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Forums - Nintendo Discussion - "Wii U hardware is on par with current gen consoles"

 

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WHAT THE FUCK! 184 99.46%
 
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IIIIITHE1IIIII said:
Cheebee said:
Just how often can one say 'you know' in one small article... O_O'


Well, that's the thing. It's not an article, it's an interview put down in words :P

Yes well, you understand what I mean, right?

Who talks like that?



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

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Cheebee said:
IIIIITHE1IIIII said:
Cheebee said:
Just how often can one say 'you know' in one small article... O_O'


Well, that's the thing. It's not an article, it's an interview put down in words :P

Yes well, you understand what I mean, right?

Who talks like that?


This guy (starting at 00:28):



Zlejedi said:

Are you a company who produces consoles or a gamer who buys their product ?

Are you trying to get an objective winner in terms of pleasing the consumer?

Unless we are talking about quantity, where the PS3 or 360 clearly have a much broader library of games, there is no way to prove who won this generation. I'd take Wii's First Party lifetime library over any other current gen library.

Also, it's irrelevant who won in the eyes of the consumer, the numers and the lifetime profit speak for themselves, Wii won this generation.



Edit: I despise double posting.



That sucks BIG TIME.



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UnitSmiley said:
Roma said:
concity06 said:

It's funny when people say the Wii aren't winning this gen.  They are winning this gen!!  In football if one team has more talent then the opposition, but the opposition team wins then they won.  It doesn't matter who has more talent, what matters is who wins.  The goals for a company is to collect profits, gain market share and sell more then their competition.  The Wii didn't have the best 3rd party support, but they are still winning with less talent in some people's eyes anyways.  I think the Wii's 1st party games are fun as hell personally.  I like them enough to purchase a Wii.  But my grandma has one so I'm good just playing it at her house.

you only win if you're not Nintendo

Now that Nintendo is on top the rules have changed. Now wining is when you have more 3rd party games and if your console sells more than the winning console at the end of a generation.


There is a huge debate (and rightfully so) between people who think selling more = winning.

I'm a fan of both Nintendo and Sony. Nintendo definitely won when it comes to sales, nobody is trying to argue that. But most of their sales have been from soccer moms and little kids. Yeah, they had some great core titles, but they were few and far between.

Now compared to say Sony, Sony decided to use the most powerful hardware they could (more powerful than the wii and 360  anyway) and due to its price point and crappy launch, it cost them. However, they have always had a lot of really good core games that appeal to the hardcore crowd. (by that i mean not soccer moms and kids/casuals).

There is nothing wrong with Nintendo widening it's audience, but a lot of core Nintendo fans have felt left a little dissapointed. I still appreciate what Nintendo has to offer and I'm on board for the Wii U when it comes out, and a PS4 whenever that comes out. Basically i think back say in the 90's one could have a better arguement that sales = win. But now that more people (casuals) have entered the market, i think it should be about what the company offers core gamers, that decides who is victorious. In my opinion anyway.

Objectivity, as Morenoingrato said. You can't deviate from sales because then you wade into the realm of subjective. I mean, look at how radically certain games were reclassed as "core" going into this generation. Last generation, forums would have been flooded with people knocking those damn GTA-playing casuals.



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Mr Khan said:
UnitSmiley said:
Roma said:
concity06 said:

It's funny when people say the Wii aren't winning this gen.  They are winning this gen!!  In football if one team has more talent then the opposition, but the opposition team wins then they won.  It doesn't matter who has more talent, what matters is who wins.  The goals for a company is to collect profits, gain market share and sell more then their competition.  The Wii didn't have the best 3rd party support, but they are still winning with less talent in some people's eyes anyways.  I think the Wii's 1st party games are fun as hell personally.  I like them enough to purchase a Wii.  But my grandma has one so I'm good just playing it at her house.

you only win if you're not Nintendo

Now that Nintendo is on top the rules have changed. Now wining is when you have more 3rd party games and if your console sells more than the winning console at the end of a generation.


There is a huge debate (and rightfully so) between people who think selling more = winning.

I'm a fan of both Nintendo and Sony. Nintendo definitely won when it comes to sales, nobody is trying to argue that. But most of their sales have been from soccer moms and little kids. Yeah, they had some great core titles, but they were few and far between.

Now compared to say Sony, Sony decided to use the most powerful hardware they could (more powerful than the wii and 360  anyway) and due to its price point and crappy launch, it cost them. However, they have always had a lot of really good core games that appeal to the hardcore crowd. (by that i mean not soccer moms and kids/casuals).

