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Forums - Microsoft - New Xbox With Six-Core CPU and “Dual-GPU” From AMD (Rumor Analysis)

Looks like it'll be one fine piece of hardware, and is on par with some top pcs I can think of atm, so not farfetched at all.

Although it is a rumour, how does Wii U compare with this? I can't remember the rumoured specs on that and nintendo haven't released any official details.



 

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UltimateUnknown said:
Looks like it'll be one fine piece of hardware, and is on par with some top pcs I can think of atm, so not farfetched at all.

Although it is a rumour, how does Wii U compare with this? I can't remember the rumoured specs on that and nintendo haven't released any official details.

rumor spec (few days before E3)



Rainbird said:
haxxiy said:
Interesting. I'd like to see at least one company stepping away from IBM's PowerPC architecture.

If all three use the same architechture (more or less), it will be easier to support multiplatform development though. Which I'm pretty sure is what every company in the gaming space wants right now.


yeah, but i think sony wants a little edge over microsoft, while microsoft wants a little edge over sony. The PowerPC Architeture isnt that bad, of course we all know how Uberawesomeleet teh Cell is by now (sticked together 230 times to make a supercomputer that is, or combining 3 systems to perform raytracing) but after all, the sheer horsepower didnt set it that far apart from the 360, in fact, Multiplatform development suffered of the complicated systemstructure.

else, i think - sure, while they want to have amazing Multiplatform games - they want to be able to tell that their system is the best, and prove it with exclusive titles.

@Xbox: it is rumored that this thing has 2GB Ram? Isnt that a bit low? Sure, the OS will consume far less than Windows (for example) since we're talking Console here, but i think one of the most important aspects of the next gen will be highly detailed textures, and those will cost a lot of memory.



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D-Joe said:
crissindahouse said:
i don't think this are monster specs. and you shouldn't forget it won't realease now. in one ore two years theses specs are very normal. look at the xbox 360 specs and compare them with pc's at that time. that was a way bigger monster i think.

you know,when Xbox release,my PC already using 256mb ram

i think some people thinking too much


xbox 360 has 512 mb don't know what you mean? i speak about the 360 and the 360 specs in 2005 were much more impressive than this specs for 2013 or whenever the console will release. 360 has 3x3.4ghz processor or so that was huge for 2005 wasn't it? 6x3.6ghz doesn't sound so huge compared to the actual market


i don't think the specs are bad i just think the 360 had more impressive specs for the year 2005



crissindahouse said:
i don't think this are monster specs. and you shouldn't forget it won't realease now. in one ore two years theses specs are very normal. look at the xbox 360 specs and compare them with pc's at that time. that was a way bigger monster i think.


When Xbox 360 released, 512mb ram looked small compared to what PCs had, but that kind of ram goes much further in a console than it ever could in a PC.

Also, why do so many people fall for Epic's marketing about the whole ' 8 GB ram and Samaritan thing'. It's the console makers that would be taking a financial hit trying to to please Epic's marketing dream, not Epic.

The console-makers put as much as they can in a console for the price point they are aiming at. They don't try to make it as powerful as possible and then think of the price.

A console with lower specs  puts out much more than a PC with specs above it by virtue of being a dedicated gaming machine with software optimised for it's specific hardware.



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crissindahouse said:
D-Joe said:
crissindahouse said:
i don't think this are monster specs. and you shouldn't forget it won't realease now. in one ore two years theses specs are very normal. look at the xbox 360 specs and compare them with pc's at that time. that was a way bigger monster i think.

you know,when Xbox release,my PC already using 256mb ram

i think some people thinking too much


xbox 360 has 512 mb don't know what you mean? i speak about the 360 and the 360 specs in 2005 were much more impressive than this specs for 2013 or whenever the console will release. 360 has 3x3.4ghz processor i think that was huge 2005. 6x3.6ghz doesn't sound so huge compared to the actual market

...i said xbox(2001),not xbox 360

and 6x3.72ghz Power 7 is huge

because Power 7 each core can process 4 simultaneous threads,and 360's cpu is 2,3x2 vs 6x4



lol you don't get it do you? i compare the 360 with pc's of 2005 and the "new xbox" releasing 2012-2013 with pc's we will see at this time and you will tell me these specs are more impressive than the 360 specs were in 2005?

i don't say the specs aren't impressive compared to the 360 sure they are but that's 7-8 years later.

