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Forums - Gaming - PS3 Skyrim becomes unplayable after 6MB+ save file.

So you still can become weaker if you level up?

Not getting this game at all then. Seriously that makes me madder than anything else. It was probably the only thing in oblivion that made me angry. What's the point of leveling up if you become weaker? Might as well stay at that level.



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twesterm said:
Wagram said:
twesterm said:
Wagram said:
yo_john117 said:
Seriously though Skyrim is such a good game that the bugs don't even really matter. Probably 95% of the people who play Skyrim won't have any problems and even way less than that will have game breaking problems

So really if you bring that game back you are just doing a disservice to yourself.


You act as if they should just get a free pass though. They are selling us unfinished products and then only patch half the problems. The fact is that this shit shouldn't be released unless these problems are not existant. They obviously don't care about their fans.


You're going a bit far there. 

It is without a doubt that Skyrim has bugs on all platforms but calling it an unfinished inexcusable product is really stretching it.  FFXIV is a perfect example of what you could be talking about, not-so-much Skyrim.

I would be willing to be except for the things that have actual repro steps like this save bug, most of the talk you hear about game breaking bugs (especially on the PC) are way overexaggerated stretch case bugs or things like someone running it on the PC with a bad rig or something else interfering.

Most of the people bitching and moaning about the game being an unfinished mess or unplayable are really just being massive drama queens.

FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though.


And, again, once again you show how little you really know.   Skyrim, similar to an MMO, is an insanely large game and things will slip through.  Usually, it's the small things that will slip through but in this case a pretty large one slipped through.  It happens.  It doesn't mean they didn't test the game, it just means they missed it. 

In a game like FFXIV, it's not that there are bugs present, it's that the game was not finished.  For games like MMO, I generally give them a pass because they are so large but in a game like FFXIV's case, it's obvious they were not finished.  I could list the reasons but just look at reviews for Skyrim and FFXIV and compare.  Remember, you can't scream and shout that Skyrim is getting a free pass because it's popular because the Final Fantasy franchise is popular too and FFXI was a widely respected game.

You don't like bugs and glitches and that's fine, but realize every game has them.  No game ships bug free.  As you get closer and closer to ship date you have to pick and choose which ones get fixed right away, which ones get fixed via a patch, and which ones get ignored.  This has been the way since games started being made, the only difference today is developers can do something about it after release.  Patching isn't a crutch, it gives developers to actually take care of things that may have been missed like this PS3 bug.  If this were the Super Nintendo, people would be shit out of luck.


You're telling me that they managed to miss a similar massive bug that was in one of Bethesdas previous published games? Bullshit, now you're just making shit up. You're right, almost every game isn't exactly bug free, but some developers are a lot better than others. There's a difference between a few bugs and a lot of them. It doesn't matter if the game is linear, open-world, or an MMO. They didn't do enough testing. The fact remains is that a majority of games released nowadays are not ready. They just wanted to cash in on the holiday season. Similarly to what SE did with FFXIV.



Icyedge said:

"Why is there no radial quick select menu, or ability to switch quickly between a couple of presets ugh."

I was wandering the same thing, its pretty dumb. There are even unuse buttons such as left and right arrows. They could have at least put 2 favorite menus, one using up/down arrows and the other using left/right arrows. You could use one for items and one for spells. Sad to hear the mage build is hard to work with, you would need a melee follower. Im level 20 and kick the hell out of everything with a spellsword character, almost to easy. Seems like Bethesda have a balancing problem.


Actually, and I only found this out yesterday, you can use the left and right d-pad buttons for quick select. 

When you're in the items menu, set something as a favorite by pressing Y and then press left or right on the D-Pad.  When you're back in the game you'll instantly go to whatever that is.



Wagram said:
twesterm said:
Wagram said:
twesterm said:
Wagram said:
yo_john117 said:
Seriously though Skyrim is such a good game that the bugs don't even really matter. Probably 95% of the people who play Skyrim won't have any problems and even way less than that will have game breaking problems

So really if you bring that game back you are just doing a disservice to yourself.


You act as if they should just get a free pass though. They are selling us unfinished products and then only patch half the problems. The fact is that this shit shouldn't be released unless these problems are not existant. They obviously don't care about their fans.


You're going a bit far there. 

