This is for when Superchunk get's banned...
July24 update
Name |
Wii U |
neXtBox |
PS4 |
Project |
Cafe |
Durango |
Orbis |
CPU |
IBM Power 710 Express 4 cores @ 3GHz (tweaked to be 8 threads vs 16)
OR 3 core version with 3.2GHz (maybe still 4 but with 4th dedicated to OS?)
|
IBM Power7 6 cores @ 3.7GHz
|
AMD Fusion A8-3850 "Llano" 4 cores @ 2.9GHz
OR (latest rumor) AMD Fusion ?FX-8XXX "Steamroller" 4 cores @ 3.2GHz
|
GPU |
AMD 4000 series RV770XT (HD 4870) 766MHz OR HD6770
|
AMD 7000 series (8x > X360 GPU) |
AMD HD6550 in APU and/or AMD HD 7670 800MHz or some other 7XXX GPU in the Steamroller APU.
|
Memory |
2GB RAM (512MB for OS) 32MB eDRAM
|
4GB RAM >32MB eDRAM |
4GB RAM
|
Storage |
8GB Flash Memory External USB HDD SD Card (up to 64GB)
|
Internal Flash (diff skus?) 250GB+ HDD
|
Internal Flash (diff skus?) 250GB+ HDD |
OS |
Custom Nintendo UI App integration (GoogleTv?) MiiVerse and Nintendo Network Video/Voice/text chat w/ gamepad |
Windows 8 core App integration Live Video/Voice/text chat w/ Kinect2/phone/tablets/kb |
Custom Sony UI App integration (GoogleTv?) PSN Video/Voice/text chat w/ eye/phone/tablets/kb |
Media |
Proprietary 25GB Disc Wii Discs |
Bluray
|
Bluray |
Display |
up to 1080p Various connectors |
up to 1080p Various connectors |
up to 1080p Various connectors |
Controllers |
2 Gamepad controllers 4 Pro controllers 4 Wiimotes and all Wii accessories |
Variant of 360 controller Kinect 2.0 SmartGlass |
Variants of Dual Shock and Move Integration with tablets/phones? |
Other |
4 USB Fully b/c with Wii Wi-Fi (802.11n)
|
USB B/C with 360 Wi-Fi (802.11n) |
Wi-Fi (802.11n)
|
Launch |
November 2012
|
2013 |
2013
|
Price |
$299 USD $299 EUR 20,000 YEN |
$299 USD |
? |
CPU: (neXtBox > PS4 >= Wii U)
Wii U |
NeXtBox |
PS4 |
PS4 (latest) |
IBM Power 710 Express |
IBM Power7
|
AMD Fusion (A8-3850)
|
AMD Fusion (Steamroller) |
Produced: 2010 Clock: 3Ghz to 3.2GHz Cores: 3 or 4 L1 cache: 32+32 KB/core L2 cache: 256 KB/core L3 cache: 4 MB/core Threads: 2/core
|
Produced: 2010 Cores: 6 or more L1 cache: 32+32 KB/core L2 cache: 256 KB/core L3 cache: 4 MB/core Threads: 4/core
|
Produced: 2011 Cores: 4 L1 cache: 64+64 KB/core L2 cache: 1MB/core L3 cache: none Threads: 1/core |
?FX-81-40 Produced: 2013 Cores: 4 L1 cache: 64+64 KB/core L2 cache: 4MB/core L3 cache: 8MB Threads: 2/core
|
Source info from companies sites, wikipedia, newegg, and tom's hardware.
Ok so now things are coming to what more people would consider as expected. PS4 is the biggest change and back to top level. However, this top-tier has some risks as it will be priced high, hot, and have low yields. For now I'll leave both PS4's high and low end rumors. Still, WiiU will not be like Wii and it is still running with the big boys.
GPU: (neXtBox >= PS4 >= Wii U)
I decided to break this up a little bit due to so many rumors per console. I also added more data per GPU for better comparisons.
