I loved 13 and 13-2 way better than X, X-2, and 12
It seems like the 360 audience exposed the final fantasy series as something less spectacular than it was set up to be. Final fantasy had to compete against both blue dragon and lost odyessy that I personally enjoyed far more. In the end the combat system and weak characters couldn't compete with either of the above mentioned.
Jeez kusanagi dont take things so personally.
I know you didnt mean ps2 otherwise you would have mentioned it.
Youre right about your point, which is why i was facetiously pretending to be upset.
kain_kusanagi said:
Whether you were joking or not I don't care. What I said was "...the game was worked on as a PS3 exclusive for NEARLY all of it's development process." Starting development as a PS2 game really doesn't matter since it would have, at that time, been a PS2 exclusive before moving to a PS3 exclusive before right at the end getting ported to 360. If anything it's further proof that the 360 had nothing to do with the fanboy complaints of FF13 because the 360 wasn't on the market when the game was outlined. Your right about why it was moved to multiplatform. At this point in the industry it's just plain stupid for 3rd parties to make exclusive games without deals with the platform holders. FFversus13 should be multiplatform as well, and I expect it will be. Once a dev has a multiplatform engine, making an exclusive is like refusing money. |
To Square Enix It was a "good business decision"
Who knows how many dollars MS throw at SE to get the game multiplat, and how much marketing they spent on it. SE already admit that they cut a few content out from FFXIII. The thing is, we may never know the truth but I asure you, MS will not accept a maltiplat game that is superior in content on the competition, so it must be the same.
Maybe. Something fishy is definitely going on though. 13-2 improves upon 13 in every single aspect yet has a lower aggregate score on Metacritic. Just seems like critics are trying to beat down on the franchise every single opportunity they get.
Acevil said:
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Thank you.
Everyone needs to play Lost Odyssey! Any opposition to this and I will have to just say, "If it's a fight you want, you got it!"
Can't believe you all forgot about this little piece of info.
http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/
Considering the 360 version was already 3 discs, if you think the content was cut purely because they willed it or it was bad content, then you just have your fingers in your ears and got your reality filters in overdrive.
I bet OP never played a FF game before FFVII, since everyone knows that FF games that aren't exclusive to Sony consoles suck.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.
Slimebeast said: In what way FF13 got westernized? To me it looks like an extremely Japanese game. |
Well XIII-2 has too much freedom IMO.
People hated the linearity of XIII but I actually like it.
Frankly speaking (as a Xbox 360 user), to a certain extent I think the "possible" modifications they made to the game structure to accommodate the disc constraints might have caused FFXIII's linearity (to avoid messy disc changing I think?). Then again they were able to squeeze XIII-2 into a single disc (perhaps lessons were learnt).
Yet again other JRPGs were able to overcome the linearity problem he faced. Lost Odyssey, Blue Dragon, Star Ocean 4. Multiple discs, without the linearity FFXIII faced through several ways to overcome the disc issue.
So yup, maybe the 360 caused it, but if SE actually tried to do something, then nope nothing like the linearity issue would have happened.