drkohler said:
And IBM's and Intel's eDram/eSram tech (never seen any AMD tech mentioned for eDram) is either 32nm or 22nm. I wonder how they fit it together in the end |
oooh good point.
drkohler said:
And IBM's and Intel's eDram/eSram tech (never seen any AMD tech mentioned for eDram) is either 32nm or 22nm. I wonder how they fit it together in the end |
oooh good point.
http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
Interesting read and may help you with your OP.
Did anybody else notice that in the Architect Meeting, one of the Microsoft guys said that each CPU will execute six instructions per clock cycle per CPU Core? Sony’s paperwork shows one per CPU per cycle per core.
Is this a misunderstanding? How are they doing that? And if so, doesn’t it make the Xbox One’s CPU significantly more powerful?
Additional Info: "Some performance numbers were given for the CPU and GPU themselves but these cast more shadow than they do light. Microsoft claimed that each CPU core can perform six operations per cycle. The CPU is believed to be using AMD's Jaguar core, but typically this would only be described as able to handle four operations per cycle; two each of integer and floating point (though even here counting operations is complicated; the floating point operations could use vector instructions such as SSE2, in which case one operation would result in four actual computations, potentially giving eight per cycle for floating point alone)."
retroking1981 said: @superchunk How do you know how much memory is used for the OS? |
Rumors and my own estimation based on features show for each system. Kinda why I still have it in a range vs specific amount as in Wii U.
Based on ethomaz info above... it may be 3GB for both leaving 5GB for games (which is what I originally argued but got a lot of resistence from many in this thread so I put it to 1GB as a min)
So Wii U is about 1/4 to 1/5th the strength of the PS4?
I can live with that.
nnodley said: http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one Interesting read and may help you with your OP. |
Very nice article. Love the "wired" pictures showing the internals.
superchunk said:
Not so sure about this chart. It has at least one issue in that it says "HDMI only". I saw pictures of the back of the console and it clearly shows a A/V multi-input connection similar to Wii and Wii U's option. I'm betting it has an accessory to connect to non-HDMI. As for the watts, I guess I overlooked that. EDIT: I already had 75 to 100 watts in the OP. :) |
Left to right...
Power
HDMI Out
S/PDIF (Optical Audio)
HDMI In
2x USB
Kinect
IR
Ethernet
What A/V multi-input?
Excellent internal pics. Also give reference to overall size of box. It will be rather sleek to begin with, nice.
ethomaz said:
Left to right... Power What A/V multi-input? |
It was the Kinect input. My bad. Thanks for the clarification.
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