There is nothing wrong with Nintendo widening it's audience, but a lot of core Nintendo fans have felt left a little dissapointed. I still appreciate what Nintendo has to offer and I'm on board for the Wii U when it comes out, and a PS4 whenever that comes out. Basically i think back say in the 90's one could have a better arguement that sales = win. But now that more people (casuals) have entered the market, i think it should be about what the company offers core gamers, that decides who is victorious. In my opinion anyway.

Objectivity, as Morenoingrato said. You can't deviate from sales because then you wade into the realm of subjective. I mean, look at how radically certain games were reclassed as "core" going into this generation. Last generation, forums would have been flooded with people knocking those damn GTA-playing casuals.


Yeah i agree, what I described definitely lends itself to the subjective side of things. Objectively, Sony has a much broader library of games. At the same time objectively Nintendo dominated sales charts. By nature picking between the two IS subjective, but how do you get around that? Like I said I'm a fan of both and hope both are successful with future endeavors :p


Also I got a laugh from the "those damn GTA-playing casuals". Very true.



zero129 said:
thismeintiel said:
zero129 said:
thismeintiel said:
If this turns out to be true, it wouldn't surprise me in the least. I know some Nintendo fans are hoping this will blow the PS3 out of the water (3x or 4x more powerful), but I don't see it happening. Not unless Nintendo does want that hefty price tag. It'll probably be more like 1.5x more powerful when all things are considered and the graphics will be have better shadowing and anti-aliasing, while having the texture quality and poly count of PS3's better looking games.

This would actually make more sense if Nintendo wants to keep the price tag ~$299. Though, I don't think it's going to help them with 3rd party support when most developers leave for the much more powerful PS4/NeXbox, which will probably be releasing 1 year from the Wii U's launch.

I don't know how you come to that conclusion. The PS3 is 6 years old, the is sub €100 GFX cards out now that blows the PS3 out of the water, same for the CPU. The is no reason to believe the WiiU won't be atleast 3-4 times more powerfull then the PS3, but i know "Some Sony Fans" would like to think other wise....

I probably should have been more specific.  I meant 1.5x in real world execution, not numbers on paper.  Nothing Nintendo has said or shown has given me the impression they aiming to, or will succeed, in making the Wii U push out graphics that are 3x or 4x better than the PS3's.  Like I said, texture quality and poly count will probably remain similar to the better looking PS3 games, while it will have greatly improved shadowing and anti-aliasing.  If the Zelda tech demo is anything to go on, this seems to be the case.

Maybe i should of been more specific too. As i also meant 3-4 times more powerfull in real world terms, Not on some paper. Nintendo has never hyped their systems power. Maybe Nintendo should of used CGI for their tech demos like sony have done in the past??. That Zelda demo was made very fast, and was un-optimised, and it still looked better then any PS3 game imo. And like i said the is GFX cards out their now that cost's €100 or less that blow the PS3 away, in real terms, not on some paper like you would like to believe. So nintendo would get them even cheaper in bulk, plus add in the 1.5GB ram with a nice processer, it wouldn't cost nintendo any more $250 to build a console that is 3-4 more times powerfull then the PS3. As you're forgeting the PS3 is now 6 years old, everything has moved on alot since then...


Even on paper today's graphics cards wipe the floor the the PS3 and XBox's Graphics chip.

For the sake of it... I'll omit the memory bandwidth numbers because in a console they can pair it up with whatever expensive yet stupidly fast memory they want anyway.

PS3:
24 Pixel Shaders, 8 Vertex Shaders, 24 Texture mapping units, 8 Render output pipelines, 550mhz core clock.

Xbox 360: 48 Unified shaders. (Both Pixel and Vertex use the same pipelines.), 16 Texture mapping units, 8 Render output pipelines, 500mhz core clock.

$100 PC graphics card (Radeon 6750):
720 Stream processors. (VLIW5, comparitively would be 144 SP's.), 36 Texture mapping units, 16 rops, 700mhz core clock.

If you go with the Wii U's rumoured 46xx class graphics chip:
320 Stream processors, (64 SP's.), 32 Texture mapping units, 8 Render output Pipelines, Core clock of 500mhz - 1ghz.

VLIW5 architectures that the WiiU uses is generally rather efficient and allows for more throughput per shader cluster than what the PS3 and Xbox is capable of, so even if it *did* have the same amount of shaders it would be far more efficient at pixel and vertex shading with the additional benefit of being able to do geometry shading amongst other things.
Graphics architectures like Fermi and Southern Islands is more geared towards compute, VLIW4 and to a lesser extent VLIW5 is incredibly efficient at graphics  tasks.

If the Wii U is going to be "minimum" in next gen consoles, that should mean some pretty impressive graphics.



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hopefully Nintendo does like Sony and limits what can be taken advantage of early because this doesn't sound to promising

but if they do make Wii U exactly the same as a PS3 then it will probably launch at $250 like the Wii did(but it will be at a small loss)