HappySqurriel said:
milkyjoe said: HVS don't deserve to make games. That's how bad they are. |
I don't think that is fair ...
High Voltage Software is a low budget software developer that is on a tight development timeline and the games they released were fairly good when you take that into account. While I'm certain this is the minority view, I think they could become a good developer if given the opportunity and/or mentorship; which probably wouldn't happen unless a company like Nintendo decided to enter into a publishing agreement with them or buy them.
The core problem with High Voltage Software is that they were given a level of attention that they really shouldn't have because they were one of the few companies trying to do something other than simple party games.
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I agree High Voltage did extremely well considering their budget and staff. I think they have plenty of great visionaries working there with a ton of potential. The problem lies with their arrogance and refusal to admit there is a problem.
High Voltage talked up Conduit so much they pushed it so much. It was going to be the best FPS on Wii and in fact as good if not better then many 360/PS3 shooters. They hyped the shit out of the game and failed to live up to the hype, honestly I bought and enjoyed the first game but it was definitely not the best FPS out there. I agree it was just as good as Red Steel maybe a little better and the fact it had online multiplayer made it likely the best FPS on the Wii when it launched.
However people were expecting the next Halo, they had hyped the game so much that the consumers expected something so amazing that it would change the FPS genre. A game so amazing that people would go out and buy a Wii just for it. But you see a ton of those hyped consumers purchased Conduit and were horribly disappointed.
Then High Voltage instead of realizing there was a problem and that the franchise didn't sell as well as it should have produced a sequel. The sequel was also hyped as much as High Voltage could hype it. But the game was obviously not perfect and when I played their demo at PAX it was glitchy as hell. The game came out after getting railed due to the glitches in the demo's both playable and non-playable. High Voltage should never have shown a product that was so glitchy, it should not have been playable and they should have ensured the demo video they showed was completely free of glitches.
Fact is High Voltage claimed that Conduit was a success instead of investing in another promising franchise they decided to put all their money on Conduit 2. They gambled that consumers would purchase the second Conduit as much if not more then the first and that gamble turned out to be the end of their success.
Representatives of High Voltage have said several times that they wanted to create their own successful IP. They were so concerned about creating a successful IP that they rushed in and put all their money into the first major IP they launched. They should have seen that Conduit wasn't going to be the next Halo and tried out Grinder. At least then Grinder could have succeeded and Conduit 2 would have been a nice launch title for 3DS or WiiU.
Tournament of Legends was another horrible idea. High Voltage shouldn't have put much effort into the game, in fact they did have a decent idea but without a huge amount of capital and focusing the studio entirely on developing a AAA+ fighter they couldn't possibly see success. I mean with Tekken and Mortal Combat and all the other huge fighters their idea may have been decent but didn't stand a chance in hell of competing!