By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - PS Vita Sold 66K in France During 1st Month

Mr Khan said:
Munkeh111 said:
kowenicki said:
Munkeh111 said:
kowenicki said:
So vita is doing even worse than we imagined?

Where are these numbers from?


Worse? Was it really expected to keep selling immediately after launch? I know it has a good launch line up, but it is still a rubbish games line up, there are about 3 that I want to play

Well it's behind most expectations from before launch here and has had a pretty poor launch... So yes it's doing even worsen than we imagined.

Its better than you imagined? You expected it to be this way?

I am becoming very depressed about the state of gaming and Sony... Apple is taking over the world, and seemingly runining gaming with iOS games.

The main thing is, I go into a store and see the Vita for £225 and then the PS3 with £190, what idiot would chose a Vita over a PS3? So you ar ejust limiting your audience to PS3 users (especially as you can't download stuff to the PC to get it on your Vita and the wi-fi turns of when you let the Vita sleep which is really annoying). So by limiting the audience, it just makes it harder to find people with £200 spare to spend on a portable games console, especially when many have iPhones

3DS is more expensive than Wii but is doing reasonably well for itself. People expect newer electronics to be more expensive, the matter lies in the fact that PSVita is attempting to be PS3-lite, whereas DS nor 3DS were or are Wii-lite.


I don't buy that whole theory that people don't want it because its "console-like".  All that means is it is powerful enough to compare to a console. That can be said about the 3DS, that can be said about the DS, that can be said about the GBA. The only difference with the PSP and PSV is that its comparable to current gen consoles, but is the 3DS that far off from the Wii? That's "current gen" right?

What's the appeal of non-console-like? What does that even mean? Are people looking for games that don't use dual analog? 2D graphics. What? It doesn't make any sense.



Before the PS3 everyone was nice to me :(

Around the Network
VicViper said:
Chark said:
frankie_baby said:
8-10 ww chark? by years end it'll be lucky to hit 5 (i'm being generous there)


Apparently you aren't looking at the numbers right. This last week sold 91,000 WW, there are 42 weeks left. Sales can still go down over the next 6 months, but there isn't much telling what it will do or how far away from the current sales it will fluctuate. Holidays will no doubt be better, that's when people buy. But just by the current weekly sales trend Vita is looking to sell 3.8 million more, add the 1.6 it already sold and that's 5.4 million. There is no way hardware sales won't double or quadruple during the couple months around the holidays.

It'll go down in the next months. March is not the slowest month and Vita is still experiencing "launch" numbers - it's decreasing 20k per week in Americas and maybe there's adjustments in Europe too, judging by this thread.

So it all depends on two things where it'll stabilize and if there's price cut or not.


20k per week? Have you checked this past week? It went down 16% or around 5k, it went down 30% or 15k the week before. The drop is slowing down. I'm just using USA data but that's the bulk of it and I doubt the rest of NA is on a vastly different projectory.  I'd guess the lowest point either the US or EA will go is around 20k, probably with EU being the higher of the two.

Oh and 8 million is what I expect, 10 mil is what I'm hoping.



Before the PS3 everyone was nice to me :(

Chark said:
Mr Khan said:
Munkeh111 said:

I am becoming very depressed about the state of gaming and Sony... Apple is taking over the world, and seemingly runining gaming with iOS games.

The main thing is, I go into a store and see the Vita for £225 and then the PS3 with £190, what idiot would chose a Vita over a PS3? So you ar ejust limiting your audience to PS3 users (especially as you can't download stuff to the PC to get it on your Vita and the wi-fi turns of when you let the Vita sleep which is really annoying). So by limiting the audience, it just makes it harder to find people with £200 spare to spend on a portable games console, especially when many have iPhones

3DS is more expensive than Wii but is doing reasonably well for itself. People expect newer electronics to be more expensive, the matter lies in the fact that PSVita is attempting to be PS3-lite, whereas DS nor 3DS were or are Wii-lite.


I don't buy that whole theory that people don't want it because its "console-like".  All that means is it is powerful enough to compare to a console. That can be said about the 3DS, that can be said about the DS, that can be said about the GBA. The only difference with the PSP and PSV is that its comparable to current gen consoles, but is the 3DS that far off from the Wii? That's "current gen" right?

What's the appeal of non-console-like? What does that even mean? Are people looking for games that don't use dual analog? 2D graphics. What? It doesn't make any sense.

You're close to correct. People are looking for games that offer simpler experiences than consoles yet deeper experiences than mobile phones, games that have depth but do not require long periods of play. Monster Hunter with its time-limited quests is a good example of this; tailor-made for handhelds. This is also why Mario Kart has worked in that mode.



Monster Hunter: pissing me off since 2010.

Chark (i cant quote posts) >>>>>> its clear from this thread that france at the very least is overtracked on this site its also pretty likely the rest of the world is too on both a total and weekly basis (maybe quite heavily)



Chark said:
VicViper said:
Chark said:
frankie_baby said:
8-10 ww chark? by years end it'll be lucky to hit 5 (i'm being generous there)


Apparently you aren't looking at the numbers right. This last week sold 91,000 WW, there are 42 weeks left. Sales can still go down over the next 6 months, but there isn't much telling what it will do or how far away from the current sales it will fluctuate. Holidays will no doubt be better, that's when people buy. But just by the current weekly sales trend Vita is looking to sell 3.8 million more, add the 1.6 it already sold and that's 5.4 million. There is no way hardware sales won't double or quadruple during the couple months around the holidays.

