pezus said:
NotStan said:
pezus said: Uh, 90% off? Are you implying PC games don't sell? |
No I am implying most of those sales occurs on heavy sales, albeit 90% is a bit drastic, in most cases it's 25/50/75 till majority of the sales start rolling in.
Outside of few indie darlings or established franchises such as HL/RA/(Pretty much every blizzard game), there are only a few games that do sell decently enough to justify porting, especially with hiked up console prices when compared with the PC pricing.
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That must explain why almost every console game gets a PC port. Why port it if they just steal it?? The devs get a bigger piece of the pie when selling digitally (steam), so the console price hike is irrelevant. It would also be nice if you supported your argument with facts like, say, actual sales numbers of ports and the cost of porting.
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Would the growth in console releases and more of the games being exclusive to consoles, and most of those that do come to PC have half assed ports, unlike the console counterparts which in most cases have no difference be enough evidence that the publishers are seeing PC as less of a viable platform to return their investments? I agree that it's probably the biggest game market out there, the thing is, most people would preffer to pirate that shit since it's so easy rather than purchase it, and don't really have to stray far to find statistics from bittorrent sites which show the pirated games for respective years 2010/2011 etc.
I mentioned the price hike due to the fact that the games are more expensive, and more people are still willing to buy them, whereas the 30% cheaper PC counterparts sell considerably less.
Admittedly the PC exclusives sell well and are better, but when put in comparison with the current console sales, they're a world apart nowadays.