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Forums - Gaming - GT5 vs F4 graphics (from in cockpit)/sound youtube comparison video--updated with DF comparison.

 

What is better for each game?

Sound: Forza 4 29 6.26%
 
Sound: GT5 6 1.30%
 
Graphics: Forza 4 14 3.02%
 
Graphics: GT5 67 14.47%
 
Sound/Graphics: Forza 4 109 23.54%
 
Sound/Graphics: GT5 144 31.10%
 
Sound: Both about the same 1 0.22%
 
Graphics: Both about the same 6 1.30%
 
Sound/Graphics: Both about the same 16 3.46%
 
See results. 69 14.90%
 
Total:461
pezus said:
Michael-5 said:
RolStoppable said:
Michael-5 said:
ethomaz said:

That's your argument?

Anyway I read the review and  and nowhere it says that Forza 4 is better graphically.

IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

Graphics scores are given out according to what a system is capable of, otherwise handheld games could never get a higher graphics score than 6.0. With this in mind, the Forza 4 graphics aren't better than GT5's, because a perfect 10 on the 360 equals an 8 on the PS3.

That's true, but I don't think that applies to 360 and PS3 games. They critisized Halo: Reaches graphics despite being one of the best on the 360, and in all honesty, playing Forza 4, not only did I think graphics like it were impossible on the 360, I thought they were impossible on PS3.

Most PS3/360 games are multiplatform, and they likely judge exclusive graphics in comparision to those games, which look on par with each other. Also the graphics difference between PS3 and 360 isn't major. I haven't played UC3 yet, but Gears of War 3 looks better then Uncharted 2, and pre UC3, wasn't Uncharted 2 the best looking game on PS3?

God of War 3 was the best looking PS3 title before UC3, could even still be. Unreal engine doesn't come close honestly.

I think KZ3 is the best looking title on the PS3 followed just by GOW3 then UC2. IMO there are much better looking games than Gears 3 on the 360. Gears 3 didn't impress me at all.



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yo_john117 said:
ethomaz said:

Michael-5 said:

 IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

You really know nothing about review scores...

1. Luke Reilly worte the F4's review... Martin Robinson the GT5's review... two different person with different scores.

2. Reviews scores changed from plataform to plataform... Super Mario Galaxy 2 received 10 for graphics.

3. Need For Speed: Hot Pursuit Review receibed 9/10 for graphics too... GT5 is way better than it.

 

Just have to point out that NFS: Hot Pursuit is a really good looking game, and consistent which is important.

I don'st disagree that ... GT5 has better graphics yet and received the same score in the same launch window.

I just show a example do @Michael-5... game A received X for graphics from IGN and game B received Y for graphics from IGN... says nothing .



ethomaz said:
yo_john117 said:
ethomaz said:

Michael-5 said:

 IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

You really know nothing about review scores...

1. Luke Reilly worte the F4's review... Martin Robinson the GT5's review... two different person with different scores.

2. Reviews scores changed from plataform to plataform... Super Mario Galaxy 2 received 10 for graphics.

3. Need For Speed: Hot Pursuit Review receibed 9/10 for graphics too... GT5 is way better than it.

 

Just have to point out that NFS: Hot Pursuit is a really good looking game, and consistent which is important.

I don'st disagree that ... GT5 has better graphics yet and received the same score in the same launch window.

I just show a example do @Michael-5... game A received X for graphics from IGN and game B received Y for graphics from IGN... says nothing .

I think the reason why GT5 got the same as NFS: Hot Pursuit is because it's not consistent therefore gets knocked down in the graphics department.



pezus said:
yo_john117 said:
pezus said:
Michael-5 said:
RolStoppable said:
Michael-5 said:
ethomaz said:

That's your argument?

Anyway I read the review and  and nowhere it says that Forza 4 is better graphically.

IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

Graphics scores are given out according to what a system is capable of, otherwise handheld games could never get a higher graphics score than 6.0. With this in mind, the Forza 4 graphics aren't better than GT5's, because a perfect 10 on the 360 equals an 8 on the PS3.

That's true, but I don't think that applies to 360 and PS3 games. They critisized Halo: Reaches graphics despite being one of the best on the 360, and in all honesty, playing Forza 4, not only did I think graphics like it were impossible on the 360, I thought they were impossible on PS3.

Most PS3/360 games are multiplatform, and they likely judge exclusive graphics in comparision to those games, which look on par with each other. Also the graphics difference between PS3 and 360 isn't major. I haven't played UC3 yet, but Gears of War 3 looks better then Uncharted 2, and pre UC3, wasn't Uncharted 2 the best looking game on PS3?

God of War 3 was the best looking PS3 title before UC3, could even still be. Unreal engine doesn't come close honestly.

