elnino334 said:
Tough to lose something you never had. Basically most unreal engine games where delayed or not in development for the PS3 as the engine was not optimized for it. Also I think many 360 games where really just PC games that where made for the 360 since it must have been easy to port to or develop along side etc. An example of this is left for dead which I am sure was really just a PC game but why not bring it to the 360 if it is fairly easy to do for more money potential. By losing games I meant 3rd party games that where announced for the PS3 though some had delays most are still coming out though I am sure there may be a few cancelations here and there though that also goes for the 360. |
We know BioShock was planned for the PS3 and if RockStar is to believed GTA IV could have become an even better game if they weren't stuck to supporting DVD (a major limiting factor for them designing the game).
With regard to the state of the Unreal engine on the PS3 you are right, this even resulted into 3rd party lawsuits against Epic. But everything should be OK now as UT3 runs very well already.