It is without a doubt that Skyrim has bugs on all platforms but calling it an unfinished inexcusable product is really stretching it.  FFXIV is a perfect example of what you could be talking about, not-so-much Skyrim.

I would be willing to be except for the things that have actual repro steps like this save bug, most of the talk you hear about game breaking bugs (especially on the PC) are way overexaggerated stretch case bugs or things like someone running it on the PC with a bad rig or something else interfering.

Most of the people bitching and moaning about the game being an unfinished mess or unplayable are really just being massive drama queens.

FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though.


And, again, once again you show how little you really know.   Skyrim, similar to an MMO, is an insanely large game and things will slip through.  Usually, it's the small things that will slip through but in this case a pretty large one slipped through.  It happens.  It doesn't mean they didn't test the game, it just means they missed it. 

In a game like FFXIV, it's not that there are bugs present, it's that the game was not finished.  For games like MMO, I generally give them a pass because they are so large but in a game like FFXIV's case, it's obvious they were not finished.  I could list the reasons but just look at reviews for Skyrim and FFXIV and compare.  Remember, you can't scream and shout that Skyrim is getting a free pass because it's popular because the Final Fantasy franchise is popular too and FFXI was a widely respected game.

You don't like bugs and glitches and that's fine, but realize every game has them.  No game ships bug free.  As you get closer and closer to ship date you have to pick and choose which ones get fixed right away, which ones get fixed via a patch, and which ones get ignored.  This has been the way since games started being made, the only difference today is developers can do something about it after release.  Patching isn't a crutch, it gives developers to actually take care of things that may have been missed like this PS3 bug.  If this were the Super Nintendo, people would be shit out of luck.


You're telling me that they managed to miss a similar massive bug that was in one of Bethesdas previous published games? Bullshit, now you're just making shit up. You're right, almost every game isn't exactly bug free, but some developers are a lot better than others. There's a difference between a few bugs and a lot of them. It doesn't matter if the game is linear, open-world, or an MMO. They didn't do enough testing. The fact remains is that a majority of games released nowadays are not ready. They just wanted to cash in on the holiday season. Similarly to what SE did with FFXIV.

You would be surprised how easy it is to miss bugs. 

Looking at SvennoJ's post it looks like it isn't as simple as being only 5-6 megs, there's something else too.  You're right some developers are better than others but that doesn't mean the game wasn't ready.  Game ship with bugs, it happens.  It's unfortunate but it happens.  The bigger a game is, the harder it is to find the bugs.  It's as simple as that.

The differences between a game like FFXIV and Skyrim are massive.  Skyrim was absolutely ready for release.  Time of course could only help it, as time can help any game, but it was fine for release.

And this is not the same bug as other Bethesda titles, this is a new engine.  It may happen under similar circumstances but they are different bugs.  Also remember there's a difference between publishing a game and developing a game.  Bethesda did not develop New Vegas.



badgenome has the right idea.Every time a Fallout or Elder Scrolls game is released, a fair number of people experience game breaking bugs.Games as large as they are, yes, bound to have bugs and glitches, but some of the same game breaking bugs seem to keep repeating themselves.

I was checking out the official Bethesda forums and was told the very same problem presented in this thread occurred with Fallout New Vegas (not specified if it was only an issue with the PS3 version), but Bethesda couldn´t (or didn´t bother to) get Obsidian to fix it.

I just hope this problem has, as yo_john says, a very low chance of occurring, and that this time Bethesda actually does something about it (going by the reports on the official forums that nothing to correct the issue was done in Fallout NV).



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twesterm said:
Wagram said:
twesterm said:
Wagram said:
twesterm said:
Wagram said:
yo_john117 said:
Seriously though Skyrim is such a good game that the bugs don't even really matter. Probably 95% of the people who play Skyrim won't have any problems and even way less than that will have game breaking problems

So really if you bring that game back you are just doing a disservice to yourself.


You act as if they should just get a free pass though. They are selling us unfinished products and then only patch half the problems. The fact is that this shit shouldn't be released unless these problems are not existant. They obviously don't care about their fans.


You're going a bit far there. 

It is without a doubt that Skyrim has bugs on all platforms but calling it an unfinished inexcusable product is really stretching it.  FFXIV is a perfect example of what you could be talking about, not-so-much Skyrim.

