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Forums - Nintendo - Top 8 games that were wasted on the Wii

Mario Galaxy 2 is like Mario Galaxy 1, but with 10-20 times the diversity.

I hope Mario Galaxy 3 is a Wii U launch title though.



I describe myself as a little dose of toxic masculinity.

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PakChiuCheng said:
Man I wish that Xenoblade will one day be ported to the PS3.

Another game that I wish appear on the PS3 is Fatal Frame 4. That game did so poorly on the Wii.

Both IPs are now owned by Nintendo lock, stock, and barrel, which is a little surprising in Fatal Frame's case.



Monster Hunter: pissing me off since 2010.

Nem said:
Personally i wish Xenoblade Chronicles, The last story, Zelda SS, Tales of symphonia from the new world and Nights 2 were all ported to the 3DS. They would be sure buys for me, even nights 2 that is supposed to be very meh... i wanted to support the series but SEGA went and released it on a system i had no interest in.


I don't really see the problem.  Those 5 games, along with Fire Emblem RD (which I'm assuming by your avatar you are interested in) make 6 game you want that are exclusive to the Wii, which I think is enough to justify a purchase, especially at it's current low price.  How many games did you need before you purchased the 3DS?




IIIIITHE1IIIII said:
Rath said:


I've always found dual analogue control to be too clumsy for FPS games. It should be mentioned that the control system he was talking about wasn't motion control (which was very clumsy pre M+ and is still fairly clumsy) but the IR pointer functionality which is much less so.

Personal control preference is probably mouse for FPS games.

 

Also combat in Skyward Sword couldn't have been replicated well on a joystick, the motion controls really added to it.

 


Bolded: True, but you still move your controller around to make actions.

Underlined: Perfectly understandable.

Italics: Also understandable, if you're a fan of motion controls. I'd have preferred a classic controller.

What I mean by the Skyward Sword bit is that the mechanics would probably have to be substantially different for it to work on a classic controller.



IIIIITHE1IIIII said:
curl-6 said:
IIIIITHE1IIIII said:
curl-6 said:
Skyward Sword and Prime 3 would most likely have been inferior on PS360 due to being handcuffed to dual analogue controls. (Move could have helped, but I doubt they'd bother)

Galaxy 2 as well, to a lesser extent.


If anything the entire Wii library is handcuffed by motion controls. (Except titles like Wii Sports, obviously.)



Prime 3's pointer controls blow dual analogue aiming out of the water, and Skyward Sword simply couldn't be done without motion unless you absolutely crippled the combat.


We both know that is bullshit. Dual analogs have far more precision while motion controls are heavily inaccurate and clumsy.

 

As for skyward Sword, that could easily have been done with another joystick. But if you like swinging your arms around like a (insert offensive word) that's fine by me.

Dual analogue is slow, clunky, and stiff compared to the fluidity a pointer offers.

 

As for Skyward Sword, sure, if you wanted the swordplay to be awkward and unimmersive.



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curl-6 said:


Dual analogue is slow, clunky, and stiff compared to the fluidity a pointer offers.

 

As for Skyward Sword, sure, if you wanted the swordplay to be awkward and unimmersive.


Then try to make a perfect 180 degree spin. It takes a lot more time than analogs. Furthermore: Still BS.

 

Again, as for Skyward Sword: Controlling the sword using motion controlls is immersed by awkwardness. Guess I'll have to get used to it though as Nintendo said that they plan to keep it in all future titles.



IIIIITHE1IIIII said:
curl-6 said:
IIIIITHE1IIIII said:
curl-6 said:
Skyward Sword and Prime 3 would most likely have been inferior on PS360 due to being handcuffed to dual analogue controls. (Move could have helped, but I doubt they'd bother)

Galaxy 2 as well, to a lesser extent.


If anything the entire Wii library is handcuffed by motion controls. (Except titles like Wii Sports, obviously.)



Prime 3's pointer controls blow dual analogue aiming out of the water, and Skyward Sword simply couldn't be done without motion unless you absolutely crippled the combat.


We both know that is bullshit. Dual analogs have far more precision while motion controls are heavily inaccurate and clumsy.

 

As for skyward Sword, that could easily have been done with another joystick. But if you like swinging your arms around like a (insert offensive word) that's fine by me.


Is this post some kind of joke? Or are you trying to use the same kind of sarcasm as the OP?



Play4Fun said:
IIIIITHE1IIIII said:


We both know that is bullshit. Dual analogs have far more precision while motion controls are heavily inaccurate and clumsy.

 

As for skyward Sword, that could easily have been done with another joystick. But if you like swinging your arms around like a (insert offensive word) that's fine by me.


Is this post some kind of joke? Or are you trying to use the same kind of sarcasm as the OP?


The only joke here is motion controls.



IIIIITHE1IIIII said:
curl-6 said:

Prime 3's pointer controls blow dual analogue aiming out of the water, and Skyward Sword simply couldn't be done without motion unless you absolutely crippled the combat.

We both know that is bullshit. Dual analogs have far more precision while motion controls are heavily inaccurate and clumsy.


Play Conduit 2 or Goldeneye online.  You have the option for both pointer controls and dual analog.  Gamers with dual analogs never fare as good.  

As for your 180 turn issue, they usually add a button on the controller to enable a quick 180.

 

You want a real test, play Link's crossbow training for a while.  Then imagine trying to beat your scores with a dual analog.   Not going to happen.



The rEVOLution is not being televised

IIIIITHE1IIIII said:
Play4Fun said:
IIIIITHE1IIIII said:


We both know that is bullshit. Dual analogs have far more precision while motion controls are heavily inaccurate and clumsy.

 

As for skyward Sword, that could easily have been done with another joystick. But if you like swinging your arms around like a (insert offensive word) that's fine by me.


Is this post some kind of joke? Or are you trying to use the same kind of sarcasm as the OP?


The only joke here is motion controls.

You may prefer Dual analog controls for shooters but IR pointing is factually more fluid and precise than it is. It only comes second to mouse in that regard.

 And I'm not even going to bother addressing your " skyward Sword could easily have been done with another joystick." Mr. Game Designer.

LOL.