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Forums - Gaming - The Grinder wii????!!

milkyjoe said:
HVS don't deserve to make games. That's how bad they are.


I don't think that is fair ...

High Voltage Software is a low budget software developer that is on a tight development timeline and the games they released were fairly good when you take that into account. While I'm certain this is the minority view, I think they could become a good developer if given the opportunity and/or mentorship; which probably wouldn't happen unless a company like Nintendo decided to enter into a publishing agreement with them or buy them.

The core problem with High Voltage Software is that they were given a level of attention that they really shouldn't have because they were one of the few companies trying to do something other than simple party games.



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milkyjoe said:
HVS don't deserve to make games. That's how bad they are.

Damn, it wasnt that bad, i think people got caught up in the hype. They exploited the whole "we're making Halo for the Wii owners" and it backfired a bit



Joelcool7 said:

I think with Conduit 1 & 2's failure Sega isn't likely to publish this game. Sega already commented that Conduit 2 proved there isn't a market for hardcore games as they call them. Other publishers have made similar comments which leads me to believe that none of the big publishers will take a gamble on Grinder.

I fully expect the game to either get scrapped or upgraded to WiiU. Another option is for High Voltage to self publish the game or publish it with a much smaller publisher. maybe DreamCatcher would be interested.

BBut given how badly Wii software is selling right now, how the hardware sales are continuing to drop slowly but surely. I can't see a Wii release as much of a viable option. If they want to produce a successful game they would be best off releasing it for WiiU. But to do so would require at least another year of development, the whole game would almost need to be rebuilt!

I think this title may be forgotten. Cancelled and never heard of again considering High Voltage hasn't commented I don't think there is much of a chance of it coming. As for those saying stick to Dora, High Voltage had hoped to establish their own IP and be taken seriously as a developer. That could have happened if Conduit had been successful! They should have launched Grinder at the time they launched Conduit 2 and they should have waited till later to launch Conduit 2 likely as a 3DS game instead of Wii. Then they could have possibly been more successful!

Or they could have just put out good games and then they would have been taken more seriously. Treyarch was a joke for a while and look how they came into their own.



HappySqurriel said:
milkyjoe said:
HVS don't deserve to make games. That's how bad they are.


I don't think that is fair ...

High Voltage Software is a low budget software developer that is on a tight development timeline and the games they released were fairly good when you take that into account. While I'm certain this is the minority view, I think they could become a good developer if given the opportunity and/or mentorship; which probably wouldn't happen unless a company like Nintendo decided to enter into a publishing agreement with them or buy them.

The core problem with High Voltage Software is that they were given a level of attention that they really shouldn't have because they were one of the few companies trying to do something other than simple party games.

This is true, but whose fault was that. HVS own damn fault, you come out with piss and vinegar saying how great you are, you better be able to back it up. Look at Eurocom they made a great FPS for Wii and they barely talked at all. GE is light years ahead of Conduit



HappySqurriel said:
milkyjoe said:
HVS don't deserve to make games. That's how bad they are.


I don't think that is fair ...

High Voltage Software is a low budget software developer that is on a tight development timeline and the games they released were fairly good when you take that into account. While I'm certain this is the minority view, I think they could become a good developer if given the opportunity and/or mentorship; which probably wouldn't happen unless a company like Nintendo decided to enter into a publishing agreement with them or buy them.

The core problem with High Voltage Software is that they were given a level of attention that they really shouldn't have because they were one of the few companies trying to do something other than simple party games.


I agree High Voltage did extremely well considering their budget and staff. I think they have plenty of great visionaries working there with a ton of potential. The problem lies with their arrogance and refusal to admit there is a problem.

High Voltage talked up Conduit so much they pushed it so much. It was going to be the best FPS on Wii and in fact as good if not better then many 360/PS3 shooters. They hyped the shit out of the game and failed to live up to the hype, honestly I bought and enjoyed the first game but it was definitely not the best FPS out there. I agree it was just as good as Red Steel maybe a little better and the fact it had online multiplayer made it likely the best FPS on the Wii when it launched.

However people were expecting the next Halo, they had hyped the game so much that the consumers expected something so amazing that it would change the FPS genre. A game so amazing that people would go out and buy a Wii just for it. But you see a ton of those hyped consumers purchased Conduit and were horribly disappointed.

