By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Official Xenoblade thread- Opinions, thoughts and questions inside! Can it hit 1mil in sales next year? Sequel coming for Wii U???

 

What is the best 'major' area in the game?

Colony 9 39 12.34%
 
Bionis' Leg 83 26.27%
 
The Marsh 20 6.33%
 
The Forest 17 5.38%
 
The Sea 24 7.59%
 
The Mountain 13 4.11%
 
The Valley 5 1.58%
 
Fallen Arm 22 6.96%
 
The Field of Metal 9 2.85%
 
See results! 73 23.10%
 
Total:305
Conegamer said:
Kenology said:

They don't let you swap out members of your party before that battle like they do with other boss battles, which was annoying.  I wound up taking her on with Dunban as my lead, Melia, and Riki.  I made short work of her but I was level 93 when I fought her.

...

You're not bothered you were so overlevelled? Or did you not realise you were? 

And never use Melia as a CPU characterif you can help it. She's decent, but she doesn't discharge elements enough for me.

C'mon, Cone, if you see enemies who are only level 70-74 and you're in the 90's, it's pretty obvious you're overleveled.  I'm not sure how anyone not realize that, lol.

I did tell you several posts back that I had finised Mechonis Core and then went on a side-quest, Colony 6 completing, UM-destroying spree.  Junks was still sitting in Colony 6 all this time and I only just made it to Prison Island for the second time yesterday.  And nope, being overleveled doesn't bother me one bit!



Around the Network
Kenology said:
Conegamer said:
Kenology said:

They don't let you swap out members of your party before that battle like they do with other boss battles, which was annoying.  I wound up taking her on with Dunban as my lead, Melia, and Riki.  I made short work of her but I was level 93 when I fought her.

...

You're not bothered you were so overlevelled? Or did you not realise you were? 

And never use Melia as a CPU characterif you can help it. She's decent, but she doesn't discharge elements enough for me.

C'mon, Cone, if you see enemies who are only level 70-74 and you're in the 90's, it's pretty obvious you're overleveled.  I'm not sure how anyone not realize that, lol.

I did tell you several posts back that I had finised Mechonis Core and then went on a side-quest, Colony 6 completing, UM-destroying spree.  Junks was still sitting in Colony 6 all this time and I only just made it to Prison Island for the second time yesterday.  And nope, being overleveled doesn't bother me one bit!

I suppose so! I did the same thing, but finished the main story first before doing the sidequests! :)



 

Here lies the dearly departed Nintendomination Thread.

amp316 said:
Conegamer said:
amp316 said:
Conegamer said:
amp316 said:
Mr Khan said:

Whosoever was the waste of human life and precious resources that designed the first fight against Xord should have their organs ripped out slowly, making sure that he/she stays alive as long as possible while their body is being eviscerated, then when their pathetic life finally gives out, have their head smashed into a bloody pulp with a sledgehammer and every trace of their miserable existence wiped from the planet forever.

Hehe.  Yeah, I didn't like that fight either, but the worst is yet to come.  Speaking of which, I had to turn off the game yesterday because I was so frustrated with my current battle.  :(

Unless you're talking about Lorithia, then I can't think of a more frustrating battle, and even that is easy if you kill the nebulae first!


That's exactly where I'm at.  I haven't had a chance to get back to the game and will take your advice.

Good idea! The real key IMO is the party setup. Control Melia, for the heavy hitting ether attacks against the Nebulae, have Riki in support due to his 9999 HP and "You Can Do It", and either Shulk (to disperse auras and block Talent Arts) or Fiora (for the speed and auto-topple). 

Also, be sure to command your party members back to you regularly. If they stray in the water whilst fighting, which will happen often, use "Come to me!", then "Focus Attacks!" to get back on track. Oh, and never use a chain attack. The revive capability is much more valuable.

If you're still struggling, then level up, because the boss of the next, and final, area, is level 80. So you want to be 74-76 at least if you wish to just go straight to the end from here.

I think that I'm just going to go level up since I'm struggling.  I'm only level 73.  :p





 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
Kenology said:

C'mon, Cone, if you see enemies who are only level 70-74 and you're in the 90's, it's pretty obvious you're overleveled.  I'm not sure how anyone not realize that, lol.

I did tell you several posts back that I had finised Mechonis Core and then went on a side-quest, Colony 6 completing, UM-destroying spree.  Junks was still sitting in Colony 6 all this time and I only just made it to Prison Island for the second time yesterday.  And nope, being overleveled doesn't bother me one bit!

I suppose so! I did the same thing, but finished the main story first before doing the sidequests! :)

For some reason, I thought the point-of-no-return was when I boarded Junks in Colony 6.  I wasn't sure if I would be able to come back so I just did everything then.  Boy was I wrong!



I'm totally stuck in the fight against the Telethia. It can't even kill me, but since i can't touch it, i don't gain any points to use the anti-aura ability. Wtf?

edit: nvm, i got it. Apparently letting Shulk get knocked out and having Alvis res him puts the talent gauge back, then i could do it.

edit2: How does one deal with "Spike" damage? Seems to me like you either just deal with it, have Shulk in the group at all times from now on, or focus yet more on toppling (except on the guys with anti-topple spike?)

