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Forums - Nintendo Discussion - TruckOSaurus's Outdated Reviews - Legend of Zelda: Skyward Sword

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I like Fi's shoes.



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I never noticed the pro-gay agenda until you pointed it out.

Good review! I hope that user reviews that include a little humor become trendy.



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Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

whats with all the complaints about the controls needing to be re-centred quite frequently.Ive never had to do it once and found the controls a complete joy. Have u guys got your sensor bar on the ceiling or something??



RolStoppable said:
TruckOSaurus said:
The flaws SS has are minor when you look at the whole package offered but when bugs me about them is that most of them were easily avoidable.

Like Fi, giving us the option of skipping her messages would be so easy to do, I mean text speed options have been around since the SNES. Also, like I said in the review, wrap points between the three main areas would have removed a lot of useless flying which in turn would have made flying around to search for treasure chests much more enjoyable since you wouldn't be sick of your slow Loftwing. I also think they should have stuck with pointer controls for the bow and the slingshot because as it is aiming in Twilight Princess is more precise than in Skyward Sword.

What bugs me is that there are so many of these small and easily avoidable flaws in the game, especially because a lot of them had been fixed with Twilight Princess, but are now back.

Also:

The sky is just one big disappointment, because it's so empty. And without being able to warp, it's even more annoying.

The final stretch of the game isn't good at all. You would think that the most challenging tasks should be ahead of you, but instead you are solving puzzles, play a stealth mission and collect stuff while swimming/diving. It's just so anti-climatic. It feels like a desperate attempt to stretch the length of the game towards the end of the development cycle. There just wasn't enough time to add another couple of dungeons, so these stupid tasks had to do the trick.

I didn't mind the last part of the game but I agree it wasn't very epic. Maybe they should have reversed the order and have the flames dungeons last instead.



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amp316 said:
I never noticed the pro-gay agenda until you pointed it out.

Good review! I hope that user reviews that include a little humor become trendy.

Thanks! I don't know about it becoming a trend but it's the only way I know how to write them so if I do more they should all have this type of writing.



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zippy said:
whats with all the complaints about the controls needing to be re-centred quite frequently.Ive never had to do it once and found the controls a complete joy. Have u guys got your sensor bar on the ceiling or something??

I'm not sure how this happens but I tend to rest my arms on my legs, my sensor bar is at the bottom of my TV and I guess the Wiimote has a slight downward angle so when I select the bow it registers that as my default position.



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RolStoppable said:
TruckOSaurus said:
zippy said:
whats with all the complaints about the controls needing to be re-centred quite frequently.Ive never had to do it once and found the controls a complete joy. Have u guys got your sensor bar on the ceiling or something??

I'm not sure how this happens but I tend to rest my arms on my legs, my sensor bar is at the bottom of my TV and I guess the Wiimote has a slight downward angle so when I select the bow it registers that as my default position.

Skyward Sword doesn't use the sensor bar, that's the problem most people are having. After five years they assume that aiming is done that way (and rightly so), but it doesn't work that way in SS. In other games where you switch from a normal perspective into aim mode (like Resident Evil 4), an experienced player already has a good feeling where he needs to point at before the cursor even comes up on screen. So, for example, people point at the top left of the screen because that's where their target is. But...

Skyward Sword registers this position as the center, so in order to actually aim at the top left, the Wiimote needs to be moved in an awkward position which leads to the conclusion that the controls suck. And in this example, pointing to the center of the screen would result in Link aiming at the bottom right, the opposite of what you are trying to do.

I see... I really don't get why Nintendo messed with the way it worked in Twilight Princess which was perfect.



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