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I now read "free-to-play" as "designed for a painful user experience so you will pay us money to make the pain go away."

Hm, how about I pay money to this guy over here who's put good effort into making his product as painless as possible instead of figuring out how best to turn the screws?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.