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Forums - Gaming - One Man Plays Final Fantasy XIII

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Time for Final Fantasy XIII!

What a great Final Fantasy! 64 23.19%
 
I liked it all right. 60 21.74%
 
I did not feel strongly about it. 23 8.33%
 
It was a pretty weak FF. 43 15.58%
 
Worst FF ever! 42 15.22%
 
Worst game ever! 9 3.26%
 
I'M HATMOZA AND THIS TOPIC MAKES ME BARF 13 4.71%
 
I never played this game. 22 7.97%
 
Total:276
MRKs said:
What's wrong with the story on XIII? I loved the story, from beggining to end.
And also I think the voice acting is pretty good AND Vanille is by far my favorite character in the game.

Can't understand the hate this game gets...

PD: btw, FFXII was awful, the characters were awful, the story was great, the combat system was awful and the gambit system sucked balls. But anyway, I respect that game :P


Yea, I like Vanille aswell, but maybe that's because I played the japanese version as most complains about her seemed to be about her voice. Later in the game I didn't use her in battles anymore though, as Hope just seemed to be more useful (but as a character in the story I despised him).

I thought FFXII was pretty decent, although I couldn't really get into the story. The cut scenes were beautiful, but they just didn't manage to create an atmosphere in my opinion (same with FF13). Still I had quite a lot of fun with exploring the world and hunting mobs etc.

Maybe the story of FF13 left me unimpressed because I wasn't good at reading japanese back when I played it (understanding the voiced parts wasn't difficult though) so I didn't have the information provided in the data log.



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@Panama, The majority doesnt hate FF13 though. Its just that the one who disliked it are a very vocal minority, as seen with other popular game like COD.



hatmoza said:
Zim said:
I'm sorry am I the only one who noticed that theprof00 said ''the game isn't as linear as people make it seem'' There is literally a small section of the game (GP) that isn't linear. Of the 55 hours of my playthrough I would say maybe 45 hours were in spent in corridors with only 1 direction. I mean it's nearly impossible to miss any items in the game because well everything is right there!


I cringed a lot at his posts in general. I don't want to derail this thread going after his faulty points.


I appreciate it, though I think you may be raking leaves in a windstorm, as it were



Lafiel said:
MRKs said:
What's wrong with the story on XIII? I loved the story, from beggining to end.
And also I think the voice acting is pretty good AND Vanille is by far my favorite character in the game.

Can't understand the hate this game gets...

PD: btw, FFXII was awful, the characters were awful, the story was great, the combat system was awful and the gambit system sucked balls. But anyway, I respect that game :P


Yea, I like Vanille aswell, but maybe that's because I played the japanese version as most complains about her seemed to be about her voice. Later in the game I didn't use her in battles anymore though, as Hope just seemed to be more useful (but as a character in the story I despised him).

I thought FFXII was pretty decent, although I couldn't really get into the story. The cut scenes were beautiful, but they just didn't manage to create an atmosphere in my opinion (same with FF13). Still I had quite a lot of fun with exploring the world and hunting mobs etc.

Maybe the story of FF13 left me unimpressed because I wasn't good at reading japanese back when I played it (understanding the voiced parts wasn't difficult though) so I didn't have the information provided in the data log.


Well I played the game in english just a couple of months ago (bought the PS3 only for this game) and Vanille didn't sound annoying as the people said it was. In fact I was angry at the description of vanille in Gamespot (seriously, why the hell they sustract points in a game for an "annoying" characters) but that aside, I think it was a great character. Every main character in XIII was very well designed and I liked them (Except the stupid Snow) even Hope and Lightning :)



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brendude13 said:
MRKs said:
What's wrong with the story on XIII? I loved the story, from beggining to end.
And also I think the voice acting is pretty good AND Vanille is by far my favorite character in the game.

Can't understand the hate this game gets...

PD: btw, FFXII was awful, the characters were awful, the story was great, the combat system was awful and the gambit system sucked balls. But anyway, I respect that game :P

I've been looking into Final Fantasy XII, from the trailers I've seen the characters look so bland. Were they all cloned from the same person or something? Think I might go with X-2 instead.

Well X-2 isn't that much better, but at least the combat system is fun, it reminded me of FF I/V with the different jobs and skills.



3DS FC :  4339 - 3326 - 7693. Add me :) Nickname Tin

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Bristow9091 said:
Am I the only one that didn't rely on the data log to realise this game has a great story? I followed it pretty well and loved every second of it, lol...


A game having a great story or not isn't something one "realizes". One "realizes" a truth, not a subjective measurement.



BasilZero said:

...

How far did you get into the game btw?


I beat it, was the only one of my group of friends to do so, in fact.  Everyone else hated it so they didn't bother finishing it.  I always held out that hope that it would get better.  Never did. 

As for the rest of your post, I'm aware there's a bit of customization, I know all about the weapon/accessory upgrades, I know all about everything you mentioned, doesn't change the fact that t he game is linear to a fault and has virtually no customization (virtually doesn't mean literally, means "more or less", and the customnization options were so limited they might as well have not been there. 



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What's up with all those grammar nazi's?



 

It's always fun to watch people praise XIII but criticize XII, especially over the combat system.

XII had the gambit system, which allowed you to program your characters to act certain specific ways in specific situations, assigning priority. If you didn't like the gambit system you could avoid it completely to control each and every one of your characters individually (there was an option to pause the game when looking through menus). all SIX of your team mates needed to die to give you a game over, and you could control any character at a whim.

XIII had the paradigm system, in which you were allowed to chose the jobs for each character and nothing more. You control the party leader, getting a game over if that person dies, and you have no ability to control or guide the other two members of your party. due to the speed and pace of the battles, it's unrealistic to expect to be able to control your character manually, resulting in 95% of the game having you press "auto-battle". The only real command you have is to change paradigms, everything else is automatic. this is a horrible dumbing down of what could have been an awesome battle system. a few small tweaks and it would have been fine (control your party members, manual gameplay, NOT dying when the party leader falls, better AI). Instead we get an incredibly restrictive, boring, repetitive battle system.

At least with XII you had the option to turn it off, and the battle system was, for all intents and purposes, identical to FF1-9, just with the ability to actually move. and again, at least the gambit system was deep and nuanced, giving you complete control over your characters and their actions, FFXIII had no such system.



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