How important are FMVs/Cutscenes nowadays? What about voice acting?
Cutscenes I will live with because they are really cool most of the times and they help to tell the story -- the first time.
I'm talking about times where you die like 10 times and then you have to watch the same 10 minute cutscene over and over again because you can't save after the cutscene? Then it gets annoying.
I bring up the case with Voice acting because that's a knock on the Zelda franchise. A lot of people complain about it. But think of it this way: The times Zelda uses voice acting, the characters all sound pretty corny.
Its not that bad voice acting takes anything away from a game, however-- Resident Evil is one of my favorite franchises but it's infamous for its horrible horrible voice acting!
And then there are instances where you can totally read faster than the person talking, and usually the person is trying to explain something and you'd rather just read in 30 seconds what it takes the NPC to explain in 5 minutes.
I don't know if there was a point to this rant; I think I'm frustrated with games where you can't skip all the voice acting and cutscenes!














