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Forums - Gaming - People who uses guides and cheats

Guides got me into Zelda.

I didn't know how to get past Jabu Jabu's Belly when I was 10! So I got a guide and used it. I slowly used a guide more and more sparingly with each Zelda game I play, and now I anticipate Skyward Sword to be 100% guide-free.

Without any guides to teach me the basics, I would never have fallen in love with the Legend of Zelda series.



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I'll buy a guide,if I play an RPG,because most of the time I'll get stuck in the game. Most other games,I'll just try to go online,if I want to find something.



I never use guides/walkthroughs on a first playthrough, unless I'm really stuck or something.



I think it depends. I never cared for Grand Theft Auto after 3 but I got into Vice City and love San Andreas after the cheats. Guides I don't really use except for RPG's (or Action/Adventure) but only after I've beaten the game such Final Fantasy's, Legend of Zelda.

I did use a cheat once on Link to the Past and it ruined the whole experience for me.
To add, I hated all those motherfuckers who used cheats on FPS online like Socom (PS2 era). Fuck those who hid inside things who obviously cannot be shot at, or purposely wait for you at respawn areas



I use a guide sometimes. I don't have a ton of time to play games any more so if i find my self getting stuck for a long period of time, or fighting a boss that you need some weird technique to beat I will look up a hint or guide.



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pariz said:

This is what I always thought of people who use guides and cheats to finish games. I don't understand why they play games in the first place.

Some people just wanna have fun or finish a story. They paid for it why shouldn't they be able to.  Not everyone is a glutton for punishment like myself and there is no reason to expect them to be.  Different strokes different folks.  That's like saying Super Guides ruin gaming. They don't. They just make it more accessilble for the less skilled.  It's not like they are forcing it on anyone.



It does not matter if you use cheats/guides or not. It is your time and money and you can do want you want with your game. Guides are a great way to help you through challenging sections of games or find items/treasures/keys in games.

Using cheats in games make it possible  to pass them on the highestdifficulty levels. Cheats/glitches can be fun. 



guides are a great way to get the most out of some rpgs, when they are complete.

i didnt get the wkc2 guide because i hear its a useless incomplete waste of money that barely touches the quests and binding aspect of the game. noone needs a guide for the story aspect but games with lots of sidequests and that sort of stuff might be a good idea to have one.



if i had to find all the film reels in L.A. Noire by myself, i probably would die trying



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Porcupine_I said:
if i had to find all the film reels in L.A. Noire by myself, i probably would die trying


Well, that's exactly what I mean... why would you do something that you don't get any fun out of? For a ridiculous trophy? You know, when I see someone's id with tons of trophies it only helps to realize: which games he or she likes depending on how much time he may have put into those trophies, (sometimes) how skilled he or she is, how much free time he or she has, and finally, how obsessed he or she is about trophies to spend time following guides to achieve them.

Don't get me wrong, I'm not against the trophies/achievement thing. Actually I think is great they've become today's standard. If I was a teenager or back in my days, I would have been a bitch for them. I just feel that trophies (and achievements, of course I refer to both) are not always that well thought by developers, and in some games they are just plain stupid and they don't add nothing but plain stupid game hours to a game or ridicously boring and hard challenges. Not my kind of thing.

Personally, I think that even in great games, some tasks or challenges are not that well thought or are not fun at all, so I can perfectly live without them and keep a pristine and loving image of that game as I don't spoil it by adding boring hours to my experience.

****

Guys... about guides... I mean, you can prove yourself you can very well copycat the results of a sodoku by filling in the boxes with the answers you are seeing by the end of the book. Hey, you can even get legit fun out of it. And you can go to show off your buddies as a little child would run to show his or her mother how he or she copycat the results of the sodoku into the empty one. Just allow me to say that I just think that's wasting a very good opportunity of having much more fun, even if that meant an "apparent" slower advancement. The truth out of it is that you are becoming smarter by solving problems.