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Forums - Gaming - Have patches/updates negatively impacted this generation?

Heavenly_King said:
I dont think so, because in the PS2 era there were many games with some big bugs, that unable you to continue the game, just like in Soul Reaver 2 (those damn crows). And you had to do some weird mumbo-jumbo in order to avoid the bug, sometimes having to restart all your playthrough if you didn't save quite often.

I think game patches are a good thing for consoles/handhelds, just like with PC games, and nobody is complaining about those patches.

Erm read the post above you.
I too moved to consoles for the bulk of my gaming because I was fed up with buggy game releases that would not work correctly out of the gate. Even everyone's beloved The Witcher 2 took me 2 days before it ran correctly, and the sound still kept crapping out numerous times forcing a restart of the game.
At least on consoles you don't need to deal with sound drivers and beta versions of graphics drivers, yet.

In the ps2 era it was 'cool' when you managed to find a glitch or break a game. Nowadays you don't even have to try. Sure you can blame it on the games being more complex and bigger then last gen. I hope that's not the main reason, because that doesn't bode well for next gen...



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BHR-3 said:
i never seen them as negative b/c now theres hope that your game could be improved also patches usually are for the online MP component

gens ago you would be forced to have a broken game permanently it doesnt bother me that more devs are using this and releasing games with day 1 patches game development has come a long way it is more complicated to get everything done in the timeframe there given

the only thing the bothers me is when they dont patch things up or a long wait for a simple fix

Yeah, but some of the old school games have amusing glitches lol. Even some games today have them, like Skyrim. I remember seeing some really weird ones on youtube. But those were probably patched by now.

Another thing with patches is small time developers can't afford them. I quickly searched on Google and I saw $40000 per patch. Actually that seems like a lot for any developer. 0_0 I think it also takes relatively a lot of time to get patches approved by Microsoft and Sony so that's another issue.

All in all, it just seems unnecessary to me. I wouldn't mind a patch or two for the whole game but if you put in a game that you haven't played for a good amount of time (especially for the ps3), you have to wait HOURS before you can even get on the main menu. If developers spent the time to make their games patch-proof, that'd be great. If it has a few glitches here and there, we don't really need a patch for that.



Millenium said:
Yes because it's an excuse for developers to release games that aren't fully finished or polished.

No because games are bigger than previous gens and if a bug or glitch slips through the cracks despite extensive testing their would be no other way to fix it.

So since games for next gen will be EVEN bigger, we can expect a greater amount of patches.... great. lol

I wonder how Nintendo will handle this with the Wii U. The Wii did not need patches for the most part. They seem to like having the quality of their games under control.



TheKoreanGuy said:
Millenium said:
Yes because it's an excuse for developers to release games that aren't fully finished or polished.

No because games are bigger than previous gens and if a bug or glitch slips through the cracks despite extensive testing their would be no other way to fix it.

So since games for next gen will be EVEN bigger, we can expect a greater amount of patches.... great. lol

I wonder how Nintendo will handle this with the Wii U. The Wii did not need patches for the most part. They seem to like having the quality of their games under control.



I hate to say it, but yes that is a possibility of happening lol -.-



Monteblanco said:
I moved to consoles from the PC because I couldn't bear the messy quality control PC games had during the 90s. However, as far as I can see, the introduction of XBox 360 and PS3 brought the old PC developers to the console realm. Except for Nintendo products and a few exceptions, console gaming is nothing more than an affordable downscaled version of PC gaming. All the advantages but also the flaws. As a matter of fact, except for Nintendo, I don't see the point of buying a next-gen console, whenever it is available. It seems that I can do better with a PC if I can stand the numerous bugs and endless patching.

I strongly suspect we'll see just as many bugs and patches for games on Wii U. Many of the same devs that worked on PC & HD consoles look to be porting onto Wii U and Nintendo will be improving their network no end for the new console.



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Scoobes said:
Monteblanco said:
I moved to consoles from the PC because I couldn't bear the messy quality control PC games had during the 90s. However, as far as I can see, the introduction of XBox 360 and PS3 brought the old PC developers to the console realm. Except for Nintendo products and a few exceptions, console gaming is nothing more than an affordable downscaled version of PC gaming. All the advantages but also the flaws. As a matter of fact, except for Nintendo, I don't see the point of buying a next-gen console, whenever it is available. It seems that I can do better with a PC if I can stand the numerous bugs and endless patching.

I strongly suspect we'll see just as many bugs and patches for games on Wii U. Many of the same devs that worked on PC & HD consoles look to be porting onto Wii U and Nintendo will be improving their network no end for the new console.


For most part, you're probably right. However, Nintendo games are usually pretty good regarding bugs. Also, Nintendo often provides an experience I cannot find in a PC, unlike the XBox or the PS3, with a few exceptions.



Yes. IT encourages lazy developers.



It hasn't exactly heightened the experience. You buy a pristine new game and after popping that sucker in the last thing you want to see is the update/patch notice up. It gotten to the point where it has infuriated me and I get that feeling it could be more seamless/quicker.



"Life is but a gentle death. Fate is but a sickness that results in extinction and in the midst of all the uncertainty, lies resolve."

Well... If a game was released an something was over looked then of course not. Do you like broken games?
If a game was carelessly made and then patched and updated to where it should of been when it was released then of course, yes.



NintendoPie said:
Well... If a game was released an something was over looked then of course not. Do you like broken games?
If a game was carelessly made and then patched and updated to where it should of been when it was released then of course, yes.


It should really never get that point. Aleast before we can discern the shit developers to the ones who genuinely cared, the testament to that was the games they make.



"Life is but a gentle death. Fate is but a sickness that results in extinction and in the midst of all the uncertainty, lies resolve."