Then High Voltage instead of realizing there was a problem and that the franchise didn't sell as well as it should have produced a sequel. The sequel was also hyped as much as High Voltage could hype it. But the game was obviously not perfect and when I played their demo at PAX it was glitchy as hell. The game came out after getting railed due to the glitches in the demo's both playable and non-playable. High Voltage should never have shown a product that was so glitchy, it should not have been playable and they should have ensured the demo video they showed was completely free of glitches.

Fact is High Voltage claimed that Conduit was a success instead of investing in another promising franchise they decided to put all their money on Conduit 2. They gambled that consumers would purchase the second Conduit as much if not more then the first and that gamble turned out to be the end of their success.

Representatives of High Voltage have said several times that they wanted to create their own successful IP. They were so concerned about creating a successful IP that they rushed in and put all their money into the first major IP they launched. They should have seen that Conduit wasn't going to be the next Halo and tried out Grinder. At least then Grinder could have succeeded and Conduit 2 would have been a nice launch title for 3DS or WiiU.

Tournament of Legends was another horrible idea. High Voltage shouldn't have put much effort into the game, in fact they did have a decent idea but without a huge amount of capital and focusing the studio entirely on developing a AAA+ fighter they couldn't possibly see success. I mean with Tekken and Mortal Combat and all the other huge fighters their idea may have been decent but didn't stand a chance in hell of competing!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

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Joelcool7 said:
HappySqurriel said:
milkyjoe said:
HVS don't deserve to make games. That's how bad they are.


I don't think that is fair ...

High Voltage Software is a low budget software developer that is on a tight development timeline and the games they released were fairly good when you take that into account. While I'm certain this is the minority view, I think they could become a good developer if given the opportunity and/or mentorship; which probably wouldn't happen unless a company like Nintendo decided to enter into a publishing agreement with them or buy them.

The core problem with High Voltage Software is that they were given a level of attention that they really shouldn't have because they were one of the few companies trying to do something other than simple party games.


I agree High Voltage did extremely well considering their budget and staff. I think they have plenty of great visionaries working there with a ton of potential. The problem lies with their arrogance and refusal to admit there is a problem.

High Voltage talked up Conduit so much they pushed it so much. It was going to be the best FPS on Wii and in fact as good if not better then many 360/PS3 shooters. They hyped the shit out of the game and failed to live up to the hype, honestly I bought and enjoyed the first game but it was definitely not the best FPS out there. I agree it was just as good as Red Steel maybe a little better and the fact it had online multiplayer made it likely the best FPS on the Wii when it launched.

However people were expecting the next Halo, they had hyped the game so much that the consumers expected something so amazing that it would change the FPS genre. A game so amazing that people would go out and buy a Wii just for it. But you see a ton of those hyped consumers purchased Conduit and were horribly disappointed.

Then High Voltage instead of realizing there was a problem and that the franchise didn't sell as well as it should have produced a sequel. The sequel was also hyped as much as High Voltage could hype it. But the game was obviously not perfect and when I played their demo at PAX it was glitchy as hell. The game came out after getting railed due to the glitches in the demo's both playable and non-playable. High Voltage should never have shown a product that was so glitchy, it should not have been playable and they should have ensured the demo video they showed was completely free of glitches.

Fact is High Voltage claimed that Conduit was a success instead of investing in another promising franchise they decided to put all their money on Conduit 2. They gambled that consumers would purchase the second Conduit as much if not more then the first and that gamble turned out to be the end of their success.

Representatives of High Voltage have said several times that they wanted to create their own successful IP. They were so concerned about creating a successful IP that they rushed in and put all their money into the first major IP they launched. They should have seen that Conduit wasn't going to be the next Halo and tried out Grinder. At least then Grinder could have succeeded and Conduit 2 would have been a nice launch title for 3DS or WiiU.

Tournament of Legends was another horrible idea. High Voltage shouldn't have put much effort into the game, in fact they did have a decent idea but without a huge amount of capital and focusing the studio entirely on developing a AAA+ fighter they couldn't possibly see success. I mean with Tekken and Mortal Combat and all the other huge fighters their idea may have been decent but didn't stand a chance in hell of competing!

I don't think HVS hyped up Conduit 2 like you say they did. It was at E3 and stuff, but there just wasn't as much talk as there was for the first game. There also wasn't much trash talk (I rember them bashing Black Ops once, and that's it). It also released in the same week as Portal 2, Mortal Kombat, and SOCOM 4, which shows that they didn't care much about it. 

I also disagree about Tournament of Legends. It was a decent idea, but got ruined by the lack on online and terrible quality. It also had little funding.