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Forums - Nintendo Discussion - Official Nintendo News Thread: "Born a Nintendo Fan, die a Nintendo fan!

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What would you give for Nintendo to be #1 again this gen?

500 dollars 1,316 72.35%
 
Kidney 2 0.11%
 
Soul 9 0.49%
 
virginity 16 0.88%
 
Your favorite puppy 6 0.33%
 
Your 1,000 dollar copy of Xenoblades 8 0.44%
 
An hour of your time 26 1.43%
 
Other ( post below) 6 0.33%
 
....Left testicle.... 13 0.71%
 
Pezus's freedom 22 1.21%
 
Total:1,424

Nice to see third party NES games on the VC on 3DS. I will not repurchase any VC games that I already bought on the Wii VC for the 3DS. I am still waiting for the day that they will open up the VC games for all Nintendo systems (3DS, Wii, Wii U). I believe that the Miiverse integration with the 3DS will eventually bring this option.



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spurgeonryan said:
sethnintendo said:

Nice to see third party NES games on the VC on 3DS. I will not repurchase any VC games that I already bought on the Wii VC for the 3DS. I am still waiting for the day that they will open up the VC games for all Nintendo systems (3DS, Wii, Wii U). I believe that the Miiverse integration with the 3DS will eventually bring this option.


I am waiting for the day when they stop all this licensing crap and give us the games we want!

What games are you wanting that they haven't released?  Earthbound? 

I saw they are releasing Mario Golf (GB Color).  Did you ever play that version?  I actually played the crap out of it and it was one of the few games that I used the N64 transfer pack to transfer my character from GB Color to N64.  It has RPG elements in it where you improve your characters stats.  It is a very nice golf game and worth the $5.

I've been doing a few surveys on Club Nintendo to get my coins up again.  I semi lied about when I said I wouldn't purchase the same VC game again on different systems.  I got the 3D Classic Urban Champion for free from Club Nintendo.  Sure it isn't that good of a game but I couldn't resist for free.  So far I've gotten 7 titles for free from Club Nintendo since they started letting you get games for coins.  At about 5-7 dollars a title that means I've gotten about 40 dollars of games from them for free.  Club Nintendo kicks the shit out of Microsoft new gift policy.

Shipped - VC, XEVIOUS:3D CLASSICS CTR-CLB

Shipped - VC, MARIO VS. DK:MINIS TWL-CLB

Shipped - VC, FLUIDITY RVL-CLB

Shipped - VC, EXCITEBIKE:WORLD RALLY RVL-CLB

Shipped - VC, 3DS CLASSICS:EXCITEBIKE CTR-CLB

Shipped - VC, ART ACADEMY:1ST SEMESTER CTRCLB

Shipped - VC, 3D CLASSICS:URBAN CHAMP CTR-CLB



Nintendo responds to September 2012 NPD data – 3DS software sales up 89%

Nintendo has responded to the September 2012 NPD report, which should be out in full within the next hour.

Specific hardware sales weren’t outlined, by Nintendo confirmed that 3DS software sales are up 89 percent year-over-year. That’s partially due to the release of New Super Mario Bros. 2, which moved over 295,000 units last month. Mario Kart 7, Star Fox 64 3D, Kid Icarus: Uprising and The Legend of Zelda: Ocarina of Time 3D saw improved sales as well.

Nintendo additionally confirmed that Super Mario 64 DS has now obtained five million sales in the US. New Super Mario Bros. and Mario Kart DS are the only other DS titles to reach this milestone.

Find the full press release below.

 

Nintendo 3DS Software Sales Increase Nintendo 3DS XL continued to impact the video game market in September as overall sales of Nintendo 3DS software increased by 89 percent from the same period a year ago. Standout titles include New Super Mario Bros. 2, which sold more than 295,000 units in its second month, as well as Mario Kart 7, Star Fox 64 3D, Kid Icarus: Uprising and The Legend of Zelda: Ocarina of Time 3D, which all saw sales increases compared to last month.

“Nintendo 3DS XL continues to galvanize our Nintendo 3DS business,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Hardware sales are up, software sales are increasing exponentially and the attach rate is growing stronger every month. With a great slate of upcoming games, including Paper Mario: Sticker Star, which arrives exactly one month from today, we like our position heading into the crucial holiday selling season.”

In another milestone, Super Mario 64 DS for the Nintendo DS family of systems has now sold more than 5 million units in the United States alone. This is the third Nintendo DS game to reach the 5 million mark, joining New Super Mario Bros. (10.6 million) and Mario Kart DS (8.5 million).

For more information about Nintendo, visit http://www.nintendo.com.

