if only gameloft had 1 great developer cause their new games are looking incredible..
I think Gameloft's problem is that they're willing to commit to the technology and the graphics designers, but they aren't willing to commit to the time required to polish up good game design. They need to get that next game out the door six months later.
Galactic Phantasy was a bit of a disappointment. It had the glitz, but the tactical combat wasn't quite exciting enough and the story and navigation were tedious. For a buck, I'm willing to try out the sequel and see if they've fixed their shortcomings. They do make a good trailer.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing *Image indefinitely borrowed from BrainBoxLtd without his consent.
Galactic Phantasy was a bit of a disappointment. It had the glitz, but the tactical combat wasn't quite exciting enough and the story and navigation were tedious. For a buck, I'm willing to try out the sequel and see if they've fixed their shortcomings. They do make a good trailer.
Seems to me this one is abit more like Galaxy on fire, which I really liked... but hey it will be just one buck... don't forget to get Carmageddon for free only till today!
Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
Galactic Phantasy was a bit of a disappointment. It had the glitz, but the tactical combat wasn't quite exciting enough and the story and navigation were tedious. For a buck, I'm willing to try out the sequel and see if they've fixed their shortcomings. They do make a good trailer.
Seems to me this one is abit more like Galaxy on fire, which I really liked... but hey it will be just one buck... don't forget to get Carmageddon for free only till today!
Way ahead of you, I grabbed it last night. Some control schemes work better than others, but generally the port is fan-freakin'-tastic.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing *Image indefinitely borrowed from BrainBoxLtd without his consent.