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Forums - Sony - So.....I noticed Vita numbers are not that good this week. Can we talk about it now? (update because of Media Create numbers)

Usually Europe is very good market for PlayStation products, PSX, PS2, PS3 and PSp are very well sellers on european market (maybe beacause Champions League's Not So Subliminal adds? XD) so it's for sure that the launch there will be very good too, moreover with the excellent lineup that the Vita will launch with more of occidental tastes...

But USA market wasn´t so good for PSP and some of regular for PS3 but seems like the PlayStation Users and fans are going for the Vita, that with some others geeks and tthe Occidental oriented lineup, I think Vita will do good on USA market too...

The Problem with Vita on Japanese market, I think, is that did't come out with so much software that is the likes of japanese taste, and with the 3DS geting those great major release soon before the Vita launch is obvius the result... Vita will do good in Japan when more software of the japanese tastes come out, like on the PSP that currently is selling very well, for a "dead console" from 2 years ago, ironically since PSp was declared Dead has been selling better, may be that "curse" affect Vita too soon If most people declared it dead XD



 

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BasilZero said:
spurgeonryan said:
BasilZero said:
HappySqurriel said:
VGKing said:
HappySqurriel said:
I remember saying that the 3DS struggling at $250 was not a particularly good sign for the PS-Vita and many people "defended" the PS-Vita talking about how great of a value it was ...

I think the lesson of the DS and 3DS is that individuals value a portable gaming system at somewhere between $150 and $200 regardless of the features and components of the system; after all, the initial price of the 3DS could (partially) be justified based on what people were willing to spend on a DS-Lite when the 3DS launched and yet people were unwilling to pay that much for it.

On top of this, I have noticed that the market for electronic gadgets has become a lot more competitive at the $200 to $300 range since the 3DS launched. Fancy ebook-readers/7-inch tablets are starting at the $200 range and there are (often) 10 inch tablets that are now $300, and there is a greater number of smart-phones that are showing up in this low price range with/without a contract. While I think that tablets are in their infancy, and have a long way to go before they're practical, I think a lot of parents may be more willing to spend $200 on a Kindle than $250 on a PS-Vita if they're given a choice.


With that said, I wouldn't be surprised if the PS-Vita does better at $250 than the 3DS did; but I think that price-point has been demonstrated to be not particularly good for a portable system and the market has shifted to make it much less attractive in the past few months.


Sony isn't marketing the Vita towards children. They said right now their focus will male, early 20s.
At $250 marketing to kids wouldn't be very effective anyway....


That's what Sony said about the PSP, and then they marketed it heavily towards teenagers when they became the primary market for the device ...

While I have little or no doubts that the PSP will have a lot of adults that buy it, adults (for the most part) are much more price sensitive than teenagers because they have a lot more expenses and a lot more demands on the money they do make. If they really want to sell it to people in their early 20s price will be much more important.

I still think 249.99 is a good price range for the Vita for what it offers, I was surprise to hear that the system will be priced the same as the PSP, but am I glad it was, I purchased my PSP in 2005 when it was launched at 249.99! 349.99 is a bit too much even for a 3G enabled system imo.

When the 3DS was released at 249.99 I was surprised, it shouldnt of been that much, maybe at least 199.99 with its improvements and its gimmick enhancements (3D).

Gimmick! There have been plenty of times when I have enjoyed using the 3D on the 3DS, it makes a lot of games better. For a while if I remember correctly they thought the wii was just a gimmick. They thought wrong.


I wouldnt use the 3D feature on the 3DS personally, for both the battery and for the sake of my eyes. I dont see how 3D effect can help a person or be beneficial for the whole gaming experience, its just there as a gimmick for people to get attracted to, Nintendo's smart with making gimmicks, their selling no doubt about it, there are more people buying a 3DS just for the 3D effect than for actual games lol.

As for the Wii, like DarkDesent said, almost all the Good wii games did not use the motion controls , with the only exception being Skyward sword, which was another smart idea for Nintendo, they managed to implement a gimmick AND made it a requirement. It was also actually successful in selling it over to hard core gamers and fans of the series. I cant think of any other Nintendo game that used motion controls more than 15% of an entire game other than Zelda SS (excluding the mii games).

