I haven't played and I don't really know what it's about but it looks like another Lost Odyssey. I'll just use my impressions of that game for this game.
Looks good, music is beautiful. It's the kind of RPG you don't see a lot of these days. No crazy gimmicks, just good solid gameplay. The story is everything I could have hoped for. Also, that one chick is really hot. That's always a bonus in my book. What's up with that skimpy outfit!? There was a pretty sad part that made me realize how serious the story was. When that bad guy/girl was finally defeated, I felt like I had truly accomplished something. The characters I had at the beginning had grown so much and learned to work together. I have to give this game a 9.5/10......whenever I play it. Is it out in the U.S., now?
Shockingly, this sounds very accurate.
Anyway, I give it a 9.2 and agree with what Rol said basically. But, he left out one major flaw: finding NPCs for quests.
The affinity chart isn't really that well organized, and it's sometimes a little hard to find NPCs on it. The big problem with it though is that the chart doesn't tell you where specifically to find NPCs in a town. It just says "Colony 9" or something, but where? Each area has landmarks, they couldn't tell you which landmark that NPC is at at the times they're available? The towns are pretty big...
Hell, you wouldn't even necessarily have to look at the jumbled affinity chart if they added some changes. They should've told you what landmark the NPC who gave you the quest and the times they're available is on the quest screen when you select each particular quest, and they should tell you where to find the NPC you have to find for the quest as well as the times. This would also be helpful for monster hunting quests, whether it's to hunt a unique monster or trying to farm items from a monster. Just tell me where I can find them. This would be a lot better than looking at a FAQ all the time.
I also wish the game had more than 3 saves.