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Forums - Gaming - First footage of the true Super Mario Galaxy killer - Angry Birds: Space

Actually looks good! My neice will enjoy playing this



 

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pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!


LMAO why?  People can buy a 99c game an not care if they dont like it where as if you even rent a console game its like 6 dollars.  Thats like comparing a 10 inch tv to a 50 inch.  One is obviously better than the other there for the prices will be way different.  The thing is IOS games are growing but its not effecting console games either.  And out of the hundreds of thousands of games that get put on IOS you see very few do well.  What is the big ones?  Angry Birds, Infinity BLade, vs  Grand theft auto, Mario, Pokemon, Uncharted, Halo, Gears of War, Assassin's Creed, Zelda, Forza, Gran Turismo and this list doesnt end.  It is insulting to even compare IOS games to console games.  Hell, mario jumping has as many mechanis as what 99% of all IOS games.  Bang for your buck




       

pezus said:
Play4Fun said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!

NSMBii sold about $25 million. Angry birds has had about 500 million downloads.

NSMBii revenue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Angry Birds Revenue.

Although, to be fair, alot of AB's downloads were free, but such is the IOS/Android market.

NSMBWii isn't SMG. 3D mario isn't 2D mario.


Okay then. Nintendo's annual revenue  alone > Entire Apple store revenue.

 

THe average IOS game game has a revenue of S300/$500.



pezus said:
Play4Fun said:
pezus said:
Play4Fun said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!

NSMBii sold about $25 million. Angry birds has had about 500 million downloads.

NSMBii revenue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Angry Birds Revenue.

Although, to be fair, alot of AB's downloads were free, but such is the IOS/Android market.

NSMBWii isn't SMG. 3D mario isn't 2D mario.


Okay then. Nintendo's annual revenue  alone > Entire Apple store revenue.

 

THe average IOS game game has a revenue of S300/$500.

Apple revenue > Nintendo revenue. It doesn't really make sense to compare total Nintendo revenue with software in the App store

No, it makes sense because you are comparing their games. So revenue from their gaming market is what should be compared. Nintendo is a gaming only company last time I checked.



RolStoppable said:
pezus said:
Play4Fun said:


Okay then. Nintendo's annual revenue  alone > Entire Apple store revenue.

 

THe average IOS game game has a revenue of S300/$500.

Apple revenue > Nintendo revenue. It doesn't really make sense to compare total Nintendo revenue with software in the App store

You are talking to the guy who believes that the Wii U's touchscreen can improve RTS games.


Miyamoto > ROl.

Remember that.



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pezus said:
Play4Fun said:
pezus said:
Play4Fun said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!

NSMBii sold about $25 million. Angry birds has had about 500 million downloads.

NSMBii revenue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Angry Birds Revenue.

Although, to be fair, alot of AB's downloads were free, but such is the IOS/Android market.

NSMBWii isn't SMG. 3D mario isn't 2D mario.


Okay then. Nintendo's annual revenue  alone > Entire Apple store revenue.

 

THe average IOS game game has a revenue of S300/$500.

Apple revenue > Nintendo revenue. It doesn't really make sense to compare total Nintendo revenue with software in the App store


you're comparing game revunue, not the entire revenue.



Play4Fun said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!

NSMBii sold about $25 million. Angry birds has had about 500 million downloads.

NSMBii revenue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Angry Birds Revenue.

Although, to be fair, alot of AB's downloads were free, but such is the IOS/Android market.

They said 45% of the 500 million downloads were 1$ paid. That's roughly 225M$.

To give you an idea, NSMB DS made approximately 28.10M * roughly 30$ revenue per sale = $843M.

So yeah >>>, by about 3.75 times.



JayWood2010 said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!


LMAO why?  People can buy a 99c game an not care if they dont like it where as if you even rent a console game its like 6 dollars.  Thats like comparing a 10 inch tv to a 50 inch.  One is obviously better than the other there for the prices will be way different.  The thing is IOS games are growing but its not effecting console games either.  And out of the hundreds of thousands of games that get put on IOS you see very few do well.  What is the big ones?  Angry Birds, Infinity BLade, vs  Grand theft auto, Mario, Pokemon, Uncharted, Halo, Gears of War, Assassin's Creed, Zelda, Forza, Gran Turismo and this list doesnt end.  It is insulting to even compare IOS games to console games.  Hell, mario jumping has as many mechanis as what 99% of all IOS games.  Bang for your buck

I wouldn't be surprised if people would still download AB twice as much as most popular dedicated consoles title even if they were 1$ or free.

The highest selling, non-mandatory-bundled game ever: Mario Kart Wii 31.71M. I'm curious as to how many copies a game like this would sell, priced at 1$ or free on the iOS/Android platform. It probably reach Angry birds levels pretty fast thanks to multiplayer and pick-up-and-play appeal. But not Mario, I don't think so.



Play4Fun said:
pezus said:
Play4Fun said:
pezus said:
Play4Fun said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!

NSMBii sold about $25 million. Angry birds has had about 500 million downloads.

NSMBii revenue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Angry Birds Revenue.

Although, to be fair, alot of AB's downloads were free, but such is the IOS/Android market.

NSMBWii isn't SMG. 3D mario isn't 2D mario.


Okay then. Nintendo's annual revenue  alone > Entire Apple store revenue.

 

THe average IOS game game has a revenue of S300/$500.

Apple revenue > Nintendo revenue. It doesn't really make sense to compare total Nintendo revenue with software in the App store

No, it makes sense because you are comparing their games. So revenue from their gaming market is what should be compared. Nintendo is a gaming only company last time I checked.


Comletely agree.  Most games fail on Apple devices because they're burried in games that suck




       

happydolphin said:
JayWood2010 said:
pezus said:
JayWood2010 said:
This really should not be considered to Super Mario Galaxy. If Super Mario alaxy was 99c it would have sold way more than 100m, I'm just saying......You really cant compare a 60 dollar game to a 1 dollar game. Huge difference

How so? Wii hasn't even sold 100m!


LMAO why?  People can buy a 99c game an not care if they dont like it where as if you even rent a console game its like 6 dollars.  Thats like comparing a 10 inch tv to a 50 inch.  One is obviously better than the other there for the prices will be way different.  The thing is IOS games are growing but its not effecting console games either.  And out of the hundreds of thousands of games that get put on IOS you see very few do well.  What is the big ones?  Angry Birds, Infinity BLade, vs  Grand theft auto, Mario, Pokemon, Uncharted, Halo, Gears of War, Assassin's Creed, Zelda, Forza, Gran Turismo and this list doesnt end.  It is insulting to even compare IOS games to console games.  Hell, mario jumping has as many mechanis as what 99% of all IOS games.  Bang for your buck

I wouldn't be surprised if people would still download AB twice as much as most popular dedicated consoles title even if they were 1$ or free.

The highest selling, non-mandatory-bundled game ever: Mario Kart Wii 31.71M. I'm curious as to how many copies a game like this would sell, priced at 1$ or free on the iOS/Android platform. It probably reach Angry birds levels pretty fast thanks to multiplayer and pick-up-and-play appeal. But not Mario, I don't think so.

Guarantee if Mario Kart was 99c people would shut up about Angry Birds.  Mario Kart makes a fortune though.  60 dollars times 31 million is what?  I know not all of it goes to them but the majority does.  People need to think before looke at a few numbers. Nintendo does better with there games because the profits are highe and better quality games where as few succeed on IOS because most of them suck