Sure there are more people buying 3DS for the 3D gimmicks rather than actual games, just look at Mario Kart 7 sales *facepalm*.

Motion control and 3D are just a ways to enanche gaming experience but yes, they could also be used as gimmicks. if you see those only as gimmicks, it's your problem. The same way I see high-end graphics often used as a gimmick to make people buy games like Crysis or Uncharted that otherwise would have no reason to exsist.



SnakeDrake said:
Just wait for an official skinned vita bundle then everything will be fine.

Hm... Wait, there is only the black Vita on the market?

Give them new colors, japaneses loves new colors.



Monster Hunter and a lack of a good JRPG are my guesses. The Japan market may just be waiting on that killer app.



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Playing a flight game without a flightstick works... but you lose something of the experience...similarly, all peoplecall gimick are not necessarily needed, yes, but if the add to the experience, they can't be discarded. Do you need HD to enjoy a game?


Only thing I currently consider a gimmick is the vita's back touchpad...I can't visualize what it possibly adds .



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i guess no one read my post about the wifis being sold out. I live here, they are sold out.



Hephaestos said:
Playing a flight game without a flightstick works... but you lose something of the experience...similarly, all peoplecall gimick are not necessarily needed, yes, but if the add to the experience, they can't be discarded. Do you need HD to enjoy a game?


Only thing I currently consider a gimmick is the vita's back touchpad...I can't visualize what it possibly adds .

if you really think about it, it's like an R2button, trigger. well tht's what i was thinking!



BasilZero said:
RockMan10 said:
i guess no one read my post about the wifis being sold out. I live here, they are sold out.


Planning to get a wifi model as well, as I dont see a point in the 3G model, not really into online gaming.

 

@Hephaestos - I think the only game that actually utilizes it is Uncharted? o.o

Its the equivalent to a touch pad gaming (like Touch screen for NDS), which is stupid imo lol



Except you don't see where you're touching....what surpirses me the most is that this is a feature seemingly built in without a direction on how to use it effectively (wii sports, kinect adventures, sports champions are good exam sple of launch games destined to set the pace). So in effect, it seems as though it was built indeed as a gimmick. As Marcus points out, it is also akin to an R2 trigger, but that's one fancy trigger^^ Anyways I'm sure there'll be inteligent uses for it...at one point.



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Hephaestos said:
BasilZero said:
RockMan10 said:
i guess no one read my post about the wifis being sold out. I live here, they are sold out.


Planning to get a wifi model as well, as I dont see a point in the 3G model, not really into online gaming.

 

@Hephaestos - I think the only game that actually utilizes it is Uncharted? o.o

Its the equivalent to a touch pad gaming (like Touch screen for NDS), which is stupid imo lol



Except you don't see where you're touching....what surpirses me the most is that this is a feature seemingly built in without a direction on how to use it effectively (wii sports, kinect adventures, sports champions are good exam sple of launch games destined to set the pace). So in effect, it seems as though it was built indeed as a gimmick. As Marcus points out, it is also akin to an R2 trigger, but that's one fancy trigger^^ Anyways I'm sure there'll be inteligent uses for it...at one point.


aah now that's where you would be wrong. the rear touch has been used and used well in quite a few games already actually. For example games like Touch my Katamari, Dynasty Warriors Next, SumiOni Demon Arts, FIFA all use it in different and fun ways. the point of having a rear touch is to give developers an option in a new input method, one that has not been provided before in any gaming platform. this is where creativity of the devs come into play. I will let you check out some gameplay vids to see how the above mentioned games use it, it would be better seen than read to understand it

it also can do wonders for existing gameplay mechanics, a great example would be Ultimate MvC3. The rear touch makes doing combos much more fluent and easier and it does not get in the way of the screen either. There have been quite a few gameplay videos of the game since JP launch and pretty much all users have been delighted with it. the rear touch actually makes it easier for pick up and play as well. You can see these videos uploaded regualarly over at the official thread



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Im not a fan of touch control but the rear touch pad is better then touch screen thats for sure. Touch screen combine with physical button is all but comfortable and fast. Let alone that you sometime cover the screen when using touch screen function.