Is spike damage usually negligible, or is it something that really needs to be dealt with?



Monster Hunter: pissing me off since 2010.

Around the Network
Mr Khan said:

I'm totally stuck in the fight against the Telethia. It can't even kill me, but since i can't touch it, i don't gain any points to use the anti-aura ability. Wtf?

edit: nvm, i got it. Apparently letting Shulk get knocked out and having Alvis res him puts the talent gauge back, then i could do it.

edit2: How does one deal with "Spike" damage? Seems to me like you either just deal with it, have Shulk in the group at all times from now on, or focus yet more on toppling (except on the guys with anti-topple spike?)

Is spike damage usually negligible, or is it something that really needs to be dealt with?

When you get the Heropon, use him against spikey monsters. He has this unique ability to tunr enemies spikes against them. Will proove very useful late in the game.



Kenology said:
Conegamer said:
Kenology said:

C'mon, Cone, if you see enemies who are only level 70-74 and you're in the 90's, it's pretty obvious you're overleveled.  I'm not sure how anyone not realize that, lol.

I did tell you several posts back that I had finised Mechonis Core and then went on a side-quest, Colony 6 completing, UM-destroying spree.  Junks was still sitting in Colony 6 all this time and I only just made it to Prison Island for the second time yesterday.  And nope, being overleveled doesn't bother me one bit!

I suppose so! I did the same thing, but finished the main story first before doing the sidequests! :)

For some reason, I thought the point-of-no-return was when I boarded Junks in Colony 6.  I wasn't sure if I would be able to come back so I just did everything then.  Boy was I wrong!

Yep! There's another three areas after that one, but admittadly the point of no return is in the second to last one, in the Corridor of Silence.

Can I assume you've finished it now then?



 

Here lies the dearly departed Nintendomination Thread.

AndrewWK said:
Mr Khan said:

I'm totally stuck in the fight against the Telethia. It can't even kill me, but since i can't touch it, i don't gain any points to use the anti-aura ability. Wtf?

edit: nvm, i got it. Apparently letting Shulk get knocked out and having Alvis res him puts the talent gauge back, then i could do it.

edit2: How does one deal with "Spike" damage? Seems to me like you either just deal with it, have Shulk in the group at all times from now on, or focus yet more on toppling (except on the guys with anti-topple spike?)

Is spike damage usually negligible, or is it something that really needs to be dealt with?

When you get the Heropon, use him against spikey monsters. He has this unique ability to tunr enemies spikes against them. Will proove very useful late in the game.

Don't forget that Melia also has Reflection, which can send spikes back on the enemies, and Starlight Kick, which auto-topples to remove spikes anyway, and Mind Blast, which removes Auras as well.

Melia is a one-women Spike-killing machine. Fortuntely, very few main story bosses have spike, and only really UM's have normal spike damage. Some of them are useful, like the ones which put you to sleep, as it allows you to quickly build affinity. Some of them, like the Instant-Death spike...yeah, not so fun. I wouldn't worry about using Shulk, but practice with Melia, because she's the best character, but the hardest to use.

And for the Telethia fights, you need to either use Purge or Mind Blast to remove the Auras. Keep an eye out for that!



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
AndrewWK said:
Mr Khan said:

I'm totally stuck in the fight against the Telethia. It can't even kill me, but since i can't touch it, i don't gain any points to use the anti-aura ability. Wtf?

edit: nvm, i got it. Apparently letting Shulk get knocked out and having Alvis res him puts the talent gauge back, then i could do it.

edit2: How does one deal with "Spike" damage? Seems to me like you either just deal with it, have Shulk in the group at all times from now on, or focus yet more on toppling (except on the guys with anti-topple spike?)

Is spike damage usually negligible, or is it something that really needs to be dealt with?

When you get the Heropon, use him against spikey monsters. He has this unique ability to tunr enemies spikes against them. Will proove very useful late in the game.

Don't forget that Melia also has Reflection, which can send spikes back on the enemies, and Starlight Kick, which auto-topples to remove spikes anyway, and Mind Blast, which removes Auras as well.

Melia is a one-women Spike-killing machine. Fortuntely, very few main story bosses have spike, and only really UM's have normal spike damage. Some of them are useful, like the ones which put you to sleep, as it allows you to quickly build affinity. Some of them, like the Instant-Death spike...yeah, not so fun. I wouldn't worry about using Shulk, but practice with Melia, because she's the best character, but the hardest to use.

And for the Telethia fights, you need to either use Purge or Mind Blast to remove the Auras. Keep an eye out for that!

Against Spikey opponents, she and the Heropon are the winning formula. I did it this way and never had fight an enemy three times anyway. But against the most bosses there are always better combos.



i can't teleport myself to alcamorth or prison island because of zanza destroyed them,
does that mean i'll not be able to go back there anymore ?