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IGDA mobile SIG head Kevin Dent has rumoured on Twitter tonight that THQ has dropped its entire 2014 line-up, including “the Game Workshops MMO,” Vigil’s Dark Millenium Online.

In addition, it’s being claimed the publisher is offering itself for sale to “Asian firms” in order to increase its value.
Dent added that “word is spreading that THQ has returned IP to Disney AFTER paying the advance, with no refund.”
When contacted for comment, a THQ Australia representative had no statement to give.
Over the past year, the company closed five development teams, and made a number of staff cuts. Red Faction and MX vs ATV Alive were both shelved during 201 after disappointing sales. However, it also poured resources into a new studio in Montreal, headhunting top local talent.
THQ development teams were among the first to receive Wii U kits, and several launch titles were expected; it also holds the UFC and WWE licenses, and saw success – now waning – with its Wii tablet add-on, uDraw.
The publisher has five major studios and at least ten games in the works, including Darksiders 2 and Metro: Last Light scheduled for northern summer; a publishing deal for Obsidian’s South Park: The Game, Guillermo del Toro’s inSane trilogy, and Tomonobu Itagaki’s Devil’s Third, as well as the highly anticipated Dark Millenium Online.
GamesIndustry cites anonymous sources for word that the Vigil-developed MMORPG is for sale.
Value
THQ’s market capitalisation – the total dollar value of its publicly available shares – is $45.41 million. It is likely any offer to purchase the publisher would be much higher than that, resulting in a significant pay out to current investors – so expect interest in THQ stock to increase if a sale is on the cards.
At time of writing, THQ shares are on a slight rise at 67 cents in after hours trading. On Tuesday, THQ saw a spike to 80 cents per share – possibly on the back of insider rumours of a sale – but hit a 52 week low at 65 cents on Friday.
The company’s highest share price over the last year was $6.53 in early February 2011, but apart from a small bump in late October and early November, around the release of Saints Row: The Third, the company’s trade value has been on a steady decline in the 12 months since.











