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Phantasy Star Online 2 is Free to Play, iOS/Android Version Planned
Sega shared final details today on Phantasy Star Online 2's pricing scheme, and also revealed that the game, or a version of it at least, will be coming to a third platform.

The big change from past PSO games as far as pricing goes is that PSO2 will be free-to download and play. It will use an item transaction system, meaning you'll need to pay for some items.

PC and Vita owners won't have the game all to themselves. Sega announced a smartphone version, which will be released on iOS and Android.

The smartphone version will be different from the PC and Vita version. The PC and Vita versions offer cross platform play. The smartphone version will just share data with the two versions

The smartphone version, and the relationship with the PC and Vita version.

Sega also says that the smartphone version will offer simpler character creation, and a simpler control experience, complete with social game elements. Sega says to expect a more "personal" and "simple" experience compared to the other two versions.

The PC version of PSO2 will be arriving first (as previously promised), with service planned to begin in early summer. The smartphone version will come next, in Winter 2012. The Vita version is due in Spring 2013.

The Phantasy Star Online 2 schedule.

Sega will hold the game's promised closed beta test in late April. This test will reach a scale of 100,000, and will allow for 24 hour play (when there's no maintenance, of course). Players will also get to sample story elements from the game.

http://andriasang.com/con0dx/pso2_detailed/

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 I love you SEGA



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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I now read "free-to-play" as "designed for a painful user experience so you will pay us money to make the pain go away."

Hm, how about I pay money to this guy over here who's put good effort into making his product as painless as possible instead of figuring out how best to turn the screws?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.