Epic Mickey and Donkey Kong Country Returns weren't overtracked atleast. 
And those VGChartz numbers also include September, right? Not that it will matter much for most of the titles though.

Epic Mickey and Donkey Kong Country Returns weren't overtracked atleast. 
And those VGChartz numbers also include September, right? Not that it will matter much for most of the titles though.

| forest-spirit said: Epic Mickey and Donkey Kong Country Returns weren't overtracked atleast. ![]() |
It's really kind of amazing how terrible the legs were on that one. Has any other Wii game been as frontloaded? Did 1.32 million in December and only 100k in the last nine months.
Yakuzaice said:
It's really kind of amazing how terrible the legs were on that one. Has any other Wii game been as frontloaded? Did 1.32 million in December and only 100k in the last nine months. |
Huh? Where did you get that 100k from? According to VGChartz it has sold an additional 250k+ in Americas after it's first ten weeks. The legs aren't great but they're not that bad.

forest-spirit said:
Huh? Where did you get that 100k from? According to VGChartz it has sold an additional 250k+ in Americas after it's first ten weeks. The legs aren't great but they're not that bad. |
NPD. 1.32 million in December, 1.42 from this thread.
Couple points generally:
- Epic Mickey (bundled with Wii over Black Friday in 2010 at Walmart) is going to have weird NPD figures since it was only stand alone copies listed for sw charts. Wii Fit Plus doesn't include games sold with the balance board as bundles.
- Undertracking is more of an issue than overtracking since our data is through September 2011 while the NPD data is through August 27 or so.
- Nintendo.com/games has top selling games per Nintendo platform in the USA for Aug 2011 and Sept 2010-Aug 2010, which means we should have a really good sense of what does well in Nov / Dec and lifetime figures by NPD in the wake of this data dump.
Its a shame we'll probably never get an update on this again. I'd reckon with the Wii hardware / software infusion of Nov-Dec 50 or more titles will be over 1m in the US alone by year end (Zelda, JD3, Zumba 2, Mario & Sonic, Kirby, Rayman, Fortune Street could all do it by year end and several titles will crawl above 1m from 800-999k).
VGChartz data scaled down shows 52 games (51 without Wii Sports) topping 1m in the US so we're not exactly miles out. For what its worth, PS2 with a 30% larger user base to date and twice the time on the USA market has 108 games over 1m in the US by VGC data. Although 19 of the 108 PS2 games to top 1m in the USA were Madden / Need for Speed / NCAA Football. Another 8 were NBA games, 2 more were baseball, 2 more Gran Turismo. Sports / Racing have definitely been essential in making Wii / PS2 what they are / were in the USA market and we tend to over look that I think. Main difference is the Wii sports / racing games were unrealistic & arcady while with PS2 the sports / racing titles aimed at hyper realism. I reckon in the next round of hardware the system that has realistic controls with both realistic / arcadey sports & racing games will win those genres.
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu
| TheSource said: Couple points generally: - Epic Mickey (bundled with Wii over Black Friday in 2010 at Walmart) is going to have weird NPD figures since it was only stand alone copies listed for sw charts. Wii Fit Plus doesn't include games sold with the balance board as bundles. - Undertracking is more of an issue than overtracking since our data is through September 2011 while the NPD data is through August 27 or so. - Nintendo.com/games has top selling games per Nintendo platform in the USA for Aug 2011 and Sept 2010-Aug 2010, which means we should have a really good sense of what does well in Nov / Dec and lifetime figures by NPD in the wake of this data dump. Its a shame we'll probably never get an update on this again. I'd reckon with the Wii hardware / software infusion of Nov-Dec 50 or more titles will be over 1m in the US alone by year end (Zelda, JD3, Zumba 2, Mario & Sonic, Kirby, Rayman, Fortune Street could all do it by year end and several titles will crawl above 1m from 800-999k). VGChartz data scaled down shows 52 games (51 without Wii Sports) topping 1m in the US so we're not exactly miles out. For what its worth, PS2 with a 30% larger user base to date and twice the time on the USA market has 108 games over 1m in the US by VGC data. Although 19 of the 108 PS2 games to top 1m in the USA were Madden / Need for Speed / NCAA Football. Another 8 were NBA games, 2 more were baseball, 2 more Gran Turismo. Sports / Racing have definitely been essential in making Wii / PS2 what they are / were in the USA market and we tend to over look that I think. Main difference is the Wii sports / racing games were unrealistic & arcady while with PS2 the sports / racing titles aimed at hyper realism. I reckon in the next round of hardware the system that has realistic controls with both realistic / arcadey sports & racing games will win those genres. |
We're still out, how did I know you would defend this Source, whatever you can do to make sure Wii/nintendo doesn't get adjusted down lol. We still havn't adjusted for the fact Nintendo themselves announced 113 million sellers back in march, that data wasn't changed and we had 121 at the time.
| TheSource said:
Its a shame we'll probably never get an update on this again. I'd reckon with the Wii hardware / software infusion of Nov-Dec 50 or more titles will be over 1m in the US alone by year end (Zelda, JD3, Zumba 2, Mario & Sonic, Kirby, Rayman, Fortune Street could all do it by year end and several titles will crawl above 1m from 800-999k). VGChartz data scaled down shows 52 games (51 without Wii Sports) topping 1m in the US so we're not exactly miles out. For what its worth, PS2 with a 30% larger user base to date and twice the time on the USA market has 108 games over 1m in the US by VGC data. |
Those games passing a million in the US by the end of the year seems incredibly optimistic (well look who I am talking to). Neither Mario and Sonic game broke a million in the US in their first calendar year and they both released earlier in the year. No Kirby console game has done a million in the US (at least according to VGC). Only one of the Rabbids games sold over a million. Each one since then has sold less and less. I don't think being a platformer this time will help. Plus it is multiplat. Fortune street is a bit of a wild card, but I can't see it selling a million in the US in under a month. Itadaki Street didn't sell nearly as well as the Mario Party games in Japan, even with the massive DQ and Mario fanbase on the DS. Maybe if they changed the name or something. Also I don't think Zumba 2 is a lock for a million by the end of the year. It could go the way of Just Dance, but it could easily go the way of EA Sports Active or Gold's Gym or Jillian Michaels' Fitness etc etc.
The PS2 also shipped over 1.5 billion units of software compared to 796.8 million sold on vgchartz. While most of that is probably EMEAA, I doubt the American numbers can really be called accurate.
Seece said:
We're still out, how did I know you would defend this Source, whatever you can do to make sure Wii/nintendo doesn't get adjusted down lol. We still havn't adjusted for the fact Nintendo themselves announced 113 million sellers back in march, that data wasn't changed and we had 121 at the time. |
You say 'we're out' but look at my original post - there are likely 10 games at 900k - 1m by NPD based on the data posted originally given how many titles clustered at 1-1.1m, so having 10 games at 1-1.05m is within a pretty reasonable margin of error vs. 900k - 1000k.
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu