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Forums - Gaming - Why would Microsoft want to release the NextBox?

The threat from the Wii U comes from the scary idea of a Nintendo console with 3rd party parity. With multiplatting existing equally across all platforms, the only significant differentiator (since non-software factors are fairly irrelevant) is first party software, where Nintendo commands an inaccessible lead

My pessimism, of course, believes that third parties will continue to scorn the Wii U because of the massive third-party conspiracy that exists, but the idea that threat could be enough to prompt Sony and Microsoft to move. Nobody wants to get caught with their pants down like Sony did early in this generation



Monster Hunter: pissing me off since 2010.

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Mr Khan said:
The threat from the Wii U comes from the scary idea of a Nintendo console with 3rd party parity. With multiplatting existing equally across all platforms, the only significant differentiator (since non-software factors are fairly irrelevant) is first party software, where Nintendo commands an inaccessible lead

My pessimism, of course, believes that third parties will continue to scorn the Wii U because of the massive third-party conspiracy that exists, but the idea that threat could be enough to prompt Sony and Microsoft to move. Nobody wants to get caught with their pants down like Sony did early in this generation

I think the Wii U will get plenty of multiplat games.  The problem lies in whether developers are going to take the extra time and money to optimize the games for the system.  I think this gen shows they probably won't.  So the multiplat games for the PS3, 360, and Wii U will look basically the same, with maybe menus being on the tablet controller.  Thereal question is when the NeXbox and PS4 release, and 3rd party support drop for the PS3 and 360, will they also lower support for the Wii U?  I'm not sure about this one.  But given that most multiplats for this gen only releases for the 360 and PS3, because of not wanting to spend money on building a Wii port from scratch, I think they may.



thismeintiel said:
Mr Khan said:
The threat from the Wii U comes from the scary idea of a Nintendo console with 3rd party parity. With multiplatting existing equally across all platforms, the only significant differentiator (since non-software factors are fairly irrelevant) is first party software, where Nintendo commands an inaccessible lead

My pessimism, of course, believes that third parties will continue to scorn the Wii U because of the massive third-party conspiracy that exists, but the idea that threat could be enough to prompt Sony and Microsoft to move. Nobody wants to get caught with their pants down like Sony did early in this generation

I think the Wii U will get plenty of multiplat games.  The problem lies in whether developers are going to take the extra time and money to optimize the games for the system.  I think this gen shows they probably won't.  So the multiplat games for the PS3, 360, and Wii U will look basically the same, with maybe menus being on the tablet controller.  Thereal question is when the NeXbox and PS4 release, and 3rd party support drop for the PS3 and 360, will they also lower support for the Wii U?  I'm not sure about this one.  But given that most multiplats for this gen only releases for the 360 and PS3, because of not wanting to spend money on building a Wii port from scratch, I think they may.


Whether the Wii U continues to receive multi-platform games depends on what the capabilities of the Wii U are compared to the other systems ...

If the rumours are true and the Wii U's GPU is a custom version of the Radeon R700, I highly doubt that the PS4 or "XBox 720" would be so much more powerful to make cross platform games unlikely. Essentially, even if these systems are more powerful I would expect games to be released for the Wii (at worst) displaying at 720p while running at 30fps with the same games being released on the other systems at 1080p running at 60fps.

My reasoning is simple, the more graphically impressive games get the more sales they need to break even (or turn a profit). With how many publishers and developers struggled producing current generation HD console games that targeted the PS3, XBox 360 and PC, I couldn't see many publishers green-lighting projects that cost significantly more while targeting fewer gamers who have these next generation consoles and high end gaming PCs.



I think next gen would start at 2013 Xbox, 2014 ps4



Yay!!!

Play4Fun said:
nnodley said:
Play4Fun said:
nnodley said:
Play4Fun said:
landguy1 said:

 

 




Sony and MS will be launching in 2013 for sure.

MS because they'd love to launch before Sony again, Sony because they don't want MS to launch before them again and both because they're not going to give Wii-U two years alone on the market.

How is launching new consoles 7-8 years after the current ones rushing? It isn't.  And Sony and MS both know Nintendo are a threat. They compete in the same market as Nintendo, I don't see how they would "not be worrying over Wii U".

There is no rumour saying Wii-U will be between $400  an d $600. No one is crazy enough to think that's the price range Nintendo is aiming for.

The specs I gave were taken from GAFs speculation thread where they put info together from leaks and trusted sources. Nothing concrete but it's solid speculation.

I don't understand why you would get into the discussion if you just plan to make a post and then bail out. 


Yea there's no way MS are going to allow the Wii U to be in the market for anything more than 1 year. They would probably never be able to catch up, I mean look at Sony, it took them so many years to get back up on par with MS and they are probably still losing money (or lost money until recently). Plus this time if Nintendo actually gets 3rd party support, MS is in trouble from a consumer standpoint.

Also the reason why MS is likely to release a new console by 2013 is because they are a tech company, so they don't just think of the present, they think and plan ahead for the future. They know the 360 is an old tech and their rivals are going to make their moves first to overtake them from the get-go next gen. So its in their best interest to release a new console before their competitors and get an upper hand while keeping the 360 relevant.

Also if they release in 2013, they can easily keep the 360 relevant for another year 2 alongside the new console and reach close to their goals of 10 years for the 360.



 

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HappySqurriel said:
Reasonable said:
HappySqurriel said:
Microsoft and Sony are (more or less) being forced into releasing their next generation consoles by Nintendo ...

Neither company wants to leave the Wii U on the market for long enough that it can build a userbase that is large enough and become the "default console" that consumers buy and developers target; and, while Sony and Microsoft could produce systems that are substantially more powerful, the additional processing power could be wasted in technical enhancements that people don't notice and care about (improved output resolution from 720p to 1080p, increased framerate from 30fps to 60fps, etc.).

How long Sony and Microsoft have depends on how the Wii U sells, but it would take a near record pace to become the default console in 12 months on the market alone and a fairly moderate pace to become the default console in 24 months on the market alone.

I don't think  at the moment the Wii U looks like much of a threat TBH, particularly to the 360.  The strength of the 360 in US and its key markets is its position as the best online platform.

Whatever specifications Wii U has, unless Nintendo seriously sort out their online infrastructure - which I'm guessing they won't certainly during the first 18 months of Wii U's lifespan - I doubt it will take many 360 or PS3 gamers away from Live/PSN.  It's also likely that during the first 18 months or more the Wii U will get matching spec versions of 360/PS3 titles - in others words the current HD consoles with the biggest install base are likley to set the bar for graphics/tech with 3rd party developers not the Wii U.  Taking the analogy of DVD vs Blu-Ray (with 360/PS3) I think Wii U will suffer from being undersupported in use of any additional power.

Initially I expect Wii U to appeal more to existing Wii owners without overly troubling the current HD consoles, particularly the 360 in US where Live more than anything will act as a barrier to Wii U adoption in the 360's core demographic.

Also, outside that it needs to catch general public like the Wii did - and I don't think lightning is going to strike twice this time.  The tablet controller to me looks like having far less impact than the Wii's controls and Wii Sports.  Kinect should more than offset the Wii U from the "fun gadget" perspective.

Of course I could be wrong - but I really don't think MS and Sony will be too worried about letting Wii U have an initial run at the market.  Of course, if it does hit home like the Wii, then I expect to see Plan B's in full force from MS and Sony as they accelerate their plans.

I still think Sony/MS will leave Wii U unchallenged until Q3 2013 earliest and maybe even Q4.

The Wii U isn't a threat to the XBox 360, it is a threat to preventing Microsoft from establishing an "XBox 720" ...

If the Wii U builds a large userbase (20+ Million), with strong sales (15+ Million per year), and develops a track record of being able to sell games in big third party franchises before the "XBox 720" is launched it will (likely) ensure that the vast majority of third party games released in the next generation will also be released for it. If Nintendo can develop a large worthwhile library of games and create a significant price advantage on top of this it creates a challenge to justify the purchase of another console for the majority of gamers.

Essentially, if the Wii U is on the market for long enough without being challenged that it has a large library of good/great games, a large price advantage, and the vast majority of new games are being released to it the PS4 and XBox 720 will struggle to establish themselves; and we will (likely) see a lopsided generation. In order to prevent this, Sony and Microsoft will release their next generation consoles before Nintendo can hit this point. Being that it is likely Nintendo would hit this milestone after being on the market for 12 to 18 months on its own, it is likely that neither Sony or Microsoft will launch their console (much) more than 12 months after the Wii U.


I know.  My point is that right now, based on what we know, I don't think the Wii U has much chance of doing that.  I just doubt Nintendo will be able to produce the required level of online to succeed in US, UK, etc.  Power isn't enough - to impede the 360 and to a lesser extent the PS3 the Wii U would need to take over in the online gaming space - and I just don't think it'll have nearly the right infrastructure.

I guess the Wii U could slow MS expanding - but TBH the Wii itself remains a reasonable brake on MS expansion there.  Sure Kinect has sold well, but there are signs more for the additional interface functions or for a very small number of games for fun.  As the holiday sales showed key Wii titles handily outsell Kinect titles - standalone, bundled Adventures or Wii Sports with Wii are irrelivent in this context.

Of course Wii U might have traction with the key third parties, but I doubt it.  They'll support it but I doubt it'll become the default for CoD or Battlefield before the next Xbox or Playstation arrive.  TBH looking at the controller I have serious doubts you'll find many players of online FPS will be looking to the Wii U with much interest.

Basically, at the moment I think Sony/MS could easily wait 18 months before releasing their own consoles.  I could be wrong, but I think Wii will still sell to the Wii crowd and I think Nintendo's recent comments about Wii U being for more afluent buyers signals it's going to be expensive enough to be early adopter material at the start.

I think we're also going to find out next gen that a lot of core MS/Sony gamers are very attached to their respective online community, status and Gamerscore/Trophies - with no desire to dump them to move to a console with no track record in online gaming.

As I said though - I could be wrong :)



Try to be reasonable... its easier than you think...

man-bear-pig said:

I dont understand why microsoft would even want to release a new xbox console. Their hardware and software for the 360 are at an all time high, so want incentive does microsoft have to release a new xbox?  Why would they want to incur all the costs of creating a new console? Why would they want to cut the xbox 360 hardware and software's life short, just to start again from scratch? 


Why would they?  That's a good question. 

I guess would be following Nintendo's lead.  



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

1. This generation is already one of the longest there has been starting in 2005 and the first entry of the next gen launching in 2012, the PS2 the most successful console ever was on the market for 6 years without a successor.

2. They had a lot of success from launching early this gen.

3. Your current product selling well is not a good reason to not launch a new one, the PS2 was out selling the PS3 and 360 for years after they launched do you think Sony should have waited until 2009 to launch the PS3? Or how about Apple should they not launch a new iPhone next year because iPhones are selling well? Waiting for your current system to die before launching your next is a bad idea, and it's not like they are going to drop the 360 like they did with the OG XBOX, a new console and your cheap old one wouldn't even really be competing.



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