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Forums - Gaming - Wii U to be more powerful then the PS4

Spedfrom said:
Soundwave said:

Honestly I think in the higher end market, Microsoft is going to drive Sony out in the next 5-6 years by creating a better piece of hardware, which in turn will make them the console of choice for "hardcore" players.

Sony can't afford to price match Microsoft anymore, and Microsoft knows this. A couple of years of losses upfront on the 720 and they can bury Sony for good. We're starting to hear some reports that seem to indicate MS is "going for it" at the urging of some developers (probably Epic and some others). So I could see a situation where the 720 has say 4GB of RAM + a beefier GPU versus a Sony Orbis that has 2GB RAM/weaker GPU.

Nintendo will retain a good portion of the lower end/"normal person" (lol) market, but MS will make inroads here too with Kinect.


You might want to rewrite your theory. Wishful thinking isn't the same as predicting.


I like Microsoft the least of the three console manufacturers, but it's fairly clear if MS was to bait Sony into a tech war, Sony right now is in no shape to keep up.

Sony is billions of dollars in debt (it was recently downgraded to BBB+ ... which in layman's terms is very bad).

MS still makes comfy profits every year because of their OS business. If they view the 720 as a 7-8+ year investment and see an oppurtunity to release a better piece of hardware than Sony thus giving them a competetive advantage, just based on the way MS tends to behave, I think they would take it.



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Porcupine_I said:
these anonymous sources will show these other anonymous sources how wrong they are!


hahaha fantastic post!



Andrespetmonkey said:
freebs2 said:
Andrespetmonkey said:

Seriously? Look at BF3. It looks vastly better on PC, has much bigger maps and has almost 3 times as many people and vehicles online. Not to mention DX11. And with the next advancements of engines like frostbite 2 there will be even more things that consoles aren't capable of. Budget spending had nothing to do with this, it's all about the hardware. 

That's because your talking about a PC game ported (dumbed down) to be played on consoles, if look at games specifically developed for consoles, like MAG, you have already a lot of players online.

What I mean is if developers really focused on world interctivity and AI, we would have alredy seen some better enhancemts on actual consoles. Most likely on Ps4/X720 we will see better looking games and better looking cutscenes while AI and interactivity will remain more or less the same.

If a PC game needs to be dumbed down to the point where gameplay changes to be playable on a console, it is an issue worth fixing. MAG has incredibly limited interactivity whereas BF3 has a powerful destruction engine, vehicles, much better animations and it looks and sounds a lot better. So sure, if you dumb a game down so much you can get many people online, this isn't a good thing. 

Interactivity largely depends on what the hardware is capable of as seen in BF3. If you want fully destructible environments, bigger and more detailed worlds, better physics, smarter NPCs and better looking games you need better hardware. There really isn't any other way around it.

While I agree with the first part. Interactivity depends on game design about as much (or even more) as on hardware, interctivity is not only destructable enviroments, an example of interactivity may be you character going near rotten fish, than being spotted because you smell like fish in MGS, another example is in Monster Hunter being warned of a dangerous monster incoming because you see its prays running away. These kind of interactions are almost completely unrelated to the hardware.

Also I am a bit skeptical about IA since, while I've seen a lot of progress in graphics from the beginning of this generations to today, at the same time I have't seen a great progression in IA since NPCs in Assasin's Creed are about as much as dumb as in Brotherhood, Gears Of War 3, UC3, CODMW3 NPCs doesn't seem to me a really smarter than GeOW1, UC1, CODMW NPCs. This leads me to belive developers were not really willing to max out consoles on this front.

At the end, what you say is right, but if want more interactivity, bigger words, smarter NPCs what you need, more than the hardware, is the will of developers to create such things, rather than beautifully looking, shiny, corridor-like levels.



At the end of the day, what it all means is that we have no way to know anything and we should just shutup and wait for something official and real.

And make satire.