I think KZ3 is the best looking title on the PS3 followed just by GOW3 then UC2. IMO there are much better looking games than Gears 3 on the 360. Gears 3 didn't impress me at all.

Well I've only played the KZ3 demo and watched videos of it and it looked just like a brighter KZ2 and therefore has more aliasing problems. God of War 3 completely blew me away and the scale is unmatched. Plus, it runs at a higher FPS than KZ and UC2

I've never played the demo but I have played the actual game and it is gorgeous! There is some aliasing problems here and there but it's not too bad nor noticeable. 



Graphically for me:
UC3 > UC2 > KZ3 > GoW3 > GeoW3 > Crysis 2&1 <-(VERY HARD to decide which one out of the last)

They are all VERY close between the PS3 exclusives, the multi's are a bit behind and Gears is quite impressive but.. just not quite up there. UC3 is ahead of them all in my opinion.


Damn Naughty Dog really knows how to make graphics.



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Michael-5 said:
Alby_da_Wolf said:
Michael-5 said:
 

2. Well not really. When you drop over a foot, your suspension compresses to it's maximum, and for low track cars, that's enough to bottom out. I'm talking about the moment it hits the ground from a drop. While driving over a hill I agree with you, but many super low LMP1 or F1 cars will still bottom out, even without a jump, on a convex surface.

3. I know what jump your referring to on nurburging. Always bottom out in Forza, but not in GT5. Again, I should play PC SIMS.

4. In Forza, you will roll over, in GT5, the car will self correct. Likely design choices as inreal life this would cripple your car, but at least Forza still punishes you for making this fatal error.

5. AI is where I want improvements. Forza AI is meh, GT5 isn't much better. Either way...processing power WILL BE OVER 9,000!!!!!

2. A sudden drop over a foot deep is always catastrophic, the car nosedives when front wheels have the void under them but rear ones still lay on the ground, while taking off from a bump and landing after a flight as much high is a lot smoother.

3. Also in PC sims the car will bottom out and the suspensions are saved by a whisker by bump stops, but it must also be said that the fastest cars fast enough to take-off there, F1s and sport prototypes, don't anymore, as after 1967 aerodynamics started giving them up to several hundreds kg downforce, while the last F1s without ailerons, in 1967, were even lighter than currenf F1s, and a lot lighter than current touring cars, so the landing was less stressful on suspensions.

4. Anyway, even in the most realistic sims, for the necessary compromises we mentioned earlier, in this case particularly the dev times limits, we won't see the car behaviour simulated very well after it flipped over, and I don't expect the situation to improve very much even when HW limits get higher, devs won't dedicate very much time to correctly simulate a car rolling or sliding on its roof.

5. Oh yes. A nice compromise in the meantime, is the one chosen on GPL, they used parameters for aggressiveness and other driving features and abilities and they made them modifiable, setting them in the standard settings in a way that reflected the different driving styles and talents of real life pilots of 1967 season, this way, even  with the less evolved AI of the late 90's, the pilot bots didn't look all the same but very varied. Widely different characteristics of the cars furtherly improved the diversity effect (also on human drivers, not just AI ones, for example I suck with everything except the 1967 Brabham, and correctly the 1967 Lotus is beyond my skills and precision limits ), making the whole thing look even more natural, you won't see them following the same trajectories, running in single file.

But now I really must reinstall the darn Win XP on the desktop, it's totally messed up, I've not been sim driving for a while, playing only non driving games the notebook can run and, on the desktop, small Linux games... Driving again won't be a problem, but I won't ever be able to recover the thread in Morrowind, I had too many sidequests and guild careers open when I upgraded the PC and suspended playing it!   

2. Hence my complaint with GT5's suspension models. Forza at least avoids this issue by not having jumps this big in fictional tracks, and when doing a large jump on Nurburgring, you still bottom out, although the damage is much more minor then I'd accept.

3. I know, but they still banned F1 on Nurburgring because of that jump, and they likely won't bring it back there.

4. Well if they make a good deformation model next gen, then rollovers will be better simulated. You never know where the franchises will go, I mean now GT5 has minivans, and Forza 4 has SUV's. Ever race in a Range Rover? It flips easily, not fun, but if the demand is there for more, then they will work onbetter roll over models.

5. They do that in Forza and GT5 as well. Many AI drivers are modelled after the driving behaviours of Touring car, or LMP car racers. I think 1 AI in GT5 is modeled after same Japanese Rally Guy who holds the record time for climbing some mountain in Colorado (Pikes Peak?), and he drive either a Suzuki or Subaru....lol, I'm so bad at details sometimes.

My computers right now, are nowhere near gaming spec, so It will be a while before one of them dies and needs to be replaced so I can play PC racing sims. one day...

Cars do bottom out in GT5, I see lots of sparks flying on the Nurburgring while driving behind people that set their suspension height too low. But I guess it has no real effect on driving? It doesn't cause damage anyway. And yes the jump in Nurburgring only causes problems when you end up back on the ground too late to make the corner. 