I would be willing to be except for the things that have actual repro steps like this save bug, most of the talk you hear about game breaking bugs (especially on the PC) are way overexaggerated stretch case bugs or things like someone running it on the PC with a bad rig or something else interfering.

Most of the people bitching and moaning about the game being an unfinished mess or unplayable are really just being massive drama queens.

FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though.


And, again, once again you show how little you really know.   Skyrim, similar to an MMO, is an insanely large game and things will slip through.  Usually, it's the small things that will slip through but in this case a pretty large one slipped through.  It happens.  It doesn't mean they didn't test the game, it just means they missed it. 

In a game like FFXIV, it's not that there are bugs present, it's that the game was not finished.  For games like MMO, I generally give them a pass because they are so large but in a game like FFXIV's case, it's obvious they were not finished.  I could list the reasons but just look at reviews for Skyrim and FFXIV and compare.  Remember, you can't scream and shout that Skyrim is getting a free pass because it's popular because the Final Fantasy franchise is popular too and FFXI was a widely respected game.

You don't like bugs and glitches and that's fine, but realize every game has them.  No game ships bug free.  As you get closer and closer to ship date you have to pick and choose which ones get fixed right away, which ones get fixed via a patch, and which ones get ignored.  This has been the way since games started being made, the only difference today is developers can do something about it after release.  Patching isn't a crutch, it gives developers to actually take care of things that may have been missed like this PS3 bug.  If this were the Super Nintendo, people would be shit out of luck.


You're telling me that they managed to miss a similar massive bug that was in one of Bethesdas previous published games? Bullshit, now you're just making shit up. You're right, almost every game isn't exactly bug free, but some developers are a lot better than others. There's a difference between a few bugs and a lot of them. It doesn't matter if the game is linear, open-world, or an MMO. They didn't do enough testing. The fact remains is that a majority of games released nowadays are not ready. They just wanted to cash in on the holiday season. Similarly to what SE did with FFXIV.

You would be surprised how easy it is to miss bugs. 

Looking at SvennoJ's post it looks like it isn't as simple as being only 5-6 megs, there's something else too.  You're right some developers are better than others but that doesn't mean the game wasn't ready.  Game ship with bugs, it happens.  It's unfortunate but it happens.  The bigger a game is, the harder it is to find the bugs.  It's as simple as that.

The differences between a game like FFXIV and Skyrim are massive.  Skyrim was absolutely ready for release.  Time of course could only help it, as time can help any game, but it was fine for release.

And this is not the same bug as other Bethesda titles, this is a new engine.  It may happen under similar circumstances but they are different bugs.  Also remember there's a difference between publishing a game and developing a game.  Bethesda did not develop New Vegas.


Don't get me wrong. This is not just about Bethesda and Fallout/Skyrim. This is about all developers. Bugs/Glitches in every game should not be the new trend. It's 2011, not 1995. It's like these people are shipping us products that aren't done. How would you feel if say you bought 5 cars and every single one of them was partly faulty in certain aspects. It's cool though, everyone else is doing it. Hell my fav game this gen is buggy too, but i'm not going to give them a free pass because it's the new norm.



my save is almost 10mb, and i felt like there was going wrong already, since, in the first hours, the game did run perfectly smooth, but now, like every 30 seconds, the game has a short lag.



I'm a Foreigner, and as such, i am grateful for everyone pointing out any mistakes in my english posted above - only this way i'll be able to improve. thank you!

So sad to hear this,but then again I don't care because Skyrim is a mess of a game.So many bugs it's not even funny.
Shogun 2 Demo is bigger than Skyrim the game lol.It's only 5.1 GB which doesn't even max out an Xbox360 disc.
Flat Terrain models.Pop ups everywhere to many glitches to count.The rocks look like squares and triangles.
Also,don't try to say I don't know what im talking about especially if your playing Skyim on a console lol.



yo_john117 said:
RolStoppable said:
yo_john117 said:

That's true if you don't like WRPGs...but who in their right mind doesn't like WRPGs?!

People who appreciate bugfree games and logical classifications for character stats.

But the open world (it's nigh impossible to get near bugfree games if they are open world) and the huge amount of epicness more than makes up for it.

Also there is no such thing as a "bugfree game"

Some people don't like epicness. They like interactive animation sequences, gender ambiguity and moral confusion.



No issues outside of ocassional lag thus far. Playing it on PS3.



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