 SW-5120-1900-6153

freebs2 said:
Andrespetmonkey said:

If a PC game needs to be dumbed down to the point where gameplay changes to be playable on a console, it is an issue worth fixing. MAG has incredibly limited interactivity whereas BF3 has a powerful destruction engine, vehicles, much better animations and it looks and sounds a lot better. So sure, if you dumb a game down so much you can get many people online, this isn't a good thing. 

Interactivity largely depends on what the hardware is capable of as seen in BF3. If you want fully destructible environments, bigger and more detailed worlds, better physics, smarter NPCs and better looking games you need better hardware. There really isn't any other way around it.

While I agree with the first part. Interactivity depends on game design about as much (or even more) as on hardware, interctivity is not only destructable enviroments, an example of interactivity may be you character going near rotten fish, than being spotted because you smell like fish in MGS, another example is in Monster Hunter being warned of a dangerous monster incoming because you see its prays running away. These kind of interactions are almost completely unrelated to the hardware.

Also I am a bit skeptical about IA since, while I've seen a lot of progress in graphics from the beginning of this generations to today, at the same time I have't seen a great progression in IA since NPCs in Assasin's Creed are about as much as dumb as in Brotherhood, Gears Of War 3, UC3, CODMW3 NPCs doesn't seem to me a really smarter than GeOW1, UC1, CODMW NPCs. This leads me to belive developers were not really willing to max out consoles on this front.

At the end, what you say is right, but if want more interactivity, bigger words, smarter NPCs what you need, more than the hardware, is the will of developers to create such things, rather than beautifully looking, shiny, corridor-like levels.

1st para) I know there are plenty of other examples of interactivity that don't depend on hardware, but I'm talking about the ones that do like destructible environments or large moving environments. 

I'm gonna stay away from talking about AI since I think we both don't actually know enough about it, I shouldn't have brought it up, you could well be right that it's just up to developers to invest time into it. But with the kind of interactivity I'm talking about and having huge detailed maps, we need better consoles, especially if we want to take this level of interactivity, detail and scale online. Prettier graphics and 1080p and/or 60fps is also only achievable on better hardware. You're right in saying a lot of things are achievable now, you can say look at Skyrim or GTAV and what they are doing on current tech, which is great, but think of the potential of these kind of games, imagine skyrim with fully destructible environments, gorgeous visuals, better physics and animations and running at 60fps. Then imagine taking that world onto a server with several to hundreds of more players. This is no where near possible on the current consoles we have, that only scratches the surface of what more we can do with better hardware. 



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It will be...interesting and possible. What kind of phylosophy have the new president of Sony?



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Another Wii U powerful than this and not powerful than that thread. 



Azamondeps3 said:
Is it only me who think that ps3 and xbox360 effects are still good enough im happy to stay with it for a little bit longer

same here tbh



I am calling it now: The next gen Sony and Microsoft consoles will be a PS3 and 360 duct taped together, while the Wii U will be a PS3 and 360 duct taped together with a DS.



Soundwave said:

Honestly I think in the higher end market, Microsoft is going to drive Sony out in the next 5-6 years by creating a better piece of hardware, which in turn will make them the console of choice for "hardcore" players.

Sony can't afford to price match Microsoft anymore, and Microsoft knows this. A couple of years of losses upfront on the 720 and they can bury Sony for good. We're starting to hear some reports that seem to indicate MS is "going for it" at the urging of some developers (probably Epic and some others). So I could see a situation where the 720 has say 4GB of RAM + a beefier GPU versus a Sony Orbis that has 2GB RAM/weaker GPU.

Nintendo will retain a good portion of the lower end/"normal person" (lol) market, but MS will make inroads here too with Kinect.


Considering Sony is a hardware company, I don't see Microsoft able to pull that off. Plus if the rumors are true and Sony is going with all AMD, devs will have no problem making games for the PS3. I have a feeling the specs will be a little higher on the final announcment for the PS3.