Have you played NFS shift? Jumps were a lot more dangerous in that game. Not braking right before the big dip on Spa was a sure way to loose control. There were plenty of tracks where you had to slow down at points not to loose control from catching air. Too bad Shift 2 had such horrible input lag, Shift 1, despite its many bugs, was a promising start.



can someone lock this thread im sick of seeing it on the front page

cheers



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

ethomaz said:

Michael-5 said:

 IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

You really know nothing about review scores...

1. Luke Reilly worte the F4's review... Martin Robinson the GT5's review... two different person with different scores.

2. Reviews scores changed from plataform to plataform... Super Mario Galaxy 2 received 10 for graphics.

3. Need For Speed: Hot Pursuit Review receibed 9/10 for graphics too... GT5 is way better than it.

 

2. Yea, but the graphical difference between PS3/360 is small. MP games look the same, and often times exclusives look no better then MP games.

3. NFS: Hot Pursuit is consistant. No FPS drop, no Standard cars. So specifically GT5 might look better then NFS, but as a package it gives the same in IGN's opinion.



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RolStoppable said:
Michael-5 said:

That's true, but I don't think that applies to 360 and PS3 games. They critisized Halo: Reaches graphics despite being one of the best on the 360, and in all honesty, playing Forza 4, not only did I think graphics like it were impossible on the 360, I thought they were impossible on PS3.

Most PS3/360 games are multiplatform, and they likely judge exclusive graphics in comparision to those games, which look on par with each other. Also the graphics difference between PS3 and 360 isn't major. I haven't played UC3 yet, but Gears of War 3 looks better then Uncharted 2, and pre UC3, wasn't Uncharted 2 the best looking game on PS3?

No, God of War 3 and Killzone 3 were more impressive. Regardless, Uncharted 2 still looks better than anything on the Xbox 360. Never underestimate the power of teh Cell.

TBH I agree with you about Killzone 3. Uncharted 3 graphics are not as good as people make them out to be, and they come at a cost of some cheap death animations (getting hit by a sign on the train level for example). Killzone 3 I still think has the best graphics for a shooter then gen, followed by Gears of War 3, then Uncharted 2. Mass Effect 2 and so on.

One thing I like about Gears 3 is that everything is interactable, but you can't take cover on all objects in UC2, and some effects in Gears 3 (like Water) I think are best done in that game.

ethomaz, yes this is my opinion, remember the Forza GT5 graphics arguement for this whole thread? Lets not start that shit again, don't force your opinion onto mine, and don't drop to goforgolds level and mock anyone who disagrees with you.



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yo_john117 said:
pezus said:
Michael-5 said:
RolStoppable said:
Michael-5 said:
ethomaz said:

That's your argument?

Anyway I read the review and  and nowhere it says that Forza 4 is better graphically.

IGN gave Forza 4 a 9.5/10 for Graphics and GT5 a 9/10. Considering GT5 is also a year older, and standards weren't as high them, that's not too small of a difference.

Graphics scores are given out according to what a system is capable of, otherwise handheld games could never get a higher graphics score than 6.0. With this in mind, the Forza 4 graphics aren't better than GT5's, because a perfect 10 on the 360 equals an 8 on the PS3.

That's true, but I don't think that applies to 360 and PS3 games. They critisized Halo: Reaches graphics despite being one of the best on the 360, and in all honesty, playing Forza 4, not only did I think graphics like it were impossible on the 360, I thought they were impossible on PS3.

Most PS3/360 games are multiplatform, and they likely judge exclusive graphics in comparision to those games, which look on par with each other. Also the graphics difference between PS3 and 360 isn't major. I haven't played UC3 yet, but Gears of War 3 looks better then Uncharted 2, and pre UC3, wasn't Uncharted 2 the best looking game on PS3?

God of War 3 was the best looking PS3 title before UC3, could even still be. Unreal engine doesn't come close honestly.

I think KZ3 is the best looking title on the PS3 followed just by GOW3 then UC2. IMO there are much better looking games than Gears 3 on the 360. Gears 3 didn't impress me at all.

Oh yea, what games look better? Crysis 2 was pretty good from the demo, but I gotta play the real game to judge. Mass Effect 2 also looks really good, on par with Uncharted 2, but I still think Gears 3 is the best.

IMO (since were all giving opinions)

Forza 4>KZ3>GoW3>Gears 3>GT5>UC2=ME2>/=Crysis 2 (have to play more then MP demo to judge)

In all honestly Forza 4 shocked me on TV, I didn't think the PS3 nor 360 were capable to run graphics that well. AI was sacrificed, but I don't notice a difference from Forza 3, and damn.......just looks soo good, and sounds like no other.



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Vote for the March Most Wanted / February Results