Wii U's Card (original rumor)
|
Wii U's (more recent rumor) |
AMD HD 4870 |
AMD HD 6770 |
Produced: 2008 Memory: 115GB/s 256bit GDDR5 Clock core: 750Mhz Clock Mem: 900Mhz GFLOPS: 1200 Pixel Fill Rate: 12GP/s Texture Fill: 30GT/s TDP: ~150W
|
Produced: 2011 Memory: 76.8GB/s 128bit GDDR5 Clock core: 850Mhz Clock Mem: 1.2GHz GFLOPS: 1360 Pixel Fill Rate: 13.6GP/s Texture Fill: 34GT/s TDP: 18 to 108W |
More recently Wii U has been rumored to have an upgraded GPU in order to be able to utilize Unreal Engine 4. The newer card would be a good upgrade to the original and based on rumors below, it should be right in line with the PS4... possibly even a better card.
neXtBox |
AMD HD 7000 series |
Produced: 2012 Bandwidth: ~70 to 260 GB/s Memory: 128 - 256bit GDDR5 Clock core: 800MHz to 1GHz Clock Mem: 400MHz to 1.4GHz GFLOPS: 600 to 3870 Pixel Fill Rate: 1.6 to 32GP/s Texture Fill: 3.2 to 118GT/s TDP: 6.4 to 230W |
Really not a whole lot here for neXtBox. Still waiting on a proper rumor to place the card. I'd bet it would be a higher end 7000 series.
PS4 card (default with APU)
|
PS4 card (rumored 2nd card or similar chip with new APU)
|
AMD HD 6550 |
AMD HD 7670
|
Produced: 2011 Memory: 29.9GB/s 128bit DDR3-1866 Clock core: 600MHZ Clock Mem: ?? GFLOPS: 480 Pixel Fill Rate: 4.8GP/s Texture Fill: 12GT/s TDP: 25 to 100W |
Produced: 2012 Memory: 64GB/s 128bit GDDR5 Clock core: 800MHZ Clock Mem: 1000MHz GFLOPS: 768 Pixel Fill Rate: 6.4GP/s Texture Fill: 19.2GT/s TDP: 12 to 66W |
PS4 is still pretty unclear. If its the low-end APU then it very well could be less than some of WiiU's rumors or at par with them. If its the newer APU or a combination of lower APU with 2nd card, then it could be at par with the neXtBox rumors.
Memory: (neXtBox = PS4 > Wii U)
Looks like WiiU is going with 2GB of shared RAM for everything and 512MB or that dedicated to OS. Rumors of the other system are still unclear, but I wouldn't expect more than 4GB. Interesting if they have double the RAM of Wii U. Unfortunately, the type of RAM is still unknown for any system.
Controls:
|
WiiU |
neXtBox |
PS4 |
Main Controller(s) |
Gamepad
- 6.2" HD touch screen
- Dynamic video based on postion and game intent
- Ability to create mobile sensor for Wiimotes
- Mic and Speaker + headphone connection
- Dual analog, four face buttons, four shoulder buttons
- Rumble
- Ability to play games/video without use of TV
- Rechargeable built-in battery
- Bluetooth
- NFC
- TV learning remote
Wireless Pro Controller
- Dual analog, four face buttons, four shoulder buttons
- ?Rumble
- Rechargeable built-in battery
- Bluetooth
|
Variation of 360 controller
- Dual analog, four face buttons, four shoulder buttons
- Rumble
- ?Rechargeable built-in battery
- ?Bluetooth
|
Variation of Dual Shock
- Dual analog, four face buttons, four shoulder buttons
- Rumble
- Rechargeable built-in battery
- Bluetooth
|
Secondary |
All Wii controls
- Wiimote (plus and regular)
- Nunchuk
- Balance Board
- Classic Controller (pro and regular)
Interoperability with any smartphone or tablet for MiiVerse, eShop, etc types of interaction. (Don't believe this is gameplay related)
|
Kinect 2.0
- Two cameras allowing up to 4 active players.
- Better camera quality
- Better voice controls
SmartGlass
- Interoperability with any tablet/smartphone for full dashboard, shop, communications, and probably gameplay.
- Could provide many features similar to WiiU where sticks and buttons are not required.
|
Move 2.0 and/or tablet device or Vita promotion? |