 

http://nintendoeverything.com/101710/nintendo-responds-to-september-2012-npd-data-3ds-software-sales-up-89/



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

some Black ops 2  Gamepad usage



That Zombie. U bundle looks great, but is sadly something I will not buy. I do not have a big intresst on the game, but if they do this with Monster Hunter, then I think that I might hold off on my Wii U purchase.



Check out my Upcoming Wii U Games 2014 Thread

3DS Friend Code: 4553 - 9954 - 4854. Name - David

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@spurge:
Bloody hell mate, I would be quite spiffy to play a match with/against you on GoldenEye, but things got out of hand where I live just a few days ago and now I have to wait until God knows when I can play anything again... x_x

Awesome Cover-mon Story! I can defenitly attest to the attachment you get with your electronic-monsters on your journey! ;)



 And proud member of the Mega Mario Movement!

Liberation Maiden, another hidden gem to lurk about for... And it's from Suda! You can't miss that!!!

@spurge: I'll tell you I haven't played my game in a while, even though I could've held on my own, I would still consider myself a n00b. And I still haven't rack up my ranking to respectable degree. XD

I'll send you my friends-codes when I get the chance. And probably by that time, I might actually be on, waiting with a finger on my wiimote B-trigger... :D



 And proud member of the Mega Mario Movement!

Is Call of Duty: Black Ops II coming to the 3DS and Wii?:

http://www.zavvi.com/games-3ds/call-of-duty-black-ops-2/10643463.html

http://www.zavvi.com/games/platforms/nintendo-wii/call-of-duty-black-ops-2/10643462.html

First time I've heard of this.



I saw those two versions in a portuguese store`s webpage, but not anywhere else.
And you know what? At that same page: NFS: Most Wanted Wii U is there too - with a November release date. I`m thinking this store knows something we don`t. I don`t recall them putting up wrong information before.



Feature: Reinventing Nintendo's Major Franchises on Wii U

Time for some comebacks

Thanks to its fresh approach to gaming, the Wii has been a breeding ground for reinvention throughout its six year life cycle, offering us established franchises with a twist due in part to motion controls. The Legend of Zelda has been perhaps the biggest beneficiary of this in the form of Skyward Sword, with Wii MotionPlus offering a new level of precision and control, and leading many to suggest the series can never go back to standard controls.

Aside from Zelda, both Mario and Metroid also received enhanced gameplay thanks to Wii, yet there are many franchises that never got the reinvention they perhaps needed to put them back in the public eye. In fact, many of Nintendo’s biggest franchises simply failed to appear on Wii at all, prompting many to question their existence in the future. So with Wii U now on the horizon, is it time for these dormant franchises to make a return, and just how could Wii U reinvent some of the classics of Nintendo’s back catalogue?

 

Star Fox

One of Nintendo’s biggest franchises of the Nintendo 64 era, Star Fox has been conspicuously absent throughout the Wii generation, despite continued appearances from its cast in the Smash Bros series. While Nintendo recently delved back into the series on 3DS by releasing N64 remake Star Fox 64 3D, Fox hasn’t barrel rolled his Arwing since 2006’s Star Fox Command on DS; for any series, six years is a long time.

While it could be argued Wii simply wasn’t powerful enough to accommodate a large-scale Star Fox game, Wii U has no such problems and it’s hard to imagine that in six years time the series will still be on this list. Wii U then, seems a great place to reintroduce Star Fox, but it’s not all about the graphics.

Star Fox: Command is perhaps the most obvious parallel to draw with Wii U, and despite some corners of the fan-base not enjoying the game, there’s a lot of scope for a more tactical Star Fox adventure. The GamePad is the ideal place to put a general overview of the battle, and with simple taps on the screen would allow you to use specific squad mates to take down targets.

But perhaps a more interesting usage of the GamePad would be in co-operative play, where two players could take control of a single Arwing. While one player handles the flying and forward lasers, a second player could hop on board with the GamePad and take control of a rotating turret, akin to the Millennium Falcon in Star Wars. With the GamePad’s 360 degree movement recognition, the screen could display the battle and allow you to cover the rear of the ship, creating a thrilling co-op experience.

 

Yoshi

Despite a named mini-game in Nintendo Land, it’s been a full six years since Yoshi last had an outing as the primary protagonist, and 15 years since he appeared on home consoles in Yoshi’s Story. Despite appearing as an ally to Mario in Super Mario Galaxy 2 and New Super Mario Bros. Wii, it feels about time that Baby Mario was kidnapped again and for the Yoshi clan to set off and save him.

