nintendomination Thread.

Around the Network
Conegamer said:
DanneSandin said:
Conegamer said:

NEW WIIU CONTROLLER PICTURE REVEALED! CONTAINS ANALOGUE STICKS!

Nice. I prefer this to last year's model. More info. here:

http://www.destructoid.com/rumor-wii-u-controller-trades-its-nubs-for-sticks-227720.phtml

This is still only a rumour, but it looks pretty official. 

 

A few other interesting points:

 

  • What are the two white squares (under D-Pad and next to power button)? Are they new buttons?
  • The WiiU logo is present, so the name is likely final.
  • The + and - buttons have relocated underneath the 4 face buttons.
  • It seems as though it is being charged by a 3DS/DSi charger, which makes sense.
  • The edges of the device seem much slicker, and the whole thing looks slimmer.
Thoughts? I think it looks quite nice!

 

Sweeeet dude :-O I think it STILL looks awesome! But those Sticks do take away a bit of the slim impression...

True, but it still looks pretty slick and cool. And it's the games that matter anyway, and having the sticks will make the games easier to control.

Yeah it does =D And as far as I understand this version is more... grip friendly, if you will...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Conegamer said:
DanneSandin said:
Pokemonbrawlvg said:
Mega Rumor! Retro might be working on a Star Fox and Metroid collaboration! Take this with a major grain of salt!

"Star Fox & Metroid: Fusion Saga"

■Some folk at Retro Studios wanted to develop a new ip that involved 3rd person sci-fi action with intense aerial combat.
■Others apparently were leaning towards taking the Star Fox helm.
■Nintendo sees Retro Studios as a very competent developer and worked with them in creating the hybrid title of Star Fox – Metroid: Fusion Saga.
■The title has multiple gameplay mechanics and needed a wide staff of talent to incorporate the many ideas.
■The story begins as you control Fox McCloud and the Star Fox team on deep space mission in your Arwing, flying through a Meteos-like stage. As you enter a light speed warp, there’s a collision with an orange ship (Samus’) and the game continues with you now plummeting to a planet as Samus in her craft. You’re in mild control of her ship, using the Wii U controller to look around and touch screen press the lit up buttons to prepare for impact (while the TV stays locked on what you see out of the cockpit). You’re now on land, as a “yet again” stripped down Samus Aran with the most basic of weapon abilities, in first person perspective, traversing through this unknown planet.
■The game switches off between intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.
■The Star Fox stages represent what the series is best known for, including the chatter and coming to the aid of the rest of your team, all range mode battles, and on rails stages.
■The Metroid part of the game puts you alone, void of human or any talking character contact, and like the Prime series, sees you gaining upgrades, battling bosses, and in this case, repairing your ship.
■The game is said to be epic in size, scope, ambition.
■The pacing has been perfected to not interrupt what the feeling is behind either franchise, since Star Fox is more often known for being acceptable to have short sessions with and Metroid rather the opposite. You can opt to continue playing either just Samus’ part or Fox’s part without crossing over for much of the main game (or play it as it’s scripted back and forth), but will eventually have to complete both, as the characters will ultimately meet up.
■There will be later parts in the game where you do get to control Samus’ ship and fly it Star Fox style.
■Likewise, Fox McCloud will be controllable by foot (both the above and this bullet point represent a period in the game after the two sides meet up) and be played via 3rd person perspective. Think of Jet Force Gemini with Fox’s known agility as he’s portrayed to having in the Smash Bros. series. (Fox will move more like Ryu Hayabusa from Ninja Gaiden and less like he did in Star Fox Adventures).
■Though a tentative title, the idea behind the story of “Fusion Saga” is both a play on the fact that the two series are fusing together into one game and of course, a storyline behind Andross using Metroids to enhance himself, his army, etc.
■Star Fox – Metroid: Fusion Saga is wholly a satisfying adventure game as Samus, an equally electrifying aerial combat game as Fox, and something that delivers an exciting, special change that fans will love.
■In consideration was the Star Fox portion having 4 player co-op online, but instead the game will have leaderboards for time and percent complete for all parts of the game and multiplayer will be simply versus mode based.

http://mynintendonews.com/2012/05/19/retros-new-game-to-be-star-fox-metroid-fusion-saga/

To be truthful, I don't believe this one bit, but the site is the same one who leaked Donkey Kong Country Returns and Playstation All-Stars: Battle Royale. Thoughts?

I actually like the idea! How could this be a bad idea? Anyways, if there's one studio that could pull it off it's Retro!

Pretty much this. Any other company and I'd have lost hope in it.

Remember that people were quite sceptical to LoZ: WW and SS - and now they're quite beloved! Nothings impossible - specially if Nintendo's involved!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

I have to say i am excited fot the Wii U and Nintendo's press conference as a whole. I hope for a plentiful feast of RPG's on Nintendo's next console



you know i'm not usually one for doom and gloom, but all of a sudden i got this feeling that retro is due for a really dissapointing game. I mean, you can only make a really good game after game after game.... right? Gonna bring down my expectations for retro until something shows.



really good game after game after game.... right? -

meant to say make a really good game so many times... right?