Mario Kart Wii's 4 player sucked just because of the framerate.
Can you tell the difference? | |||
| Yes, clearly. | 233 | 59.29% | |
| Not really. | 106 | 26.97% | |
| See results. | 54 | 13.74% | |
| Total: | 393 | ||
Mario Kart Wii's 4 player sucked just because of the framerate.
Most of the people saying they can "tell a difference" are using incorrect examples. When you're playing a game and the framerate drops, the game is still trying to run at the previous framerate but it can't and THAT'S why you see a big difference. It lags, at least to SOME degree.
The only way you can properly tell is to (1) use hardware that can assuredly handle 60FPS in the game you want to test with, then (2) run it with the framerate locked at 60 FPS and at 30 FPS. Even better if you can run both simultaneously, though you'd best do that with multiple machines. Try seeing a difference THEN. If you sincerely can, then I'll give it to you. But I've tested this with people - and not told them which machine was which - and they could only tell me which was which about 70% of the time (and that's including lucky guesses since it was only 50/50).
It's not as apparent as many people make it with most games.
SW-5120-1900-6153

I already tried doing that with Resident Evil 5 on PC and easily noticed the difference. The same goes for DMC 4.
The difference is pretty much the one shown in the videos in the OP (big difference).
with FPS and Driving games its normally easy to tell.
Try to be reasonable... its easier than you think...
| thetonestarr said: Most of the people saying they can "tell a difference" are using incorrect examples. When you're playing a game and the framerate drops, the game is still trying to run at the previous framerate but it can't and THAT'S why you see a big difference. It lags, at least to SOME degree. The only way you can properly tell is to (1) use hardware that can assuredly handle 60FPS in the game you want to test with, then (2) run it with the framerate locked at 60 FPS and at 30 FPS. Even better if you can run both simultaneously, though you'd best do that with multiple machines. Try seeing a difference THEN. If you sincerely can, then I'll give it to you. But I've tested this with people - and not told them which machine was which - and they could only tell me which was which about 70% of the time (and that's including lucky guesses since it was only 50/50). It's not as apparent as many people make it with most games. |
maybe no lucky guesses and just the right feeling because they saw it in any way? maybe the other 30% are just unlucky people who aren't able to see the difference? with how many people did you do this?
it's funny there was a "test" of universities and they asked students some questions for different categories. in one category my university was very bad but in reality my university is very good in exactly this.
our professor told this to us and we all couldn't believe that the university was so bad in this category. he called the magazine and asked how many students got asked for the result and they told him that they asked TWO students haha
Doesn't matter what kind of game it is. The difference is night and day/black and white.
"Defeating a sandwich, only makes it tastier." - Virginia
| ethomaz said: Sorry... but no video here show the truth about 30 vs. 60fps... all videos just show a slowdown version compared to a normal one. In fact there are no differece between 30 and 60 fps for humam eyes but the drop from 30 to 20fps is very notiable... not so much from 60 to 50 fps. My point is the miminum framerate is always good in a game running at 60fps than one running at 30 fps . |
Have you EVER player a game that runs at 60 frames per second? Because the difference is clear, you don't even have to run a 30 and a 60 fps game side-by-side to see the difference. Yes, see, not just feel. Well, of course in some slower games the difference is probably harder to see... But not every game is a slow one.
Don't you people own Bioshock? or 2? go to the option screen, set 'Unlock Framerate' to on, go play 15 minutes on both, then come back to this thread and give your opinion..







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
Zkuq said:
Have you EVER player a game that runs at 60 frames per second? Because the difference is clear, you don't even have to run a 30 and a 60 fps game side-by-side to see the difference. Yes, see, not just feel. Well, of course in some slower games the difference is probably harder to see... But not every game is a slow one. |
You ever played a game locked in 60fps (no fps below 60)???
Games running at 60fps have drops do 50 or 40 fps in some time... that's make difference... but run at 60 fps locked (no drop) and you can see no difference between 30 and 60 locked.
And in fact most of games running at 30fps drops to 20fps too... so the difference is even bigger than a 60fps droping to 40-50fps.
Now tell me who has a PC here do run a game with 60 fps locked (no drop) to make that kind of comparison 
I can most of the time but I prefer a constant stable 30 FPS over 60 FPS