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Porcupine_I said:
if i had to find all the film reels in L.A. Noire by myself, i probably would die trying


Well, that's exactly what I mean... why would you do something that you don't get any fun out of? For a ridiculous trophy? You know, when I see someone's id with tons of trophies it only helps to realize: which games he or she likes depending on how much time he may have put into those trophies, (sometimes) how skilled he or she is, how much free time he or she has, and finally, how obsessed he or she is about trophies to spend time following guides to achieve them.

Don't get me wrong, I'm not against the trophies/achievement thing. Actually I think is great they've become today's standard. If I was a teenager or back in my days, I would have been a bitch for them. I just feel that trophies (and achievements, of course I refer to both) are not always that well thought by developers, and in some games they are just plain stupid and they don't add nothing but plain stupid game hours to a game or ridicously boring and hard challenges. Not my kind of thing.

Personally, I think that even in great games, some tasks or challenges are not that well thought or are not fun at all, so I can perfectly live without them and keep a pristine and loving image of that game as I don't spoil it by adding boring hours to my experience.

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Guys... about guides... I mean, you can prove yourself you can very well copycat the results of a sodoku by filling in the boxes with the answers you are seeing by the end of the book. Hey, you can even get legit fun out of it. And you can go to show off your buddies as a little child would run to show his or her mother how he or she copycat the results of the sodoku into the empty one. Just allow me to say that I just think that's wasting a very good opportunity of having much more fun, even if that meant an "apparent" slower advancement. The truth out of it is that you are becoming smarter by solving problems.