One of the charms of the Yoshi series has always been its unique and colourful design, and despite continued pushes towards photorealism, the success of Kirby’s Epic Yarn could be the catalyst needed to inspire Nintendo’s graphical team into creating another hand-drawn masterpiece. With the added power of Wii U, it’s something that would undoubtedly gain a lot of positive attention.

But what about the GamePad? One use for the GamePad would be to simply not use it at all and stick to basic platforming, or to mimic the platform placing mechanics in New Super Mario Bros. U; but we’d like to think Nintendo are more creative than that. Perhaps it’s time for Universal Gravitation to make a comeback, something that would be made easy with the GamePad’s gyro sensors. Alternatively the GamePad could be used for aiming Yoshi’s eggs when thrown; this could work in two ways depending on the style of game. If it is a traditional 2D Yoshi game, then a touch screen option seems natural, but if Nintendo decided to go the 3D route then perhaps you could hold the GamePad up to throw and aim eggs, much like Metroid: Other M’s missile mode.

 

Wave Race

A franchise that falls firmly into the category of “I didn’t realise Nintendo made that”, Wave Race is a series unlike Nintendo’s standard fare. Primarily a simulation, the game offers no identifiable mascots or obvious hooks, instead focusing on creating a fun and entertaining water-ski racer. With the trademark recently renewed and the series now 11 years without a sequel, could Wii U be the console to put new life in this unique title?

With its enhanced power, Wii U could offer a more realistic water model alongside the typical graphical improvements, but it’s the potential of the GamePad that puts it above the simplistic water-ski game that the Wii received in Wii Sports Resort. The gyro sensors in the GamePad create an ideal steering bar – push outward on the left to turn right and vice versa, just like you would on a real water-ski. With the GamePad held out in front of you, the screen can then be used to display a map where you need it, rather than hiding it away in the corner on the TV screen.

Alternatively, the GamePad could offer a personal view of the race while you control the water-ski with the analogue sticks. While the TV displays your race, the GamePad screen could be rotated around you to see racers alongside trying to overtake. This adds a risk/reward element in – do you take your eyes off what is in front of you to see who is beside you or keep your eyes ahead and hope no-one is trying to get past?

 

Mario Golf

Remember when you played Wii Sports and imagined how much fun Mario Golf was going to be on Wii? Well we’re still waiting for it, and some might say Nintendo is leaving it a bit late to get a sequel to the immensely enjoyable Mario Golf: Toadstool Tour out before Wii U debuts. If it’s ok with you, we’re going to assume Mario has moved onto the Wii U course and will be hitting the greens on Nintendo’s newest console.

Following on from 2003’s Toadstool Tour is not going to be an easy task, it is after all a game that made playing a golf simulation fun, but Wii U could be the place to do just that. The first trailer for Wii U, at E3 2011, showcased an early Wii Sports Golf prototype, where the player placed the GamePad down on the floor and swung the Wii Remote to hit the virtual ball. With Wii U Sports seemingly in the rough, Mario Golf U could easily borrow this mechanic, something that would alleviate the need for complex button combinations for different swings and powers.

While the Wii Remote is a huge bonus for casual golf fans, allowing anyone to simply pick-up and hit the ball into a Chain Chomp bunker, the GamePad offers greater possibilities for the more involved golfer. The GamePad could allow you to observe the hole from all angles and line-up shots using the touch screen, while also providing traditional control options to hit the ball. Obviously in this scenario, the GamePad would not be placed on the floor.

 

F-Zero

Barely a month goes by without someone asking where F-Zero is, and with good reason. We haven’t had a chance to show Captain Falcon our racing moves since 2003’s F-Zero GX on GameCube, and for whatever reason that’s the last we’ve heard of the series entirely (outside of Japan exclusive F-Zero: Climax). With fans clamouring for a revival and F-Zero’s sudden inclusion in Nintendo Land, Wii U seems like it will be the home to Captain Falcon’s return.

The most obvious and exciting feature of F-Zero on Wii U are the graphics. F-Zero GX was lauded for its impressive visuals at high velocity on GameCube, and with Wii U being a significant upgrade graphically it stands to reason that F-Zero U would look stunning. With the additional power of the system too, the game has the potential to display a lot of interesting mechanics on-screen at once, creating an even more intense racing experience.

Given the extreme speed of F-Zero, the GamePad feels slightly superfluous to the game, as instead of bolting on gimmicks, the developer ideally will focus on the action itself. However, there is certainly scope for the screen to be used as a map; after all, who wants a map clogging up their race screen? Beyond that, F-Zero U would make a great example of seamless streaming when using the GamePad, and could function as a second player’s view in versus multiplayer.

 

http://www.nintendolife.com/news/2012/10/feature_reinventing_nintendos_major_franchises_on_wii_u



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.