Musouka said: Well, this is business. Companies would use profits from other franchises to expand. There is no such thing as console "loyalty". |
Not true.
Companies have benefitted greatly in the past from their games going exclusively to one console because it says to the dedicated fanbase that you're pandering specifically to them. DoA on the Xbox is a good example of this.
Note that Sonic:SR for Wii outsold both versions of STH2006 on the PS360 combined. If Sega would just focus on Sonic Wii games, it's pretty clear that they'd be far better off.
I mean, Secret Rings was a decent game, but it had plenty of flaws and yet it still sold better than the alleged "main" game which wasn't brought to the Wii.
If Sega were to focus all of their efforts on making a solid Sonic title on JUST the Wii, I'm sure it will outsell Secret Rings by a substantial margin.
I'm not expecting Sega to not bring the olympic license to other consoles (though I doubt it'll sell well), but I am miffed that this version gets online play and M&S doesn't.
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks