Mr Khan said:
disolitude said:
lestatdark said:
disolitude said:
lestatdark said: 3DS version for me. To be fair, the Sonic cycle ended for me with Colours (and, *gasp*, I enjoyed both Secret Rings and Black Knight too), but it's nice to hear that Generations seems to be, at least critically, the best Sonic game since the start of the so called Sonic cycle. |
I too liked secret rings, and even Sonic Unleashed to an extent. However it felt detivative and not what sonic games should be like.
Sonic Colors and Episode 4 were both good and true sonic games so yeah, cycle is long over. :)
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Agreed about both Secret Rings, Unleashed and Black Knight being derivative as to what a Sonic game's experience is about, though I was commenting on my personal assessment of their quality.
Colours and 4 Episode I were indeed very good true sonic games, and I'm very eager to play Generations
Btw, since you're also a Dolphin user, we possibly agree that Colours on Dolphin = Visual marvel. Probably one of the most beautiful games, artistically, this gen.
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Oh absolutely. Sega really pushed the wii with that game, and once you bump it up to 1080p and give it some AA...its astonishing. Kinda makes me wonder why WiiU won't have HD support for Wii games...most of them look great.
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I really don't see why it won't, unless they're skimping on the graphics card to the point where they can do no more than emulate the Wii in its native resolution
I mean, i know what they've said, but all these things are fluid at the end of the day, though i also don't understand why my Wii doesn't have an ethernet port, and why the Wii U apparently won't either...
Anyway, i quite liked Colors, but i'm rather bitter about Generations not being on Wii. I'll pick it up on 3DS eventually. Maybe when i get back from Japan...
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Has it been confirmed that Wii games won't be upgraded for the Wii U?
The most likely reason for this (if it is correct) is that Nintendo included the Wii's CPU and/or GPU in the Wii U to ensure flawless backwards compatibility; but this would also be the more expensive approach. If they are choosing emulation, the only (technical) reason I can think of limiting the resolution is that many games may not respond well to having their resolution increased, but a better way to approach this (in my opinion) is to create a white-list of games that allow certain graphical enhancements and update it through system updates. If the 100 or 200 most popular Wii games were on this list at launch, and you slowly added to it over time, I doubt many people would play a Wii game on their Wii U that wasn't on this list.