It'll go down in the next months. March is not the slowest month and Vita is still experiencing "launch" numbers - it's decreasing 20k per week in Americas and maybe there's adjustments in Europe too, judging by this thread.

So it all depends on two things where it'll stabilize and if there's price cut or not.


20k per week? Have you checked this past week? It went down 16% or around 5k, it went down 30% or 15k the week before. The drop is slowing down. I'm just using USA data but that's the bulk of it and I doubt the rest of NA is on a vastly different projectory.  I'd guess the lowest point either the US or EA will go is around 20k, probably with EU being the higher of the two.

Oh and 8 million is what I expect, 10 mil is what I'm hoping.

Oh, my bad, it's dropping 20k per week worldwide, that's what I meant.

And that's too much yet, considered Japan is stagnant already. It'll drop at least 20-30k more until estabilizing. If it drops to 60k or less worldwide, it'll have some serious poblems reaching 8-10 millions.



Around the Network
RolStoppable said:

You are wrong here, Mr Khan. Monster Hunter isn't tailor-made for handhelds. It's only successful in the country where home console-like games are fully accepted on handhelds, so using it as an example for a game that was made for handhelds is definitely wrong.

You are also wrong on a previous point. While the 3DS isn't trying to be Wii-lite (how could it, a handheld can't replicate motion controls and pointer functionality on any sufficient level), it has been trying to be GC-lite for too long. That's why its sales in the Western markets are so lacking. In rough terms, the American and European market are both about twice as big as Japan. So if the 3DS can sell 60k units per week in Japan, it should push 120k units in America and Europe individually. It's not even close to that.

 

There is also a lot of confusion in how to describe what kind of games work on a handheld on a global scale. When somebody says home console games don't work, it's often countered by saying games on Nintendo handhelds were on home consoles too. Both statements are correct, but what they don't account for is that home console games have gone through a transition over the years. Modern home console games usually have very complex controls or are about experiencing a storyline while home console games of the past were direct descendants of arcade games. And those were games with simple controls, yet hard to master. They were games that had to be addictive, so they constantly challenged the player.

When somebody is taking a bus ride or whatever, a handheld's job is to kill boredom. And games that pump up your adrenaline level by constantly challenging you do this better than anything else. You only have 10-15 minutes to play, so a game better gets straight to the point and gives you what you need.

Of course, there's also room for other games to be successful on handhelds, because people don't want an adrenaline rush all the time. What's the most important point to make a successful handheld is to cover as many bases as possible, but with arcade-like games taking priority, because that's what most people expect from handhelds.

In Japan, almost everything can be put on handhelds and be successful, but nobody should expect this to happen in the Western markets. Not even Nintendo's iron grip on the handheld market will change this, even they have to obey the consumers' wishes. The 3DS needs to be transformed into a true DS successor and stop to be GC-lite. Kid Icarus is bound to flop and Luigi's Mansion 2 will follow.

 

We are starting with the promised 2D Mario. The good times are a-comin'.

Though Monster Hunter's great success in Japan seems to be based on specific appeal as a handheld game. It wasn't a breakout hit until it landed on the PSP, even when it was previously on the PS2 which they Japanese were much more eager about consuming.



Monster Hunter: pissing me off since 2010.

@Rol & Khan
And Just to add to all that, the Vita has smaller 10-15min titles. Super Stardust Delta, Motocross RC, Escape Plan, Mutant Blobs Attack... There are more of these games and more will always be available. As for console experiences (games that are long I'm guessing?) Uncharted has been the biggest retail seller. But handhelds have been jammed packed full of longer titles. RPG's from Final Fantasy to Golden Sun to Dragon Quest. Pokemon isn't a quick mini game time killer and see how well that did?

@VicViper
Even if it drops to 60k ww for 6 months straight, I still expect the holiday season to bump up weekly to an average around 400k a week. Which would give 7.8 million. That's probably rounding up too much on that 400k, but I really don't think there will be 6 months of 60k, so I see my 8 mil as the target.



Before the PS3 everyone was nice to me :(

RolStoppable said:
Mr Khan said:

We are starting with the promised 2D Mario. The good times are a-comin'.

Though Monster Hunter's great success in Japan seems to be based on specific appeal as a handheld game. It wasn't a breakout hit until it landed on the PSP, even when it was previously on the PS2 which they Japanese were much more eager about consuming.

I wouldn't label Monster Hunter's appeal as a handheld thing. The main draw is multiplayer. In general, it doesn't seem like Japan is embracing online gaming, so the PS2 Monster Hunter games weren't set up to become huge hits.

It makes me wonder how a four player splitscreen MH game on a home console would do. While I doubt that it would surpass the popularity of the handheld games in Japan, I would expect a notable boost in Western sales, because local multiplayer makes it much easier to get more people into the Monster Hunter series.

Would it? We'll have to wait and see on Tri G, or would that be defeated by the fact of being a console game on a handheld (as far as Western sales are concerned?)



Monster Hunter: pissing me off since 2010.