 

this are thes specs i'm awaiting not 4x3.6 ghz processors with two threads each which i have in my pc since january.



Don't know what anyone else thinks... But the PS3 and Xbox 360's texture quality is appalling, Hopefully developers won't reduce a games resolutions to a pitiful 720P or lower resolution with hardly any Anti-Aliasing just so they can meet acceptable performance this time around.
I'm a PC gamer. I run my games at a 5760x1080 resolution with 8x AA, regardless of the Xbox or Playstation game in question... They all look incredibly bad in comparison.

As for the CPU, I hope Microsoft sticks with the PowerPC architecture again for multiple reasons...
For instance, the chips are cheap to manufacture, Microsoft isn't going to do the same mistake as they did with the first Xbox and rely on another company (Intel) to make the chips which ends up much more expensive, so that will count out AMD or Intel supplying chips, Microsoft is a company after-all and thus will look after their bottom line.

Secondly... If Microsoft sticks to PowerPC and maintains the same instructions sets... Backwards compatibility with the Xbox 360 will be simple to obtain, you won't need software emulation or extra processing chips.

However... To improve the Performance of the Xbox and PS3's fairly lack-lusture CPU performance, they will need to do some architectural improvements like moving to an Out-Of-Order (OOO) Execution pipeline, larger caches and general IPC improvements as well as throwing a couple more cores into the mix.

As for Graphics... AMD is a natural choice, especially with the pricing-drama's Microsoft had with the first Xbox and nVidia.
With the Xbox 360 Microsoft bought the design from AMD/ATI, albeit a modified GPU so they could manufacture it themselves, so it's a natural path for Microsoft to go down again.
Hopefully it's a modern GPU architecture, equipped with Tessellation and other techniques. (You console guys don't know what your missing.)

As for Dual-GPU's... It won't happen. Why?
Well. Cost. Equipping two high-end GPU's costs more than a couple of Xbox 360's combined, the yields on such
chips are low, consume a ton of power and throw out allot of heat.
I'm running twin Radeon 6950 2gb cards unlocked into 6970's which eat about 400w+ of power. That's about twice the amount of power than the first Xbox 360 revision. (Y'know, the one with all the failures?)
And that's just my graphics cards, a single GPU. Sure. The consoles are only running 1080P at most remember.

Secondly... Running Dual-GPU configurations adds an effect known as "Micro-stuttering".
This is something that AMD or nVidia have not been capable of eliminating completely.
You can see it in action here: http://www.youtube.com/watch?v=tPNrT0AGjfE
Basically it looks like low-framerates, despite the framerates being in excess of 60fps in some cases.

I'm personally looking at the next-generation consoles with allot of hope. Hope that when launched the more "lazy" developers will need to kick their games up a notch graphically, which will benefit my platform of choice. The PC. - The console ports will actually be a little more bearable for awhile. That is until another couple of years pass by.

Anyhow. That's my 2 cents.




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crissindahouse said:

lol you don't get it do you? i compare the 360 with pc's of 2005 and the "new xbox" releasing 2012-2013 with pc's we will see at this time and you will tell me these specs are more impressive than the 360 specs were in 2005?

i don't say the specs aren't impressive compared to the 360 sure they are but that's 7-8 years later.

 

this are thes specs i'm awaiting not 4x3.6 ghz processors with two threads each which i have in my pc since january.

i think you don't get it,when Xbox have 64mb ram,my PC already 256mb
360 also,my PC have 1GB ram in 2005

and wat 4x3.6?it's 6 core with 4 threads each



hold on everyone is complaining about how expensive the Wii U is gonna be what about this machine were talking atleast 500 bucks easy. graphic cards ar e 100 apiece and a 6 core processor is antoher 200 ram and hard drive will be another 100 then you add manufacturing and etc your talking 600-700 bucks and since they like to sell at under teh cost a 500 dollar system its gonna be and how much actual difference will it be from the Wii U in terms of graphics and gameplay? probably not much. the ps4 already has been said to be just slightly more powerful then a ps3 so were speaking about the same power or slightly more then the Wii U. but cost wise being blue ray disks are still not cheap were talking for the ps4 about 500 as well. so from what i see is nintendo being the smart one releasing the Wii U at 300-350 range not only are they getting a head start date wise but also price wise because by the time the other two are released the Wii U shoudl be down to about 250 or even 200.



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