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Forums - Gaming - Game overthinker rose coloured glasses

theRepublic said:

The last few videos I watched had stupid plots instead of just making an argument.

Think of it as a rite of passage, something every game reviewer has to go through at some point in their life. Like puberty.



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I watched it all happen too.....and I disagree.



I have to admit that I laughed at the Planet of the Apes reference at the end, but he really needs to work on his Charlton Heston impression more. Maybe his next video will have the Soylent Green ending. We shall see.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

Now I have a little time to post. What the heck is this guy drinking? Yeah, everything seems better in retrospect but this gen allows us to go back and play these classics right there on our current consoles and the results are often not pretty. Every little advancement and improvement of the earlier gen was just so we could arrive at the point where we are today--and I'm thankful for that.

He used an example of comparing platform games to FPS shooters to illustrate his point. He showed how, even though the market was saturated with 2D platformers, you could at least tell them apart. That's all well and good but why didn't he do this with the girth of Final Fight clones or even better (or worse), the army of Gradius, Xevious, Thunderforce, Gate of Thunder 2D space shooters that were so popular back in the day? Comparing a platform game of yesterday to a platform game of today would have made more sense to me.

And look at the download scene. Look at the motion control scene. Look at the dance/party scene. Look at games like LBP and Valkyria Chronicles. Look at the handheld scene. We have the diversity of the older gen and the technology and refinement of the current gen. Like Hatmoza posted, the guy took a long time and used his extensive vocabulary to present the illusion of substance but there was really nothing there.

I don't usually watch Game Overthinker on a regular basis but when I did, I often agreed with him. This time, I can't do that.



I haven't watched the video and probably won't unless I'm bored tonight. I love Movie Bob's movie reviews and I warmed up to The Big Picture but I've never really like Game Overthinker.



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d21lewis said:

Now I have a little time to post. What the heck is this guy drinking? Yeah, everything seems better in retrospect but this gen allows us to go back and play these classics right there on our current consoles and the results are often not pretty. Every little advancement and improvement of the earlier gen was just so we could arrive at the point where we are today--and I'm thankful for that.

He used an example of comparing platform games to FPS shooters to illustrate his point. He showed how, even though the market was saturated with 2D platformers, you could at least tell them apart. That's all well and good but why didn't he do this with the girth of Final Fight clones or even better (or worse), the army of Gradius, Xevious, Thunderforce, Gate of Thunder 2D space shooters that were so popular back in the day? Comparing a platform game of yesterday to a platform game of today would have made more sense to me.

And look at the download scene. Look at the motion control scene. Look at the dance/party scene. Look at games like LBP and Valkyria Chronicles. Look at the handheld scene. We have the diversity of the older gen and the technology and refinement of the current gen. Like Hatmoza posted, the guy took a long time and used his extensive vocabulary to present the illusion of substance but there was really nothing there.

I don't usually watch Game Overthinker on a regular basis but when I did, I often agreed with him. This time, I can't do that.

What did you think of the second video? 



Japanese Pop Culture Otaku

hikaruchan said:
d21lewis said:

Now I have a little time to post. What the heck is this guy drinking? Yeah, everything seems better in retrospect but this gen allows us to go back and play these classics right there on our current consoles and the results are often not pretty. Every little advancement and improvement of the earlier gen was just so we could arrive at the point where we are today--and I'm thankful for that.

He used an example of comparing platform games to FPS shooters to illustrate his point. He showed how, even though the market was saturated with 2D platformers, you could at least tell them apart. That's all well and good but why didn't he do this with the girth of Final Fight clones or even better (or worse), the army of Gradius, Xevious, Thunderforce, Gate of Thunder 2D space shooters that were so popular back in the day? Comparing a platform game of yesterday to a platform game of today would have made more sense to me.

And look at the download scene. Look at the motion control scene. Look at the dance/party scene. Look at games like LBP and Valkyria Chronicles. Look at the handheld scene. We have the diversity of the older gen and the technology and refinement of the current gen. Like Hatmoza posted, the guy took a long time and used his extensive vocabulary to present the illusion of substance but there was really nothing there.

I don't usually watch Game Overthinker on a regular basis but when I did, I often agreed with him. This time, I can't do that.

What did you think of the second video? 


Second video?



d21lewis said:
hikaruchan said:
d21lewis said:

Now I have a little time to post. What the heck is this guy drinking? Yeah, everything seems better in retrospect but this gen allows us to go back and play these classics right there on our current consoles and the results are often not pretty. Every little advancement and improvement of the earlier gen was just so we could arrive at the point where we are today--and I'm thankful for that.

He used an example of comparing platform games to FPS shooters to illustrate his point. He showed how, even though the market was saturated with 2D platformers, you could at least tell them apart. That's all well and good but why didn't he do this with the girth of Final Fight clones or even better (or worse), the army of Gradius, Xevious, Thunderforce, Gate of Thunder 2D space shooters that were so popular back in the day? Comparing a platform game of yesterday to a platform game of today would have made more sense to me.

And look at the download scene. Look at the motion control scene. Look at the dance/party scene. Look at games like LBP and Valkyria Chronicles. Look at the handheld scene. We have the diversity of the older gen and the technology and refinement of the current gen. Like Hatmoza posted, the guy took a long time and used his extensive vocabulary to present the illusion of substance but there was really nothing there.

I don't usually watch Game Overthinker on a regular basis but when I did, I often agreed with him. This time, I can't do that.

What did you think of the second video? 


Second video?

sorry this one



Japanese Pop Culture Otaku

hikaruchan said:
d21lewis said:
hikaruchan said:
d21lewis said:

Now I have a little time to post. What the heck is this guy drinking? Yeah, everything seems better in retrospect but this gen allows us to go back and play these classics right there on our current consoles and the results are often not pretty. Every little advancement and improvement of the earlier gen was just so we could arrive at the point where we are today--and I'm thankful for that.

He used an example of comparing platform games to FPS shooters to illustrate his point. He showed how, even though the market was saturated with 2D platformers, you could at least tell them apart. That's all well and good but why didn't he do this with the girth of Final Fight clones or even better (or worse), the army of Gradius, Xevious, Thunderforce, Gate of Thunder 2D space shooters that were so popular back in the day? Comparing a platform game of yesterday to a platform game of today would have made more sense to me.

And look at the download scene. Look at the motion control scene. Look at the dance/party scene. Look at games like LBP and Valkyria Chronicles. Look at the handheld scene. We have the diversity of the older gen and the technology and refinement of the current gen. Like Hatmoza posted, the guy took a long time and used his extensive vocabulary to present the illusion of substance but there was really nothing there.

I don't usually watch Game Overthinker on a regular basis but when I did, I often agreed with him. This time, I can't do that.

What did you think of the second video? 


Second video?

sorry this one

 


That second video is the F'n truth!!